Nachod 1866 - a Bloody Big Battles game

Started by Steve J, 13 May 2016, 08:10:19 AM

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Steve J

An AAR of a game played earlier this week using the ever excellent Bloody Big Battles rules:

http://wwiiwargaming.blogspot.co.uk/2016/05/nachod-1866-bbb-game.html

And some pics to tempt you:






toxicpixie

Good stuff!

I have a hankering to get onto the 1866, but we're playing the Crimea campaign first :D
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Techno


Leman

Excellent report and I also agree with your post-battle thoughts on what makes rules successful. The days of the innumerable lists of modifiers are hopefully long gone now.
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Steve J

Glad you liked it chaps :).

QuoteI have a hankering to get onto the 1866, but we're playing the Crimea campaign first

Well we might do part of this with 'counts as' troops as Dave wants to play with his cavalry :D.

QuoteThe days of the innumerable lists of modifiers are hopefully long gone now.

Let's hope so as life is too short as it is, without endless cross referencing stuff in a game.

toxicpixie

Hurrah for the end of half hour long firing sequences with tables of rubbish exactly duplicating the minutia of the process in ten times the length of real time it took, which then produced a correct result at each step and a totally out of place final result :D

Model the end result and don't sweat the process if it's quick and it works, that's my motto!

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Leman

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Chris Pringle

Apparently in the UK there used to be mass unemployment, no Sunday trading, only 3 TV channels, tightly restricted pub opening hours, no internet, and fewer sources of entertainment in general. So there was more demand for the kind of game that took 17 hours to play. Times have changed.

Steve, thanks for another fine AAR!

Chris
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Nosher

Nice one Steve ;)

Hoping to get around to BBB once the distraction of SP2 and Baroque have worn off a little :D
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Frank Carson

Leman

The sooner the better mate. One of the best sets out there.
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Steve J

Once again glad you liked the AAR chaps :). Completely agree on BBB being one of the best rulesets around, but then it gives the sort of game I like. Others may disagree but then that's fine by me.

Duke Speedy of Leighton

Great report, pity the Austrians won! ;)
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Leman

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mollinary

I am very confused here. Why do the Austrians get victory points for retiring through Skalitz?  The only reason they were there, and had been detached from the main army by Benedek, was to prevent the Prussians from debouching from the Nachod gap. If they had wanted to get to Skalitz, they could have done  so without ever going near the Prussians. It also seems bizarre that all the Austrians get skirmish capability, even though they normally used their Jagers as elite storm columns, whereas the Prussians, whose standard tactics involved reinforced skirmisher or firing lines, only get benefits for their single jäger battalion in a corps.. This may be a great game, but it doesn't look much like Nachod to me!

Mollinary
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Steve J

I can't comment on your points Mollinary as Dave knocked up the scenario and may have altered things to fit in the time we had available. I will have a look at Bruce Weigle's 1866 scenario to see how it compares. As for the skirmishers issue, I'm sure Chris will be able to explain...