The Supreme Littleness Designs website is launched!

Started by WeeWars, 09 March 2015, 03:01:33 PM

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WeeWars

Quote from: fred    12df on 11 May 2015, 04:37:01 PM
The look fantastic.

I had been vaguely thinking about scratch building some castle walls, but these look a lot better and an easier option.

How long are the basic wall sections going to be? You have mentioned 2 bases, but not sure if this is in relation to  all sections are just these. Being able to fit 3 x 40mm bases on a wall section may be good?


The basic wall section is 82mm wide, same as the gateway section. 





Designed to accommodate two 40 x 20mm bases (see the pic in the OP). I can see the practicality of a wall section that can accommodate a full Warmaster infantry unit - and I can design one to suit. However, if you have a run of walls and towers an option would be to have one base in a tower and two on a wall. Basically, a tower is not a soft spot for attackers to attack and a very good place for defenders to add supporting fire to comrades on a wall beneath them. However, I'd put a big question mark over allowing field-strength units the ability to retain their unit cohesion and not forcing them to form detachments while fighting in a castle or any other built-up area.
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WeeWars

Bases you can fit on the models:

Wall section: 2 40 x 20mm bases alongside one another

Full Tower: 2 40 x 20mm bases one behind the other

Gateway section: 1 40 x 20mm base on top and (if it can be redesigned) another inside the model

Half Tower: 1 25mm wide marker or command base
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Hertsblue

Ah, yes, Leon - or Mustrum Ridcully as he's known at the Unseen Uni.  ;)
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WeeWars

Here's the redesigned gateway.

The gateway can accommodate two 40 x 20mm bases. One base at the battlements above the gate and another in the room below where boiling oil and hot sand can be thrown down on any attackers (there is an available gap in the floor).

The model's not designed to have a lift off roof as there's enough access already. However, I left the top off for the photo shoot, and it might help when painting the model before finale gluing.

Three kits - the wall section, the gateway, and the tower - are enough to put together a castle. Shall I properly finish these three kits and make them available first before completing the other Helm's Deep sections?

Cheers, Michael








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paulr

Marvolous Michael

I would suggest getting these available and then adding the other Helm's Deep section.

Unfortunately not my thing but more & more tempting ;)
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Techno

Absolutely belting !!  :-bd
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Ironduke

I love them all, I do prefer the wider chunkier crenellations, if you made the gondorian motief optional it would work for lots of different games. Love them thanks for sharing
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It is amazing what can be achieved with these laser cutters the amount of detail and the accuracy is truly astonishing.

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WeeWars

Redesigning for Warmaster Siege

I got hold of an online copy of Warmaster Siege rules. As – I'm assuming – most gamers will want a 10mm fantasy castle to use with these rules, I'm amending the designs so that they conform with my reading of the rules.

Warmaster requires a castle model to be divided into sections 40 to 50mm wide.


Wall section

I'll amend the arch design on the walls so that two sections can stand alongside one another and the design will blend together.

A single wall section will now measure 48mm wide. There will also be a double wall section, measuring 96mm wide.

I'll also produce a ruined single wall section.

Tower

This stays the same. It measures 46mm wide at its base.

Towers should have an entrance at ground level. Adding one would mean having two different towers: a corner and a straight connector. This seems a shame and it may be better to simply assume that towers can be entered from ground level or a stick-on door can be included in the kit.

I'll also produce a ruined tower.

Gateway Tower

I'll extend the walls of the gateway to conform with the redesign of the wall sections so that it is 96mm wide. This - what is in effect a double section – doesn't count as such widthways but as a tower that accommodates a full three-base infantry unit: one on the ramparts, one in the tower, and one at the gate.

A broken door will also be included in the kit.

Sally Port

I'll produce a this as a marker that can be placed at any piece of wall to reveal that it is open.


That should cover all that's essential to play a siege game with the Warmaster rules.

Comments welcomed.

Cheers, Michael
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Bodvoc

Hi Michael,
not all of us play Warmaster so I prefer the wider wall sections with the archways in one piece, sorry to throw a spanner into the works.
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fred.

14 May 2015, 05:35:11 PM #342 Last Edit: 14 May 2015, 05:37:01 PM by fred 12df
Quote from: WeeWars on 14 May 2015, 10:40:09 AM
Redesigning for Warmaster Siege

I got hold of an online copy of Warmaster Siege rules. As – I'm assuming – most gamers will want a 10mm fantasy castle to use with these rules, I'm amending the designs so that they conform with my reading of the rules.

Warmaster requires a castle model to be divided into sections 40 to 50mm wide.



that might be quite a big assumption - I've played loads of WM, but we've never given the siege rules a run out. I'm not sure many people will want a 48mm long wall - it sounds very fiddly. But a 98mm would be quite good - unless you are playing Warband, then it will be just too small to get a stand on!!

I don't think there is an obvious length to go for, for walls.

The idea of stick on doors and sally ports sounds very useful though.
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toxicpixie

I know it's very "forum specific" but I'd definitely go 100mm wide - or at least wide enough to fit a 100mm base, for Warband functionality... Would probably fit Impetus sized bases better as well. And Hail Ceaser? At least walls in multiples of about 50mm...
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Sandinista

You could make more than 1 set to suit all tastes

cheers
Ian