Black powder fpw

Started by Jim Ando, 01 February 2016, 08:11:51 AM

Previous topic - Next topic

Jim Ando

Hi
Anybody use black powder for the Franco prussian  war. I personally think they are probably the easiest set of rules to adapt/tinker with. I was thinking of several ways to make them more suited to the period . The obvious one is to make the french have a longer rifle range but some others  need a bit more thought. The first is the french command, do you give them a 7 rating or do you limit the french to a maximum 2 actions instead of a possible 3 but keep the command at 8. Next the prussian artillery, I was thinking of not giving them the -1 for firing at more than half range for the better ammo avaliable. Also make the prussians attack in attack column when going into hand to hand but without the +1. Next the question of prone units, it could be a formation change and the unit would be a 6 to hit but would only fire with one die and if caught prone in hand to hand was automatically removed. Let's know your opinions.

cheers

Jim.

Leman

Some interesting ideas there. If you are intending to game the republican phase, which was the bulk of the war, bear in mind that the Germans had started to learn that column attacks were very costly against chassepot fire and were starting to use looser formations and supported rushes, i.e. one group fire while another rushes forward, then roles were reversed. Also, under the republic the French artillery began to use percussion shells, similar to the Prussian ammunition.

Black Powder appear to have been produced for groups of players to introduce their own ideas, consequently what works for your group in FPW may not be replicated by other Black Powder FPW players.
The artist formerly known as Dour Puritan!

Jim Ando

Hi

Good reply exactly what I was after. I was thinking of the imperial phase. Just had another thought which isn't like me on a Monday. Do you represent prussian units as large or do you give them a stamina of 4 to represent full strength units from better mobilization.

Jim

Leman

Either way will give the impression of a larger unit than the French in the imperial phase. The objective for the French is to weaken advancing Prussian units whilst their needle guns are out of range. Once the Prussians get in they apparently displayed the fact that, on average, they were bigger men than the French which made a difference in melee. As the war progressed the Prussians began to lose the size of unit advantage. Some Bavarian units were down to 500 men by November. Nevertheless, the Prussian units were still a higher quality than the bulk of the republican armies.
The artist formerly known as Dour Puritan!

Duke Speedy of Leighton

Yes, I have used them an awful lot for FPW, a few (mostly negative) modifications from the rules and they produce very accurate games, especially at multi-corps livel, in an evening.
PM me your email and I will send you the mods and stats I used in our very successful campaign (later this week most likely)
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Leman

Hey Lem, can I pm you as well? Looking at different sets to use with the 10mm stuff, as I only do BBB here with 6mm and 2mm. Looking for something for smaller tactical actions. Cheers.
The artist formerly known as Dour Puritan!

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

profjohn

I've used BP for a large scale Gravelotte/StPrivat. Made modifications for range etc. it went uncannily: Prussian attack faltered under fire and went disordered. French Guards division ordered to move down to finish them off. Couldn't get them moving because of the way I'd set the command values.... Prussians pulled themselves together and the rest was history....

Techno

As that was your first post, 'Prof'....

A very warm welcome to the madhouse forum. :-h

Cheers - Phil

fsn

Indeed, as friend Techno says, welcome to the forum Professor.

Nice to see a bit of class about the place.
Lord Oik of Runcorn (You may refer to me as Milord Oik)

Oik of the Year 2013, 2014; Prize for originality and 'having a go, bless him', 2015
3 votes in the 2016 Painting Competition!; 2017-2019 The Wilderness years
Oik of the Year 2020; 7 votes in the 2021 Painting Competition
11 votes in the 2022 Painting Competition (Double figures!)
2023 - the year of Gerald:
2024 Painting Competition - Runner-Up!

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Lord Kermit of Birkenhead

Hi. One limitation you could try is to limit the number of "battalions" you can move as a group. makes CC bloody difficult. (Pinched from an 1812 Scenario in Wargames Monthly [I Think] )

IanS
FOG IN CHANNEL - EUROPE CUT OFF
Lord Kermit of Birkenhead
Muppet of the year 2019, 2020 and 2021

Orcs

We have adapted Fire and Fury for FPW at club
The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson

Orcs

The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson

profjohn

Thanks for the kind words of welcome. I'm based in Sydney and do 6 &10mm solo only in a large range of Black Powder periods.
I'm about to start a big ACW intervention project.

Leman

Welcome Prof. I also wargame ACW and FPW. Just been skimming the new Black Powder 'Glory Hallelujah' ACW supplement and there may be some bits that could be applied to the FPW, like the ranges for breach loading rifles and carbines (needle gun). There's also info on the effectiveness or otherwise of various formations at that period, and how they can be accommodated by the rules.
The artist formerly known as Dour Puritan!

profjohn

I hadn't come across that supplement and, as a BP completist I'm going to have to get it!

Last Hussar

Not FPW specific, but these  are our house mods to the rules

1) Fire Before Moving.  A unit that fires has a -1 on command

2) 3 moves on a roll of Command -3 AND Roll< half command.  Eg modified command of 7- 3 moves on 3 or less.  This stops the weird situation where 2 moves is the least likey result.

3) a) Brigades are Broken at OVER half shaken/routed.  You CAN rally shaken units to try and unbreak the brigade

4) Sunjester banned from throwing anything over a d4, except for command rolls, when he must roll 2d20.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

profjohn

I got the new BP ACW supplement and I agree that it does have interesting FP related possibilities. You could also use it for 2nd Schleswig War. All I've got to do now is paint the armies (and the ships - riverine gunboats are going to figure big time and I'm making a balloon). I think I said I'm doing 'what if' ACW with an Anglo-French intervention force using a mixture of Canadian militia and various Crimea and Franco-Italian figures. Letting the French - slightly anachronistically - have a mitrailleuse  and the Union a gatling or two. So Pickett's Charge led by the Zouaves of the Guard and the Canadian Grenadier Guards. I'll let you know if they get to the top. As this is 'what if?' I'm also majoring on the unusual units. French and Italians on the Union side, Italian red shirts on the Confederate. I'm also thinking of the Milwaukee Light Guard with their bearskins but I cant find a decent proxy for the NY Highlanders. I wasn't much interested in the ACW until I discovered the intervention scenario which makes for a more colorful table. It will also be interesting to set the command values and stamina of the European elite troops in very different ranges from the suggestions in Glory Hallelujah.