What ruleset did you use in your last game - 2015?

Started by jchaos79, 24 January 2015, 08:13:25 PM

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Last Hussar

Rob - not got the rules in front of me, but don't SMGs have shorter ranges?

Also A Kill isn;t a death or wound - its a bloke becoming combat ineffective, maybe hiding in a 'funk'.  He doesn't care about caliber, just that they are out there.  Also note more experienced troops are harder to get a kill/shock on - probably because they CAN differentiate!
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Duke Speedy of Leighton

1) What ruleset do you use in your last game? FogR
2) What armies were confronted? Huegonot vs Mapuche
3) Did you feel comfortable with the ruleset? - Yes
4) and... was the first time do you use the ruleset? - No
5) How many players were in the game? 3 Don Avis can Pete Simpson and I.

Don won 25-0, he had one charge that went spectacularly well, broke into our back field, and proceeded to much his way through anything that got in the way!!!
Still a great game. ;)
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Rob

Quote from: Last Hussar on 22 October 2015, 10:19:22 PM
Rob - not got the rules in front of me, but don't SMGs have shorter ranges?

Also A Kill isn;t a death or wound - its a bloke becoming combat ineffective, maybe hiding in a 'funk'.  He doesn't care about caliber, just that they are out there.  Also note more experienced troops are harder to get a kill/shock on - probably because they CAN differentiate!
I do not have a set of the rules but I will get them, because they are so good. I didn't have any SMGs, the cover thing was a query. From memory I do beleive SMGs do have a shorter range but get more dice to throw than a rifle (1 ) but less than a belt fed LMG (8 ) and a magazine fed LMG (6 ). You get a bucket full of dice to role either for the whole section or a team within the section when firing. Hits were always 5,6 at 'effective' range. Kills for each hit ranged from 3-6 for no cover and 5-6 for light cover. My query was over the kills part. Every nation in WW2 used full power rounds in rifles and MG. They used pistol rounds in pistols, SMGs and U.S. carbines, these were much less powerful and would have trouble going through the cover I was firing at (mud built farm building) whereas a full power rouind wouldn't.  :)

Leman

1. Impetus Baroque

2. ECW Parliamentarian with Covenanter Allies v. Royalist

3. Yes as I have played Impetus since it first appeared

4. This was the first time I'd played, but not my opponent.

5. Two.

This was an extremely entertaining game. My opponent is an official playtester for the rules. Many of the mechanisms were very familiar, however opportunity is treated differently, and in my opinion much better, than in the original rules. It is possible to respond to an enemy unit doing something by taking a discipline test. If you pass you can countercharge or fire, but if you fail you do nothing, but do not become disordered. I found this made the game flow much more smoothly and made it more exciting. It still has the roll off to see who can activate a command, and that can make for some hard decisions. Would my opponent try to rescue his isolated militia, rapidly being closed on by the Scots, or would he go for my cuirassiers, who had dropped to a VBU of 3 and were disordered. Neither, as I won the roll and pulled my cuirassiers back out of trouble after rallying them. My guess is we might see the finished product at the end of 2016.
The artist formerly known as Dour Puritan!

Last Hussar

Rob - That's my take on 'kills' in wargames in general, rather than official policy in CoC.  Its the only thing that makes sense, give the horrendous kill rate in most wargames.  Thats part of the reason I like Black Powder, you effectively do hits against morale rather than actual kills/wounds.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Rob

Quote from: Last Hussar on 25 October 2015, 12:07:52 PM
Rob - That's my take on 'kills' in wargames in general, rather than official policy in CoC.  Its the only thing that makes sense, give the horrendous kill rate in most wargames.  Thats part of the reason I like Black Powder, you effectively do hits against morale rather than actual kills/wounds.
This is my whole point. A full power round that has just thumped into your cover, or gone through it, is more likely to suppress you than a low power round that you didn't know had hit the wall in front of you.

In a similar vein but fitting in with what you have said. I think even in today's warfare morale (or what you perceive is happening) is more important than the physical effects. 


:) Rob

Duke Speedy of Leighton

Played four games of FOGR this weekend at the BHGS doubles this weekend, using a non-standard list (Mapuche), we came third out of 8, only one point behind second!  8)
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Leman

The artist formerly known as Dour Puritan!

vonlacy

1) What ruleset do you use in your last game? Blitzkrieg Commander
2) What armies were confronted? Mid war Soviet v German
3) Did you feel comfortable with the ruleset? - Yes
4) and... was the first time do you use the ruleset? - No
5) How many players were in the game? 6

On going battle at least another night in it, based upon the attack by the 11th Panzer Division on Sowchos 79 on December 8th 1942. The collective was
being defended by elements from the 1st Tank Corps.

paulr

Quote from: mad lemmey on 25 October 2015, 09:42:23 PM
Played four games of FOGR this weekend at the BHGS doubles this weekend, using a non-standard list (Mapuche), we came third out of 8, only one point behind second!  8)

Well done that man, and his double ;) =D>
Lord Lensman of Wellington
2018 Painting Competition - 1 x Runner-Up!
2022 Painting Competition - 1 x Runner-Up!
2023 Painting Competition - 1 x Runner-Up!

KTravlos

1) Bloody Big Battles 2nd Battle of Pleven
2)Ottomans vs. Russians 1877
3) Yes
4) No
5) 2

Slowly starting to apply real world strategy and tactics to the game.

Last Hussar

Black Powder, with our own tweaks
CSA vs USA
Yes
No
2

Part of an ongoing battle - we are playing a division at a time for a fictional Major Battle - 3 US Corps vs 2 CS, where units represent regiments.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Rob

1) What ruleset do you use in your last game? Gruntz
2) What armies were confronted? dunno, it was a 5 way free-for-all space marine type game  :)
3) Did you feel comfortable with the ruleset? - Yesish
4) and... was the first time do you use the ruleset? - Yes
5) How many players were in the game? 5

It was a bit of a laugh and I enjoyed it, but to be honest its not my favourite sort of game. Made a nice change though and the figures and scenary sere brilliant.

:) Rob

Steve J

1) What ruleset do you use in your last game? Honours of War
2) What armies were confronted? Jacobites vs Hanoverians
3) Did you feel comfortable with the ruleset? - Very
4) and... was the first time do you use the ruleset? - No
5) How many players were in the game? 3, including Keith Flint, the author

Great game as always and nice to see Keith again. He was able to clarify a few points for us, but nothing too major. AAR to follow.

John Cook

1) What ruleset do you use in your last game? - Computer Strategies Gunpowder Revolution.
2) What armies were confronted? - Navy Royal v Grande Armada
3) Did you feel comfortable with the ruleset? - Yes. 
4) and... was the first time do you use the ruleset? - Can't remember, I seem to have been using Computer Strategies rules for ever.
5) How many players were in the game? - Two