Additions, Omissions, Errata etc - please post here

Started by Big Insect, 21 April 2019, 07:15:22 PM

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Lord Kermit of Birkenhead

The procedure outlined is why I use those fiddly red/yellow markers, if the yellow side is showing then it's off at the end of the turn. Otherwise I always lose track.

IanS
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Lord Kermit of Birkenhead
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AJ at the Bank

Just starting to read the new rules -

Turned to the first army list - American Army, Far East..


Q: - Why do Trucks carry 2 units here please ...or is this an error please?


Thanks

AJ
In the land of the blind, the one eyed man is king.

fred.

Trucks in BKC carry 2 units as standard.

It's only some of the smaller vehicles that have 1 transport capacity.
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AJ at the Bank

Thanks Fred -

So Officially - this is an error in all Army lists - all trucks are 'Transport (2)'?
Even those tiny Italian ones?
AJ
In the land of the blind, the one eyed man is king.

Ithoriel

Just been looking at some of images of Soviet troops packed into GAZ trucks, maybe Transport (2) isn't that generous :)

If a stand of infantry is a platoon, then a stand of trucks is several trucks. I'd happily assume more small trucks or fewer bigger ones per stand for the convenience of "a truck is a truck is a truck."
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Steve J

In BKCII trucks carry only one unit as far as I can see. In CWC they could carry two IIRC.

AJ at the Bank

Correct Steve -
In BKCII .....things carried 1 unit......
hence asking why in BKCIV certain trucks can now carry 2 units ...or this is an error ....Or...ALL trucks now carry 2 units

Official clarification v helpful at this point please
Adam
In the land of the blind, the one eyed man is king.

Big Insect

Unless stated all Trucks carry 2 units - it is allow for the issues that you can get with a unit of infantry and an infantry support unit are in the same truck.
Exceptions will be listed (a piece of errata)

NB: The Italian list is under a bit of a rework as most of the tanks/tankettes should be low profile (as should a number of the IGs) and the smaller trucks should only carry 1 unit.

There are other special exceptions like in the Dutch East Indies list where the half-tracks (well they are actually armoured trucks) would tow a gun and carry the gun crew + an infantry unit at the same time - and no doubt other exceptions will occur.

The intention in allowing BKCIV trucks to carry 2 units is also to bring all the Commander rules more in-line with each other.
So APCs can carry 2 units (or 1 infantry & infantry support or a towed gun + an infantry unit) whilst IFVs can only carry 1 unit.

Infantry upgrades take up no space in a vehicle

Thanks
Mark
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

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Lord Kermit of Birkenhead

Of course in play we certainly almost always use 1 base = 1 Vehicle. Makes life a lot easier.

IanS
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Lord Kermit of Birkenhead
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AJ at the Bank

Initiative Phase Errata - (p20)

The Initiative Phase rules on p20 should refer to the new Sniper Special Ability on p79, as an exception to the rule that Command Units do use Initiative.

 
In the land of the blind, the one eyed man is king.

Big Insect


Do you mean Sniper [R] - in which case yes - makes sense to add that in as they are Command units. Although it does state on Page 79 specifically that they can fire in the Initiative phase.

We should probably change the title to Sniper Teams [R] as that is what they are referred to in the army lists (with a few exceptions that have already been noted).

This does not apply to a unit with Sniper Capabilities [R] as they are still ordinary units, that have been trained to snipe and are choosing to do so at that time.
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

This communication has been written by a dyslexic person. If you have any trouble with the meaning of any of the sentences or words, please do not be afraid to ask for clarification. Remember that dyslexics are often high-level conceptualisers who provide "outside of the box" thinking.

AJ at the Bank

Yes Mark ... 'Sniper' Special ability.

Agree would have been better to be called 'Sniper Team' for clarity.

Interested how they can use long range attack on low profile targets though - see separate post

In the land of the blind, the one eyed man is king.

Big Insect

They are specifically trained to do this.

Cheers
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

This communication has been written by a dyslexic person. If you have any trouble with the meaning of any of the sentences or words, please do not be afraid to ask for clarification. Remember that dyslexics are often high-level conceptualisers who provide "outside of the box" thinking.

AJ at the Bank

Mark - think this post is becoming too long / covering multiple issues to easily find anything.

Perhaps, until there is an Errata List, it would be better to have anything that wasn't a definite error needing correction as a separate query topic under the Rules Query section?
A
In the land of the blind, the one eyed man is king.

Big Insect

By all means Adam ... I think Leon requested that a while back ... happy to comply  :D




'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

This communication has been written by a dyslexic person. If you have any trouble with the meaning of any of the sentences or words, please do not be afraid to ask for clarification. Remember that dyslexics are often high-level conceptualisers who provide "outside of the box" thinking.

AJ at the Bank

Thanks Mark -

Slowly reading through the new rules - have got to page 34 now!
:)
In the land of the blind, the one eyed man is king.

Big Insect

Have you played any games yet? With BKCIV I mean?
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

This communication has been written by a dyslexic person. If you have any trouble with the meaning of any of the sentences or words, please do not be afraid to ask for clarification. Remember that dyslexics are often high-level conceptualisers who provide "outside of the box" thinking.

AJ at the Bank

Only a couple of quick runs through specific set pieces - to see how the new rules work before putting it all together.
We are trying to use them as standalone (nothing optional for now) ....and from the RAW - rather than pollute from prior version thinking.
Will get there!   :)
In the land of the blind, the one eyed man is king.

Glorfindel

One quick question about HQs.   On p.74 (Army List info), there is mention of 'fixed formations'
(HQ can only order its own subordinate units).

As this appears to be quite a fundamental pre-game decision, I thought this option might be
explained in the 'Command' section and, perhaps, the 'Pre-Game Checklist' but couldn't find
anything.   Am I missing something here ?   I have only recently bought the game so apologies
if this has been covered elsewhere.



Phil


Big Insect

A good question and suggestion Glorfindel - we are picking up the whole business of Fixed Formations in the Errata update, but do also look at the free PDFs with optional rules - you can download from this site - as Fixed Formations are explained in more detail in one of the PDFs.

Many thanks
Mark
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

This communication has been written by a dyslexic person. If you have any trouble with the meaning of any of the sentences or words, please do not be afraid to ask for clarification. Remember that dyslexics are often high-level conceptualisers who provide "outside of the box" thinking.