What Ruleset Did You Use In Your Last Game 2016

Started by Steve J, 01 January 2016, 08:37:34 PM

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toxicpixie

Or just squeeze one of the six locations out so you have five players each with three nodes? Means a trip to a graphics program or freehand and scan but it works exactly as well as with six!
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paulr

A thought that has just occurred is to dice each season for who gets to control the sixth army  :-\

That should leave them in suitable confusion ;)

The Egyptians are probably the army I would leave to this fate for the First Crusade campaign  :-\
Lord Lensman of Wellington
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Duke Speedy of Leighton


1) What ruleset do you use in your last game? - Fogr
2) What armies were confronted? - Later 10mm Poles vs 15mm Ottomans
3) Did you feel comfortable with the ruleset? - yes
4) and... was the first time do you use the ruleset? - no
5) How many players were in the game? - two

We were both a base away from breaking, when I broke! Great game. :)
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Leman

"Tomascz, I think they have sent an army of genies!!"
The artist formerly known as Dour Puritan!

Gennorm

Quote from: mad lemmey on 07 October 2016, 07:36:59 AM

We were both a base away from breaking, when I broke! Great game. :)

Agreed. It was very tense. If those German infantry hadn't broken I'd have lost my camp next bound and been sent running back to Constantinople. Interestingly the good troops - winged hussars, Kapa'kulu, Janissaries - didn't contribute much and it was the rank and file - sipahis and cossacks - that did the damage on both sides.

N

JeffNNN

1) What ruleset: Bloody Picnic, with lots of tweaks round casualties in particular
2) What armies:  Russians attacking  Austro-Hungarians waiting desperately for reinforcements fromGerman allies. 1914.
3) Did you feel comfortable: Yes, once I'd remembered what we'd done with the casualty system!
4) First time: No I've played a good few tines with Tony (from Tiny Tin Troops).
5) Solo game.

Played with Pendraken (mostly) figures on my 5'x3' table.

The rules are designed to cover the 1904-24 period but I think they are mostly focussed on the Trench warfare period. The casualties in open warfare were just too lethal even by the actual standards of the period.

I took a couple of pictures and once I can work out how to reduce them to a postable size I'll put them up.

Jeff

vonlacy

1) What ruleset do you use in your last game? - Age of Reason
2) What armies were confronted? - 28mm Russians v Ottomans
3) Did you feel comfortable with the ruleset? - yes
4) and... was the first time do you use the ruleset? - no
5) How many players were in the game? - Four

Scenario is for the Russians to stop an Ottoman punitive expedition at a wide,  shallow river crossing. We will complete it next Sunday evening.

Duke Speedy of Leighton

Two games off MeG at Milton Keynes tonight.
Game 1:
Scratch force of Carthaginians vs Imperial Romans. Not sure of points until tomorrow as Mark's Alans were being rebased. I was using c.8500 of Romans, no superiors.
C elephants broke my Equites Illyricani, and then ran over a unit of LI bows.
I hit his two spear blocks and Celtiberians (all 8) with two Auxilia and two legions, that one definitely went my way as the Auxilia also caught the trunkies, routing all four of those units, then the Carthaginian cavalry also charged a beaten up Auxilia and broke them, then we both lost a cavalry unit simultaneous on the flank. Carthage broke. 15-7 Rome. Suspect the points were pretty even, but basically I held off two units of Gauls and a unit of Celtiberians with one unit of four Equites sagittari, if they had got in on my legions flank it would have been goodnight Vienne (or any other Roman colony)!
Between u s we lost four generals in combat!!!

Game 2: Huns vs Ottomans (Gennorm, of this parish)
Lots of LH dancing round each other, Ottomans realising they were going to be out shot and out fought (but missing the vital detail that the Huns were unprotected). Ended up as a 2-8 to the Huns.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Steve J

1) What ruleset do you use in your last game? - Honours of War
2) What armies were confronted? - British vs French
3) Did you feel comfortable with the ruleset? - Very
4) and... was the first time do you use the ruleset? - No
5) How many players were in the game? - Two

A chance to give Dave's French their first outing and for once to play a SYW game :o ;). AAR to follow in due course.

T13A

Hi

1) What ruleset do you use in your last game? - Blucher, including Scharnhorst campaign system.
2) What armies were confronted? - Anglo/Portuguese vs French (6mm H&R, first outing for the Anglo/Portuguese0
3) Did you feel comfortable with the ruleset? - Very
4) and... was the first time do you use the ruleset? - No
5) How many players were in the game? - Two, me against my 11 year old son (inset day)

The Anglo/Portuguese thrashed the French even before a third of their forces could come on as reinforcements. I think I'm on my way to Paris to be shot.

Cheers Paul
T13A Out!

Leman

I must admit I had so much trouble with the Scharnhorst campaign that I dumped Blucher. Much prefer Longstreet as a campaign game.
The artist formerly known as Dour Puritan!

toxicpixie

Took us a little to sort out how to make Scharnhorst work - it's quite awkward if both players are rubbish at it, or if one player is massively better. Or if someone tries to be too clever ;) That said we've had some superb games even when the initial set up looked a walkover!

I'm slightly dreading playin at the club though, as I suspect anything that can go wrong will go wrong :D
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Zippee

Must admit I only ever use it as an umpire tool,

never had a problem but I guess I can see how players left to themselves could get into a bit of a bind with daft moves.

As an umpire I'm a bit loose on application of the rules, allowing common sense and my judgement to dictate outcomes, especially for reveals and overruns, etc.

All I'm looking for is a back story to the game.

Leman

Looks like you've found a good solution to a potential problem. I found against my regular opponent that Scharnhorst left me far fewer troops than he had and the games turned into a forgone conclusion. Where's the fun in that? It's one of the reasons I prefer scenarios where the weaker side can appear to lose, but still win, e.g. exiting the table in retreat with more troops intact than happened historically.
The artist formerly known as Dour Puritan!

toxicpixie

15 October 2016, 11:52:43 AM #539 Last Edit: 15 October 2016, 11:56:17 AM by toxicpixie
We've had a couple of terribly unbalanced games that went badly (not always straight numbers. before we got the columns/corps/combined arms set up sorted we had a game with even numbers, except one side was almost all conscript infantry, the other had a cracking mix of artillery, infantry and cavalry...), but more nail biters where reserves arriving through the game (or possibility of) meant it was a knife edge for both sides :)



Oh yes, and despite our fairly strict "no tinkering" rule, we've started rolling for reserves a point more easily - it seems to work very well, especially as we tend to play big games with multiple players per side!
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