What new periods would you like try in 10mm?

Started by Sunray, 13 January 2019, 02:46:02 PM

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Techno

Quote from: sultanbev on 14 January 2019, 11:26:25 AM
That's Ottoman Turk Napoleonics off the menu then  :'(
Mark

I'll leave those to Tony, Mark  ;) ;D ;D

Cheers - Phil

fred.

Quote from: steve_holmes_11 on 14 January 2019, 11:15:11 AM
The other itch I've yet to scratch for lack of time / obvious complete figure ranges is Irregular Wars.

This represents a much bigger effort, including Elizabethan wars in Ireland (I think you have this covered).
Portuguese and Spanish discovery voyages and subsequent settlement.
Later waves of Hollander, English and French fighting to displace the original colonists and expand into indigenous people's territory.
There are also Eastern European lists covering Ottomans and Muscovite expansion across Siberia.

A massive ask to cover the lot, and unlikely to yield sales in proportion to the effort expended.


The above appeals to me a lot. There are bits and pieces available around the edges of current ranges, but some dedicated figures would be very nice. It may be a project that can start quite quickly from initial figures and build from there.
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Sunray

Quote from: Matt J on 14 January 2019, 10:09:50 AM
Also makes it hard to judge how successful as well. For my own Korean 'adventure' I've probably spent 4x as much on WW2 codes than on Korean codes (I like armour  :D)

Good point Matt.   However the figure sculpt was extensive to cover (a) nations and (b) seasonal change in uniforms. The WW2 sales in armour will help recoup the speculative investment in Korean figures.  In that sense it was a lower risk than say ultra modern.

One could (tongue in cheek) argue that the existence of 1980s  Brits and NATO (sorry- Argentine), would lower the risk on  1980s Soviet/WP.  But so far that dog has not barked.   Rumour Control hints we will have them in 12 months time.....

Matt J

Cold war gone hot seems to be very popular at the mo, I would certainly ride that pony.
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steve_holmes_11

Quote from: steve_holmes_11 on 14 January 2019, 11:15:11 AM
I'm something of a rules-driven chap, so would like to see ranges that match rules of interest.

...

The other itch I've yet to scratch for lack of time / obvious complete figure ranges is Irregular Wars.

...

A massive ask to cover the lot, and unlikely to yield sales in proportion to the effort expended.
Let me have a day to think, and I'll try to come up with something specific and deliverable.

Look out for another posting.

Rather quicker than the "day to think".

With some imagination, the European explorers / colonists can be rustled up using existing ranges.
Late mediaval / Elizabethan / English Civil / French and Indian wars.

Most European lists comprise regulars, militia and native allies/mercenaries.
The regulars resemble a typical pike and shot force, bit with sword and buckler / half pike / polearms replacing some or all of the pike.
Militia/volunteers/sailors would be similar, thought mixing close fighters and shot on their elements.
Some crossbows and ships guns are available, but few or no mounted.

Selecting figures with floppy hats allows an easily interchangable European force.
I'd personally have a few elements with morion hats for my Iberian regulars.
Ships guns would be 2 wheeled carriages for the Iberians, perhaps 4 wheel naval carriages for the johnny come lately more northern colonists.

So - where are the gaps?
Mostly Native types, either whole lists, or specific weapons.
Some of those gaps can be closed from existing ranges with a bit of imagination.

Let's start with the Americas:
North of the Aztecs there's a need for archers - both close fighter and scouts, spearmen and close fighters.
The woodland Indian shot can be taken form the FIW range, but require scouts and close fighters.

South of the Aztecs there are Incas (Quite a complicated range).
Simpler ranges are Amazon natives with big bows and bad hair, or Pampas dwellers with spears, bows and close fighters.
Boucaniers and Cimarrons also feature in several lists as scouts.

I'd be happy with a packs of archers, spears and close fighters to bulk out any of these forces and act as auxiliaries for the Europeans.

Outside the Americas there's:

West and Central Africa: Tribes and kingdoms with warriors, scouts, a scattering of shot and elite warriors, also shamans.

East Africa is more varied with the possibility to use colonial Somalis for many of the warriors.

Arabs: Can probably cobble something together form existing ranges.

India: Mughals, Rajputs and Vijayanagara - A big undertaking - through with quite interchangeable cores of levy foot and elephants.

Indonesia / East Indies: Warriors - rather different looking to the Indians, elephants, light cavalry and blowpipe or headhunter scouts. Also pirate variants.

China: Ming army - sadly declining from its heyday, with mercenaries, levies and a frew regulars.

Japan - Coneverd by existing range

Korea - Similar configuration to China with different headgear.


Congratulations for reading this far - have a cigar.

I'd suggest addressing one area of interest, building on existing ranges: You have a good start in several areas.
* Spanish Conquistodors in the Americas.
* French / English / Dutch colonists on the Eastern Seaboard.
* Portuguese in East Africa.


steve_holmes_11

Quote from: fred. on 14 January 2019, 12:30:46 PM
The above appeals to me a lot. There are bits and pieces available around the edges of current ranges, but some dedicated figures would be very nice. It may be a project that can start quite quickly from initial figures and build from there.

Tip of the hat Fred; you summarised my thoughts in far fewer words.

John Cook

Peninsula c 1809 - complete range with Spanish.  Nothing else thanks very much and definitely no bloody Zombies.

Steve J

Portugese would be good as well for the Peninsular Campaign.

Raider4

Quote from: Sunray on 14 January 2019, 10:03:42 AM
What is noticeable are the "dogs that aren't barking" . The period/ranges that Leon and I have "chatted" about as potentials.

The Korean experiment was/is a major gamble in creating a new figure range.  It only works because WW2 vehicles are already "on the shelf".  There are a few WW2 figures such as the US Marines that will compliment.   For me the soft field caps and berets lend themselves very well to a 10mm 1960s/70s Bush war game.

Well, I'm currently interested in Cold War c.1962, but didn't add this to this thread as there's already a very good start on the vehicles front, just need infantry to catch up.

Raider4

Quote from: Matt J on 14 January 2019, 12:58:53 PM
Cold war gone hot seems to be very popular at the mo, I would certainly ride that pony.

For me, yes but c.1962. Most cold-war-gone-hot seems to be centered on post-1980 (I suspect because the US suddenly get some sexy kit - M1, MLRS, etc.)

Orcs

Quote from: FierceKitty on 13 January 2019, 10:57:31 PM
The Arabs really had little to do with the Crusades as a whole; after the Fatimids they were little but auxiliaries and mercenaries.

Yes you are correct FK.  I should have been more correct, meaning a   Fatamids / Ayyubids range
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Sunray

Quote from: Raider4 on 14 January 2019, 08:19:26 PM
For me, yes but c.1962. Most cold-war-gone-hot seems to be centered on post-1980 (I suspect because the US suddenly get some sexy kit - M1, MLRS, etc.)

Good point.   The post 1980 era was a time of very high tensions in US - Soviet relations.   The most serious was the misunderstanding around Exercise Able Archer in 1983 (I remember it well!).  :o

These 'recent' memories, corresponding with the publication of war game rules for Cold War and - as you say, sexy kit- eclipse the earlier Cold War era.  Like the Soviet invasions/intervention of East Germany (1953), the Pozana (Polish) and Hungarian Uprisings of 1956  and the Prague Spring of 1968.  To these uprisings that begin with unrest and could have led to conventional confrontation, you can add the Cuba crisis/ USS Beale incident of 1962.

Like Korean these 1950s and indeed early 60s games can be played with WW2 and - with a few amendments- BKC rules.    The game changer for me is the innovation of wire guided missiles on the killing ground. Mind you the SS 10 and the Vigilant are around from the late 1950s. 

fsn

So far, I make it (in no particular order):


  • 4 Biblicals
  • 2 Chinese
  • 3 Revolutionary Wars
  • 1 Mexican Revolution 1830
  • 1 Mexican Revolution 1910
  • 1 Byzantines
  • 1 Carlist Wars
  • 1 Crusader Opponents
  • 1 Balkan Wars
  • 3 Elizabethan (world wide)
  • 1 Spanish American War 1898 
  • 1 Touregs 
  • 2 Napoleonics of various types 
  • 1 Early Cold War 
  • 3 Late Cold War
  • 1 War of 1812
  • 1 WWII Armed Civvies
  • 2 Weird War II
  • 2 Medieval

There's nothing like consistency ... and that's nothing like consistency.

If you take the question at it's original formulation, for new periods and so dispense with those mentioned that are additions to existing ranges, then I would opine it's Biblicals and Elizabethans. I've excluded late Cold War as they do appear on the project list for 2019.
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Sunray

Useful summary Stuart - many thanks.

Let's allow it to run a while and perhaps (?) attract comment from more of 2,000 + members who frequent this forum.

TMP have run a similar survey - only couched as "periods you were least likely to game" and not specific to 10mm.

In an earlier thread I asked why gamers were attracted to 10mm. I wonder how many gamers end up in a period because they saw the eye candy on the Pendraken stall at a show, and Dave beguiled them ?

mmcv

I'd add another vote for crusader opponents, but that's maybe cheating as I'm already doing it so not really a "new period" ...