Assault and Support

Started by michaelk, 23 September 2022, 12:34:28 PM

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michaelk

Hi all,

As I lay in bed thinking of new tactics for my armies I got to thinking about Assault and Support.

If a unit provides to support to a separate unit which is being assaulted, and is within 10cm, does the unit providing the support move into the melee, or does it remain in place?

I have always played that the supporting unit remains in place, but I may be playing it wrong.

Thanks in advance

Lord Kermit of Birkenhead

No the supports don't move up. The assaulting unit may if it wins. The former supports may then launch a further close assault (so long as they get the die roll) being supported by the original unit if within 10 cm. I would advise supressing your targets first,
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Lord Kermit of Birkenhead
Muppet of the year 2019, 2020 and 2021

michaelk

Thanks for the response.

Funny thing about suppressing - I have recently been playing games in N. Africa where I have one side advance against an infantry/ AT gun line that is entrenched.

The attackers have varied from multiple tank battalions to motorized infantry battalions to any combination therein.   

Suppressing the infantry is extremely difficult and the AT guns even more so. The attacker always suffers very high casualties (of course this makes complete sense).
 
I am going to run a game this weekend where I am employing a sniper, artillery assets, smoke and mortars to see if that suppresses the line enough and lowers the causality numbers to an acceptable level.   

Orcs

Quote from: michaelk on 23 September 2022, 03:22:50 PMThanks for the response.

Funny thing about suppressing - I have recently been playing games in N. Africa where I have one side advance against an infantry/ AT gun line that is entrenched.

The attackers have varied from multiple tank battalions to motorized infantry battalions to any combination therein.   

Suppressing the infantry is extremely difficult and the AT guns even more so. The attacker always suffers very high casualties (of course this makes complete sense).
 
I am going to run a game this weekend where I am employing a sniper, artillery assets, smoke and mortars to see if that suppresses the line enough and lowers the causality numbers to an acceptable level.   

We found that Infantry and guns in emplacements or BUA almost impossible to dislodge. Our house rule was that off table artillery and on table indirect artillery above 88mm or 3 Inch  automatically suppressed a unit if it scored any hits that were not saved.

This seemed to work quite well, although we are still playing BKC2
 
The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson

michaelk

Yeah I saw that in the optional rules - I shall give that a go as well.

Thanks

Orcs

I have just remembered another house rule.

Infantry in BUA only count as in soft cover for indirect fire from heavy artillery as described in the last post.

The thinking behind this is that it is plunging fire and if you are hiding in buildings and they are hit by indirect fire it is more than likely to be landing in the buildings themselves.

This would give some cover, particularly from a lighter shells , but larger shells would either plunge through the roof or floor, or turn the roof/floor into more shrapnel. Or in the case of completely ruined buildings may even land right next to you so you are effectively in the open.

You only have to look at the shelled houses in the Ukraine for this

The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson