What are the best rules for Sci-Fi Solo Play ?

Started by Graleth, 04 April 2011, 10:35:20 PM

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blacksmith


nikharwood

Couldn't agree more: Mordheim is still (probably) my favourite game ever...and I have some lovely painted warbands for it [as does SteveJ  8)]: I have really fond memories of all my MH games - including campaign weekends at Warhammer World  8)

It's also the reason that I like the Legends games - which combine the beautiful simplicity / subtlety of GW's LotR skirmishing with the best elements of the Mordheim campaign system: top-notch.

Ditto re Necromunda really - although Inquisitor gives so much more depth - and really isn't as overblown / complex as people were making out, back in the day...

I'm also a big fan of THW: CR3.0 is superb as it builds on (literally) years of feedback from active gamers: and Ed gives it away freely  :o (he's a great guy - so go on & buy one of his commercial systems!)

My latest rules 'love' is Strange Aeons for Cthulhu skirmishing: interesting & fast-play ruleset, again with some well-rated campaign rules...just need them to land!

Oh - and I got the full Firefly RPG as a PDF in the RPGNow Haiti d'load: great for flavour etc, OK-ish for rules (although I've only ever read them & considered them solo rather than played...)

Graleth

Hi everybody,
                   O Dynas - Thanks for the Savage worlds link.

Well done Blacksmith - another quick batrep, but great visuals, and test.

Nik - I did use the hexmap idea in Mordheim to do a partial random map generator with dice, generate the landscape hex and then see where it fits. GW have come out with some very nice stuff over the years, I just think it was vastly overpriced. I suppose they have large overheads too, but for someone without a bottomless wallet, it was just out of my league.
                   I'm glad I found you guys at the Wolverhampton show in March, doing a nice Starship Trooper starter pack at affordable prices. Another satisfied customer who will be back for more.
Graleth

Don't land your X-wing upside down.

Kassad

Quote from: blacksmith on 06 April 2011, 07:21:56 PM
Did you say Mordheim in 10mm?  :D
Lookee here: http://javieratwar.blogspot.com/2010/03/mordheim-using-whaa.html
:o Beautifull... Really!! I love your 10mm Mordheim, great scenics. Played on 60x60cm, is a great soluction for my actually lack of "game space" at home.I' ll study your blog carrefull, it's a "treasure" of ideas. Thanks!
2011 Painting Competition - Runner-Up!

blacksmith

Quote from: Kassad on 07 April 2011, 03:08:07 PM
:o Beautifull... Really!! I love your 10mm Mordheim, great scenics. Played on 60x60cm, is a great soluction for my actually lack of "game space" at home.I' ll study your blog carrefull, it's a "treasure" of ideas. Thanks!
I'm glad you liked it. If you have any questions please let me know it, I'm happy to help  :)

sixsideddice

QuoteHi folks,
          I'm initially thinking of Planetside skirmish type rules. I might as well specify two categories - Free and commercial. I'm mainly interested in free stuff. I already have WH 40k, Starship Troopers, Chain Reaction 3.0 (I have got the Beamstrike, Heavy Gear, Hammers slammers (Lite) and Necromunda rules -  not had chance to evaluate them yet),  but you can still comment on them.

You could grab couple of packs of Pendraken Alien Creatures and a bunch of Marines... and download these:

http://tabletoptitans.com/rules/0002.php

http://tabletoptitans.com/reports/0010.php

Graleth

Hi Sixsideddice,
                      Thanks for that, it looks like fun. Still got to paint up my Marines yet. The rules could be converted for other enemies too.
8)
Graleth

Don't land your X-wing upside down.