My wife said.... Should I let her? advice please.

Started by Vulpine, 16 January 2013, 10:10:46 PM

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Vulpine

I thought it was slightly smaller, possibly even 6mm.

Also It would be giving cash to GW, it's also more costly and yet the row style models (in my opinion) ain't as nice than individuals Pendraken do.
You're just a pathetic
bunch of tin soldiers,
skulking around the
galaxy in an ancient
spaceship!

petercooman

No need to give cash, the warmaster rulebook is free if i am correct, and you just uwe wathever models you like of course ;)

Vulpine

Ah ha! I'm with you Petercooman. And you defiantly prefer Warmaster to Hoard of the things? Or sit you played HOTT!

I've beaver played Warmaster, all I know is HOTT is nice and simple. I recon one of the main reasons my other half gave up on Fantasy is that she found the rules to complicated.     
You're just a pathetic
bunch of tin soldiers,
skulking around the
galaxy in an ancient
spaceship!

i_am_win

Yeah Warmaster is free from GW on their site, there's a comprehensive Living rulebook around as well, with all the extra army lists in.
I found out about them being free after I bought the rulebook off ebay (It was only £4 all in all, so no real loss really...) ;)
Check out The Grinning Skull for Grinning Skull 15mm Miniatures rangehttp://www.thegrinningskull.co.uk/


Genom

Yeah Warmaster is 10mm, and has it's ancient version as well as the fantasy side, but you can use your favourite 10mm manufacturer to make your armies. The base frontage is compatible with HoTT as well if I remember rightly, (Been years since I played HoTT or DBX) Or double the bases and you can play Impetus as well.

Vulpine

I bet the two are different base sizes? Or can I switch between games?
You're just a pathetic
bunch of tin soldiers,
skulking around the
galaxy in an ancient
spaceship!

barbarian

2015 Painting Competition - Winner!
2018 Painting Competition - Runner-Up!

Vulpine

You're just a pathetic
bunch of tin soldiers,
skulking around the
galaxy in an ancient
spaceship!

Orcs

Vulpine,

This is SOOOO dangerous ground I am staying out of it completely.  ;D

The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson

GordonY

HoTT is nice small quickly painted armies, downside is pretty much all armies are roughly the same size.

Warmaster, even a small 1000pt army can get seriously big (iffen you want Orcs & Goblins), but on the other hand a Stunty army isnt very big at all, I think my 1000pts worth of Dwarfs runs to 5 units, a couple of cannon and a helicopter, so its still a couple of hundred figures.

Depends how much time and money you want to invest in it, or more likely how impatient SWMBO is to get chucking some dice.

Vulpine

Quote from: Just a few Orcs on 20 January 2013, 07:36:27 AM
Vulpine,

This is SOOOO dangerous ground I am staying out of it completely.  ;D



Smooth move
You're just a pathetic
bunch of tin soldiers,
skulking around the
galaxy in an ancient
spaceship!

petercooman

Quote from: Vulpine on 17 January 2013, 11:24:49 PM
Ah ha! I'm with you Petercooman. And you defiantly prefer Warmaster to Hoard of the things? Or sit you played HOTT!

I've beaver played Warmaster, all I know is HOTT is nice and simple. I recon one of the main reasons my other half gave up on Fantasy is that she found the rules to complicated.     

I haven't played HOTT myself. I just like warmaster and it's spinoffs. Like BKC wich is based on the warmaster rules. I am now looking into ACWarmaster too, after Nik mentioned them on here.

Not that many difficult rules, alyhough we can't judge that as good as a real novice, ass we are used to gaming with rules  :D

Last Hussar

Peter- you might like to look at Black Powder, which is the not-official-honest musket version of WM.

I've looked at the WM conversions, and tried to do it myself, but the combat never works in WM for muskets, due to the pushback etc.  When you see what Jervis did in BP you go- 'that's brilliant'

To summerise
Units dont reduce.  A Inf bn gets Shooting Stat (usually 3) and Hand to Hand (Usually 6)
You throw that many dice. 4+ hits
Target gets a Morale (eg Save) throw, usually 4+ to succeed, against any hits.
Hits are carried, but can be removed (slowly) by officers.  When you have your 'Stamina' equivalent, the unit is Shaken.
Losing Melee, or having hits in excess of Stamina causes a morale test, 2d6 subtract excess hits. 5-6 is retreat, 4 is quit the field.  Excess removed after morale is tested.

Command system changed.  Same basic idea, except units don't need to be touching.  Difference is you only give one command, but the unit may take up to 3 moves, depending on how much you succeed by.  Basic manners is to give the order, and if you don't get all the moves you need then to try and fulfil the order, even if it means you are in a rubbish position.

No reduction in unit size/stats, but Shaken and Disordered (any shooting hit on a 6, even if saved) are at -1 command.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

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petercooman

I am actually looking into them, but haven't got the budget to buy them for the moment  :-[

I want to buy them all as one if i can, black powder and its supplements, pike and shotte and hail ceasar. Sill contemplating to throw bolt action into the mix too  :D

From what i hear and read these rules are ace, but i need the money first so will be a bit of a save i guess :)

Last Hussar

WOW - If it was me I'd get one to see if I liked it, before splashing out.
HC is the ancients version of BP, which is the Musket version of WM...
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry