Barbarossa July 1941

Started by Jimbo94, 18 May 2019, 09:31:04 PM

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Jimbo94

Hi All
Apologies but I don't know how to post pics onto here
Had a game at the club on Thursday
3000 v 1500 points
Germany v Russia ,
Breakthrough attack

Enjoyable game with a clear win for the Germans

The rules worked well except for Recce but the amount of dice throwing especially the opportunity fire rolls really slowed things down

I am a convert to the BKC system and was ok with it but my club colleague was not impressed

I think next game will be scaled down to 2000 v 1000 on 4 x4

Thanks to all for their efforts with the updated version even though I have expressed various criticisms

Steve J

I think smaller games on a 4' x 4' table are the way to go for intro games, as things tend to be resolved more quickly. I'd be interested to know what your friend didn't like about the rules?

Big Insect

Yes Jimbo - thanks for all your feedback

As Steve says ... interesting to get the feedback from your club mates

Too much dice throwing can be a problem ... personally I like the Opportunity Fire rule - it was one of the things that drove me nuts with Flames of War was the way that enemy units just waltzed around in front of me whilst I couldn't shoot at them!

Removing casualties can also be a real stress point in liking or disliking any of the Commander series ... as can the concept of Command failures (especially with low CV armies), but generally as a mechanism I like the idea that if luck is with me I can make multiple moves in my game turn.
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

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