Sam Mustafa's New WWII Naval Rules - Nimitz

Started by T13A, 13 March 2023, 09:38:18 AM

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T13A

Hi

Just wondering about these rules; does anybody know if any 1/4800 scale WWII model ships are available in the UK?

After doing a very quick search online the only company that seems to come up is 'Shapeways Miniatures' who seem to be in the US.

Cheers Paul

T13A Out!

Lord Kermit of Birkenhead

You can get lots 1/3000, but not aware of any 1/4800th Leciester did a comprehensive range but that disapperaed many years ago.
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Ithoriel

Not aware of any 1/4800 scale WW2 stuff. Tumbling Dice are the only ones doing that scale that I'm aware of and they are Anglo-Dutch Wars and Napoleonics.

Magister Militum do/did 1/6000 WW2 but they seemed pricey to me when I looked at them.

Just got the rules yesterday and am planning to use my Navwar 1/3000 stuff. I might even be pushed into painting some more! There are plenty somewhere in the foothills of the lead mountains awaiting a coat of paint.
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kustenjaeger

I've got some sample 1/3000 (3 x cruisers and 4 x destroyers) for the IJN and USN that I ought to finish painting and do labels for the bases.

I can't conceive of being able to go smaller than 1/3000 and, with my eyesight, have a clue what the ships are.  Even in 1/3000 I need the labels to differentiate between classes.

Edward

T13A

Hi

Many thanks to all for the swift replys.

Could someone please tell be roughly the actual size of say a 'battleship' in 1/3000 scale and are Navwar still in business? And Ithoriel, did you buy the PDF version of the rules or get a hard copy from somewhere?

Many thanks as always.

Cheers Paul


T13A Out!

Ithoriel

Paul,

I got a hard copy of the rules from Amazon. Print on demand and not cheap at £40 but at least I have an Amazon Prime account so no postage and delivered Saturday having been ordered Thursday evening.

I have the pdf's for the ship and aircraft data, the QRF and the "Freya" introductory scenario downloaded free from Sam Mustafa's site.

Navwar are still going or were a couple of weeks ago.

I have the Tirpitz in front of me - she's 8cm long in 1/3000.

There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

T13A

Hi Ithoriel

Fantastic, thanks for all the information. I would be very interested to hear what you think of the rules in due course, particularly if you can use them solo. I am left wondering how they will play on a table 6ft x 4ft when a 'capital' ship is 8cm long, I tend to like a lot of manoeuvering room in my games.  :-\

Cheers Paul
T13A Out!

steve_holmes_11

Mick Yarrow has a 1/4800 naval range covering WW1 and WW2.
Shapeways do 3d prints.

Magister Militum produce the old Figurehead / Hallmark ranges (1/6000 for the world wars).
I have some of these, the detail is crisp and recognition hasn't been a problem.


Size wise, google the dimensions of the ship and divide by 4800, 3000 or whatever scale applies.
Easy enough unless you don't have a computer.


Has anybody seen the rules yet?


Orcs

Quote from: steve_holmes_11 on 13 March 2023, 11:25:30 AMSize wise, google the dimensions of the ship and divide by 4800, 3000 or whatever scale applies.
Easy enough unless you don't have a computer.

I am just wondering who and how someone would be reading this forum without a computer, or equivalent device?  ;D
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fred.

QuoteI am just wondering who and how someone would be reading this forum without a computer, or equivalent device?  ;D
Doesn't one have your man print off a copy to peruse over you early morning cup of tea?

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T13A

Hi

Couldn't resist, Amazon currently have a discount on the rules, down from £40.00 to £31.53 and free postage using my son's Prime account. Should be here Wednesday. Now to decide on scale of ships...... and British v Italian in the Med. or maybe the Pacific, decisions, decisions.... :-\

Cheers Paul
T13A Out!

Ithoriel

Quote from: T13A on 13 March 2023, 11:23:23 AMI am left wondering how they will play on a table 6ft x 4ft when a 'capital' ship is 8cm long, I tend to like a lot of manoeuvering room in my games.  :-\

The table is assumed to scroll. If a ship that is not disengaging leaves the table everything moves so as to create space. As the rules say, if you need to make space in two dimensions at once you need a bigger table or smaller ship models :-)
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Ithoriel

I made the mistake of looking at Magister Militum's 1/6000th scale stuff.

I do fancy Iron Bottom Sound in 1/6000 :)

Now, where do I find a professional painter with the patience and eyesight to do scores of 1/6000 ships and the time to paint them before I go haring off to the next project?
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steve_holmes_11


QuoteI made the mistake of looking at Magister Militum's 1/6000th scale stuff.

I do fancy Iron Bottom Sound in 1/6000 :)

Now, where do I find a professional painter with the patience and eyesight to do scores of 1/6000 ships and the time to paint them before I go haring off to the next project?
Some while back, but I painted the bulk of WW2's capital ships in under a week.

The 1/6000 are a great example of smaller minis requiring far less work.
My suggested order of painting used to be posted on the Hallmark website.

From memory.
   Main colour all over the ships.
   Pick out wooden decks where appropriate (Many navies had adopted a linoleum substitute 
       or stripped the wood as a fire risk by WW2).
   Apply a wash that picks out turrets and other upper works detail.

   Ocean colour on the textured sea bases.
   Wash slightly darker.
   Drybrush slightly lighter.

   Glue the ships onto the bases.
   Very light white drybrush of bow and stern waves.

   Paint tab at back of base a national colour, and ink on a three letter/digit identifier.

kustenjaeger

Quote from: T13A on 13 March 2023, 08:34:20 PMHi

Couldn't resist, Amazon currently have a discount on the rules, down from £40.00 to £31.53 and free postage using my son's Prime account. Should be here Wednesday. Now to decide on scale of ships...... and British v Italian in the Med. or maybe the Pacific, decisions, decisions.... :-\

Cheers Paul

Thanks Paul - I hadn't noticed the Amazon sale price so I have just snapped up a copy.

Edward

hammurabi70

Quote from: T13A on 13 March 2023, 11:23:23 AMHi Ithoriel

Fantastic, thanks for all the information. I would be very interested to hear what you think of the rules in due course, particularly if you can use them solo. I am left wondering how they will play on a table 6ft x 4ft when a 'capital' ship is 8cm long, I tend to like a lot of manoeuvering room in my games.  :-\

Cheers Paul

Solo depends on your view of Solo.  Each side rolls a die with the higher choosing whether to move first and then fire first or to move second and fire second having suffered from the opponents firing: do you want to have the advantage of manoeuvre or the advantage of first fire?  Other than that it makes no difference.  Essentially all ships move at the same general speeds, which is divided into fast, normal or slow, with the last being compulsory when badly damaged. There are short and long ranges for guns with calibre having no difference but there is a division between big guns (capital ships and heavy cruisers) and small guns (light cruisers and below, secondary armament).  Torpedoes are treated as guns that do a different sort of damage but are only used at short range, unless you are Japanese.  Game play is reduced to a few core principles so will not attract the 'rivet-counter' player but for those who are happy with non-complex rules it should give a good game.  The first trial play at the club has given it the thumbs up.

paulr

Thanks for the summary hammurabi70

While definitely not a 'rivet-counter' I want a bit more differentiation ;)

I'll be sticking GQ I//II :)

We use Navwar 1:3,000 ships and are very happy with the balance between detail and table space
The ordering process is a little old school but the service is prompt

My Iron Bottom Sound terrain is 1:18,000 which matches the revised ground scale we use for GQ I/II :D
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hammurabi70

Additionally there is HALSEY, which covers operational aspects.  That runs on three turns to the day: AM, PM, Night.  This covers air operations, submarines and so forth.  I know nothing of it other than flipping the pages but it is impressive that the rules aim to give you an integrated experience.