Warmaster Beastmen

Started by getagrip, 02 February 2015, 02:24:36 PM

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getagrip

02 February 2015, 02:24:36 PM Last Edit: 02 February 2015, 02:31:56 PM by getagrip
Hi all,

I know there is a Beastman army available in the "trial rules" but I don't really like them.  

So...decided to do my own.  

I wanted a horde feel of pure aggression.  

The list is VERY infantry heavy but tough.  Only a few light cavalry so wouldn't really recommend this list for tournament style games.

Let me know what you think.  :)

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nikharwood

Looks interesting....will have to chuck some dice at it & see how it plays  :)

Thanks for posting  8)

getagrip

Quote from: nikharwood on 02 February 2015, 03:00:39 PM
Looks interesting....will have to chuck some dice at it & see how it plays  :)


Cheers Nik; would love to know how that goes. :)

What do you think of the Doombull special rule?  Included it to give some punch and add a bit of colour.
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Ithoriel

As Nik says, really needs played to see how it works but first impressions are:

- For consistency with other armies I'd make chariots 5+ save

- I'd keep Beastmen to the standard 4 units per brigade

- The Doombull breaks the basic armylist conventions to no great advantage that I can see. Either field him as a standard hero or turn him into a unit upgrade like a mount or a magic item.

Overall it looks like a good, solid armylist. Have fun!
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getagrip

Quote from: Ithoriel on 02 February 2015, 03:25:46 PM

- For consistency with other armies I'd make chariots 5+ save

- I'd keep Beastmen to the standard 4 units per brigade

- The Doombull breaks the basic armylist conventions to no great advantage that I can see. Either field him as a standard hero or turn him into a unit upgrade like a mount or a magic item.

Overall it looks like a good, solid armylist. Have fun!

Thanks Ithoriel: :)

Goblin chariots save at 6+ and I wanted aggression over armour.

Wanted the beastmen in more of a horde but not quite as large as Skaven.

The Doombull creates a horde that punches above it's weight but is vulnerable.

Will see how it plays  ;)
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Ithoriel

It's your armylist so don't let me influence you unduly, informed suggestions at best.

On the chariots, my thinking was that goblin chariots are basically kid's go-carts, crewed by weedy goblins and pulled by a couple of scruffy Alsatians whereas Beastman chariots are solid lumps of wood crewed by hulking monsters you wouldn't want to meet on a dark night pulled by beasts that will knock you down and tap dance on your chest. :)
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

getagrip

Quote from: Ithoriel on 02 February 2015, 03:48:06 PM
It's your armylist so don't let me influence you unduly, informed suggestions at best.

On the chariots, my thinking was that goblin chariots are basically kid's go-carts, crewed by weedy goblins and pulled by a couple of scruffy Alsatians whereas Beastman chariots are solid lumps of wood crewed by hulking monsters you wouldn't want to meet on a dark night pulled by beasts that will knock you down and tap dance on your chest. :)

;D  Beautifully put. :)

I wanted them to have Att 4+ but with that level of attack 5+ save made them into Centurions!
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

jchaos79

Looks really interesting. Maybe in my perosnal taste I would drop trolls and ogres for this army style.

I see the 6units brigade like the special of the army. But any drawback?

You know the armies use to have a characteristic improvement and a drawback that compensate.

Anyway seems very dangerous and interesting indeed list.  Thanks for sharing

getagrip

Quote from: jchaos79 on 02 February 2015, 07:10:22 PM

I see the 6units brigade like the special of the army. But any drawback?

You know the armies use to have a characteristic improvement and a drawback that compensate.



Thanks Chaos  :)

I think the lack of any cavalry is a massive drawback.  I'm play-testing it in a couple of weeks so we'll see how it goes   ;)
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

toxicpixie

Between the chariots and actual cavalry you can field five mounted per 1000pts - that's not exactly lacking... ;)
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getagrip

Quote from: toxicpixie on 05 February 2015, 10:03:15 AM
Between the chariots and actual cavalry you can field five mounted per 1000pts - that's not exactly lacking... ;)

Take your point but it is compared to armies with unlimited cavalry, which, if I were facing this army (and I am in to weeks) I would take loads of cavalry; you aint going to out infantry them.

Also, I don't think of chariots as cavalry more as unique shock troops and, for the points, they're really brittle :)
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

toxicpixie

Compare them to anyone except Bretonnians then - are they low in cavalry based number of units to anyone else?
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fred.

Quote from: getagrip on 05 February 2015, 10:37:49 AM
Take your point but it is compared to armies with unlimited cavalry, which, if I were facing this army (and I am in to weeks) I would take loads of cavalry; you aint going to out infantry them.

Also, I don't think of chariots as cavalry more as unique shock troops and, for the points, they're really brittle :)

We found this the fundamental problem with WMF that heavy cavalry is just the best option.

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toxicpixie

That's why we switched to Impetus Fantasy - any cavalry could mass so many dice they'd just blast trough an opposing army on a couple of rolls, job done, game over :(
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getagrip

Quote from: fred    12df on 05 February 2015, 12:47:06 PM
We found this the fundamental problem with WMF that heavy cavalry is just the best option.

Quote from: toxicpixie on 05 February 2015, 03:59:05 PM
That's why we switched to Impetus Fantasy - any cavalry could mass so many dice they'd just blast trough an opposing army on a couple of rolls, job done, game over :(

Haven't found this but I do play very large games and use a fair bit of scenery.

In tournament style games it's certainly true.
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.