Hail Caesar Fantasy

Started by Sandinista, 15 September 2011, 10:31:55 PM

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Sandinista

I have started playing fantasy using Hail Caesar it is great fun, it is so easy to adapt to fantasy. Hardly need to alter anything just use the extra rules and interpret as you wish. We use all sorts of bits and pieces, I will be trying out a dinosaur army in the next week or so. Which were all bought in a big tub from the early learning centre, less than a tenner for 48 figures majority fitting to 10mm scale.

capthugeca

Quote from: Sandinista on 15 September 2011, 10:31:55 PM
I will be trying out a dinosaur army in the next week or so. Which were all bought in a big tub from the early learning centre, less than a tenner for 48 figures majority fitting to 10mm scale.

Yes, my son got one of those as soon as he discoverd the "Harry and his Bucketfull of Dinosaurs" series of stories. I can't wait for him to lose interest in them so that they can be recruited for a HOTT army.
Or maybe I could encourage them to enlist one at a time.  :d
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fred.

I've only played Hail Caeser with Fantasty armies - we have stuck with Warmaster and LoTR ones.  My playing partner has written up a lot of the WM armies in HC terms (with some tweaks from me) these are posted on the HC yahoo group.  But as a set of rules it seems very easy to adapt to Fantasy. We have so far been cautious in stating up monsters to not make them too powerful.

Some of our group are still keen on WM so we play to from time to time.
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Duke Speedy of Leighton

This is just what I'm after for teh Halflings I've just bought... Any shares?
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Sandinista

Dinos as elephants basically, we had a base of wild rhino's and used them as a scythed chariot, was funny to see the spearmen scatter  ;D

Last Hussar

17 September 2011, 01:39:16 AM #5 Last Edit: 17 September 2011, 01:41:26 AM by Last Hussar
Am I the only one who thinks that wargamers are a bit odd..

WarMaster Fantasy becomes
WarMaster Ancients this is reworked to
Black Powder which is rewritten as
Hail Caesar and people are using this to play
Fantasy

...with Warmaster armies  ???
 ;)
I have neither the time nor the crayons to explain why you are wrong.

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Duke Speedy of Leighton

As we say in the eteaching profession, if you stand still long enough, everything comes back round the circle!
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Fashion it come - it go......

IanS
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fred.

I think it is more of a rules evolution than a fashion thing.

WM Fantasy introduced the dice roll for command mechanism. It also had a large range of armies produced to accompany the rules, and these are very nice figures. A lot of people have a lot of these figures.

But WMF has some problems with combat mechanisms. WM Ancients took the rules and applied them to historical battles, and made combats last multi rounds, which was good. But it still has a lot of the stand based fiddiliness of WMF.

BP and HC refined and streamlined the rules and mechanisms. Units move as blocks of troops, and multi move orders are carried out in 1 movement, not a bunch of sequential ones, comabts can be drawn out allowing reserves to be thrown in. All in all it plays better.

As for wanting to play Fantasy games with HC, I refer you to my earlier point some people have a lot of these figures.
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Raider4

17 September 2011, 09:16:38 AM #9 Last Edit: 17 September 2011, 09:20:32 AM by Raider4
Quote from: fred12df on 17 September 2011, 08:55:43 AM
I think it is more of a rules evolution than a fashion thing.
Agreed. If GW had kept developing Warmaster, we could now be playing the 3rd or 4th edition, which may well have looked very much like Hail Caesar  ;)

Me? I'm quite happy with Warmaster, just wish more people played it.

Although Kings of War looks interesting. Mantic are pushing it for their 28mm figures, but there is no individual figure removal, so it looks likes it's perfect for 10mm scale, and fixed units. Just change inches to centimetres for  measurement. Very pared down ruleset as well, which is becoming more important to me as I age. Beginning to get a bit fed up with games where ever single unit has one or more special rules to remember.

Cheers, Martyn
--

capthugeca

Quote from: Raider4 on 17 September 2011, 09:16:38 AM
Beginning to get a bit fed up with games where ever single unit has one or more special rules to remember.

That's why I like HOTT. Simplicity itself. Easy to learn and a challenge to master.
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Quote from: fred12df on 17 September 2011, 08:55:43 AM
some people have a lot of these figures.

No need to shout  - I agree people have lots of WM stuff, and HC is a logical way to go. But it still be cyclic, we start with very simple rules and advance to the horrors of Challenger 2000, or Cambrai to Sinia then cycle back again.

IanS
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Last Hussar

Challenger - now there is a ruleset
-3 if the Sergeant is Left Handed.
I have neither the time nor the crayons to explain why you are wrong.

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nikharwood

Quote from: ianrs54 on 17 September 2011, 11:12:06 AM
No need to shout  - I agree people have lots of WM stuff, and HC is a logical way to go. But it still be cyclic, we start with very simple rules and advance to the horrors of Challenger 2000, or Cambrai to Sinia then cycle back again.

IanS

Mate...chill...he's not SHOUTING...he's putting stuff in bold for emphasis...

Sinia? Sinai methinks...you not noticed those red squigglies under your typing?  :)

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