Chain of Command

Started by TinyTerrain, 08 May 2013, 09:42:23 PM

Previous topic - Next topic

nikharwood

Great review which gives an overview of the rules from Anatoli's great blog:
http://anatolisgameroom.blogspot.se/2013/08/chain-of-command-rules-review.html

ronan

thank you Nik.
I'll sent it to my usual opponents, it will save time before playing.
( yes, it means I still didn't have time to play CoC !  or anything else  X_X )

howayman

Got my copy of CoC today at gateshead. Will read it over the next few days and see if its any good.

sunjester

Quote from: howayman on 31 August 2013, 06:47:51 PM
Got my copy of CoC today at gateshead. Will read it over the next few days and see if its any good.

It is good, but I think you have to play to really appreciate how good it is.

Wulf

It's generating a lot of questions on the Yahoo group that suggest the lists could have been doing with a bit more proofreading (but they're releasing more on the website anyway), and the rules themselves require more common sense than rules lawyering (eg grenades don't seem need line of sight as long as your guys could reasonably know the enemy is there...)

Nothing I've heard so far worries me. The actual game mechanics look solid and interesting. The suggestion to play 10mm with cm instead of inches I'm not sure on, since a cautious moving unit only moves 1D6" as it is. Takes a long time to get around at 1D6cm per turn...

ronan

Quote from: Wulf on 01 September 2013, 11:50:29 AM
It's generating a lot of questions on the Yahoo group that suggest the lists could have been doing with a bit more proofreading (but they're releasing more on the website anyway), and the rules themselves require more common sense than rules lawyering (eg grenades don't seem need line of sight as long as your guys could reasonably know the enemy is there...)

Nothing I've heard so far worries me. The actual game mechanics look solid and interesting. The suggestion to play 10mm with cm instead of inches I'm not sure on, since a cautious moving unit only moves 1D6" as it is. Takes a long time to get around at 1D6cm per turn...

I tried to read them on yahoo  but they were too many !  ( I didn't read this week, as they came, now I'm late with too many of them) But it shows the interest of the players.

I MAY BE have my first game this afternoon.. ( waiting for my opponent    :!! ).
I already decided to keep "inches" not "cm", because they would be too close. But we always round up inches to 2cm in our games ( because we're lazy  ;) ) and because it gives us more room to play.

Last Hussar

There is no real reason to use cm instead of inches with 10mm - ground scale 1:120, so fits 15mm dead on.  10mm isn't that far off. Its not like BP where a straight swap makes sense if you keep 24-36 man bns.

A lot of questions on the rules are because people are making assumptions, and it turns out it really does play like it reads.  Found 2 typos (possibly) in vehicles - Softskins 0 and 1 hit are the same in the table, likewise Broken ground has same move mods with out the road x2 as Road/Clear does.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Wulf

There are a couple of 'real', but trivial, omissions though - no explanation of the note 'Ronson' next to the Sherman (easily explained on the group, gives +1 to rolls for explosion on 3+hits) and a couple of others, plus that one single entirely missing sentence on page 16 that's now corrected in PDF, available as a single page, and even available as a sticker to stick in your book, if you like!

Last Hussar

Didn't spot the Ronson, because its on the QRS!

p16 is more a clarification I thought, though a good one to have.  Were the original PDF's correct?
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Wulf


Steve J

They quickly updated the pdf on the day of release. BTW tried joining the Yahoo Group but to no avail so far. Keeps having problems as maybe it realises I'm an undesirable :D.

howayman

Sorry i thought we were all undesirable and that's why we're here :P
My CoC book has a sticker in it on page 16.
Mistakes are not unknown in rule books. In fact is there a rule book out there with no errors in it?

Steve J

My Coc doesn't have a sticker on it :-[ :D ;).

ronan

Quote from: ronan on 01 September 2013, 12:17:49 PM
(...)
I MAY BE have my first game this afternoon.. ( waiting for my opponent    :!! ).
(...)

Yes !! I DID play Chain of Command !  :)   
( and I lost..  :(         who said "as usual" !   ;)  )
I will wrote a small AAR...  Good game, good rules.

ronan

Here is our AAR of Chain of Command in 10mm.
http://smolensk.homelinux.org/?p=1864

Now, I have to paint more russians !  ;)  ( But our 1940 campaign will be back after our summer break.  Tell me, where can I find time to  play all these games ?!   :'( )

:D