Pendraken acquires Blitzkrieg Commander family of rulesets!

Started by Leon, 16 February 2015, 10:21:43 PM

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Paint it Pink

A range of 10mm SF armour, power armour infantry and giant mecha.  Colour me interested.
Unlike some people, I feel under no obligation to pretend that only one war-gaming scale is true, and that any others 6mm/10mm/15mm/25mm are mistaken; or that I know better than people themselves what is right for them to use. The point is precisely for all war-gamers to decide for themselves.

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Leman

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kustenjaeger

Quote from: Paint it Pink on 18 February 2015, 08:47:51 AM
A range of 10mm SF armour, power armour infantry and giant mecha.  Colour me interested.

Well, there's some of that in the SF range.  Admittedly not vast amounts.

Edward

Nosher

I have all four rule sets but haven't played any of them for some time for a whole host of reasons.

They aren't popular amongst club members. Other shiny shiny rule sets came along and hijacked opportunities to get people to play these rules, primarily the Battlegroup Series and now that Big CoC is in circulation BKC has fallen further down the agenda for games.

I've been distracted by lots of other rule-sets and periods that lend themselves better to solo play and the limited time I have available to play too. All three games require quite a bit of pre-game preparation (unless you pay for access to the BG Creator)

Its a real shame as I was involved in the development of BKCII and to a degree CWC and I used to contribute on a serious scale both to the BKC Forum both as a poster but also in writing new lists and regular battle reports.

I still prefer BKC1 to BKC2 but rather stupidly gave away my BKC1 set to a friend abroad. #-o

I didn't particularly enjoy CWC but I think that was the particular period I was playing - Cold War Europe 1970's-80's, however I did enjoy playing actions in the Balkans (the lists on the site are my lists) and CWC was particularly good for the Falklands Conflict

I threw loads of cash at FWC and have Kraytonians, Andrayans, Pax Arcadian, NOT Space Marines, NOT Space Orcs, NOT Space Squats and even an Aliens v Colonial Marines/Predator collection which again I wrote a set of lists for. These are sat gathering dust because the few times I played FWC I thoroughly disliked the way the game played. I drag them out from time to time and put them away soon after for something that takes far less time to set up given having to draw up army lists constantly.

I also found the special rules for specific weapons and the statlines for specific weapons systems overwhelming. I could spend quite a bit of gaming time referring to the rules to check weapon effects....

Will I sell on?

Not at this moment in time. One i don't think I would recoup what I have spent and secondly I'm still hankering to play Cold War and Sci-fi games. a time will no doubt come when they reignite my passion!

I have criticised the Battlegroup Creator and probably a little unfairly - it is a good idea but for me there are a couple of issues:

Having to pay to have unrestricted access on a yearly subscription basis. I bought all four rulesets and this seems unfair to have to pay again for an ongoing full access.

On the battlegroup creator you cant see the weapon/vehicle/unit stats when purchasing elements. Due to the bewlidering array of things in a list this gets very frustrating. It is even more confusing for someone new to the period who doesn't know the difference between a PzIII/PzIV and all the various different weapons these vehicles were equipped with

Hopefully some of these issues will be addressed under the new banner of Team PD

I really do hope the stable is a huge success under Pendraken and I hope it reignites a new host of people to play the games.
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toxicpixie

I've not minded paying for BGG in full - the cut down free access version runs me fine most of the time, and in those years where we've been playing a lot I'm happy to stump up. It's a really useful extra bit of functionality, above & beyond what the paper (or PDF) books/lists can do. A really neat extra. Free would be nice, but tbh given the development time involved it's a very reasonable amount (IMO) :)

FWC - there's quite a lot of faffing involved, potentially. I try to create armies without too many specials tbh - stick to 3-4 troop types and not overwhelm myself with extra rules. I usually try to sort of theme an army so it's different AND playable. And this has reminded me I really should sort the Brigade Pac-Fed hover tank force I got a couple of years ago!
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Gwydion

Like CWC very much - right balance of detail for me - sorry but the minutiae of hardware differences doesn't grab me (and I don't think it greatly affects things at the level the game is set so it works well).
Never really got into BKC before BKCII arrived and that worked for me as well.
Not into SF so I can't comment on the FWC set.
It would be nice if the CWC rules were reprinted with the relevant tweaks from playing experience (but not too many - don't change the basic game) and if more of the figures/vehicles to play it were available from Pendraken!
I still play both BKCII and CWC and would like to see their continued use and development so I am very happy Pendraken has a taken them over if Pete was too stretched to continue. He's done a great job and I expect Pendraken will carry on from him, producing great rules and hopefully tying some of their figure development to them.
Best of luck guys.

toxicpixie

About the only thing I want from CWC II is splitting the stats for fire effects into AP and AT (as with BKC II). And making ATGWs either fire per activation (for dedicated stands) or much, much cheaper.

Wait, that's two things.

The two things I want from CWC II are splitting the stats, sorting ATGW fire, and maybe adding the gunship rules from FWC for helicopters.

Argh, no, that's three things...

Shall I go out and come back in again :D
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Lord Kermit of Birkenhead

Quote from: toxicpixie on 18 February 2015, 11:28:23 AM
About the only thing I want from CWC II is splitting the stats for fire effects into AP and AT (as with BKC II). And making ATGWs either fire per activation (for dedicated stands) or much, much cheaper.

Wait, that's two things.

The two things I want from CWC II are splitting the stats, sorting ATGW fire, and maybe adding the gunship rules from FWC for helicopters.

Argh, no, that's three things...

Shall I go out and come back in again :D
Dont forget the comfy chair. The recce rules need modifying as do missiles and infantry upgrades. As a for instance a 1980's UK section had 1 Carl Gustav and several M72(66HEAT) issued. Missiles are over pointed, and some (Dragon and Erycx for two) should only be upgrades.

IanS
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toxicpixie

Eh, I quite like all the various recce rules, tbh - although I think I prefer the FWC era version.

ATGW/Infantry AT - yes, that's what I mentioned above :D I won't go into rehashing any more here, if anyone's interested there's lots over at the BKC forum on it ;)
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Shedman

I haven't played much BKC

CWC - I've only played in the Crisis Point 2012 game - see http://twomarshals.blogspot.co.uk/search/label/cwc

FWC - We play this on a regular basis and run the world's only FWC bootcamp weekend http://twomarshals.blogspot.co.uk/search/label/future%20war%20commander

toxicpixie

I do like that Stargate :)

Am jealous of Bootcamp, my gaming time is too limited for such!
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Texas Jack

Great news, well done Leon!


So, when will we be seeing CWCII now???

kustenjaeger

Greetings

Leon mentioned in TMP that, in relation to BKC, "As a minimum we'll be tweaking some of the army lists to better complement our ranges, ...".  What are you thinking about here? 

I can see adding an entry if there is something Pendeaken makes that is not currently on a list or clearly matching an entry with an existing item in the Pendraken range.

Incidentally one of the things I have had on the back burner for a while is a BKC2 order of battle for Operation Battlaxe in June 1941.  It is based on information from Benghazi Handicap but there are a number of things to follow up - and at some point I'll have to look at some war diaries.  I also developed a couple of linked scenarios from Operation Crusader in November 1941 but these need play testing (and for me to paint the figures!).

Regards

Edward

Leon

Quote from: Texas Jack on 18 February 2015, 01:35:31 PM
So, when will we be seeing CWCII now???

You're probably looking at about 12 months as a rough estimate I'd think.  I'm not sure yet if we've got Pete's notes for CWCII, so we'll have a look.  I'd imagine that we'll be revamping/relaunching BKC first, as we've already got most of the ranges in place for that one, plus it was on 2nd Ed. so has been given it's tweaks and finetuning already. 

CWC will likely be second to be worked on, as we expand our Modern ranges and go through the feedback on the BKC site to make any necessary changes to the rules.

FWC will bring up the rear, as it will need a lot more work on our side of things, as our Sci-Fi ranges aren't currently expansive enough to support the rules.

Quote from: kustenjaeger on 19 February 2015, 11:23:23 AM
Leon mentioned in TMP that, in relation to BKC, "As a minimum we'll be tweaking some of the army lists to better complement our ranges, ...".  What are you thinking about here? 

I can see adding an entry if there is something Pendraken makes that is not currently on a list or clearly matching an entry with an existing item in the Pendraken range.

At the moment, there's nothing specific planned at all.  The opportunity to purchase the BKC range came a little out of the blue, so we had to take advantage of it, but we've got a lot of things on the go here that need to be finished up and released before we've got the time to do anything with BKC/CWC/FWC.  The current thinking is this process will begin in the summer, with BKC first in the queue.

As to the army lists, it'll be a variety of things so it's hard to give specifics.  It could be something simple, like the Brits have got Leyland trucks listed but we only make a Bedford, so we'd swop them over.  Other things might be that there's important items missing from our ranges that need to be added, so we'll put those into the design schedule. (Such as that Pz III that you've requested previously!)
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