Battle of Rowton Heath 1645

Started by pierre the shy, 31 December 2018, 11:52:23 PM

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fred.

Quote from: paulr on 02 January 2019, 07:32:26 PM
Yes Fred the Lifeguard are on the large sabots

I've based my cuirassiers similarly but with four stands of figures with smaller blanks at the side

They are double depth as they fight as Dutch Horse and we use double depth to differentiate between Swedish and Dutch

We reserve narrower sabots (2 bases wide) for Dragoons, Forlorn Hope and Artillery that get a save for being small targets when shot at



Interesting. We've gone for 1 40x40mm base per wound of a unit. So our Dutch horse are 3 bases wide, and the Swedish 2 bases wide. But I can see the that going for deeper units would work too.
Our foot battalia are 3 bases wide (120mm), and as with you we have gone for narrower (80mm width) for dragoons, FH and artillery.

The beauty of FKaP is that the basing isn't that important to the game play, its far more about the aesthetic  of how you want the units to look, rather than being critical to the functioning of the rules.
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mollinary

02 January 2019, 10:03:51 PM #21 Last Edit: 02 January 2019, 10:05:39 PM by mollinary
Quote from: paulr on 02 January 2019, 08:31:05 PM
Welcome back from Rome :)

Thank you and Simon for all the effort that has gone into the rules, they give a great game with so much period feel

This was the first time we used Scottish Horse and they fight very differently from other Horse
p

Thanks Paul, Rome was brilliant, thoroughly recommended for the Christmas break. Just discovered this podcast from November of some American guys experience with FK&P. It is, of course, positive, or I would not have posted it!  :D :D :D ;D   ;D. For those interested, It is at Episode 9 at https://hobbyknockout.podbean.com   I can assure readers, that no money has changed hands!
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paulr

Fred, the flexibility is one of the many strengths :)
The above scenario was designed for a 6'x4' table but fitted fairly easily onto my 5'x3' kitchen table by squeezing the grid to 13x12cm

Mollinary, I would love to make it to Rome, at anytime of year ;)

I'll have a listen to the podcast at some point, I'm yet to hear of anyone who has actually played and not enjoyed it
I've heard of a few who haven't played it that point at things like grids...
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pierre the shy

Quote from: fred. on 02 January 2019, 09:45:33 PM
Interesting. We've gone for 1 40x40mm base per wound of a unit. So our Dutch horse are 3 bases wide, and the Swedish 2 bases wide. But I can see the that going for deeper units would work too.
Our foot battalia are 3 bases wide (120mm), and as with you we have gone for narrower (80mm width) for dragoons, FH and artillery.

The beauty of FKaP is that the basing isn't that important to the game play, its far more about the aesthetic  of how you want the units to look, rather than being critical to the functioning of the rules.

Yes I would agree 100% with that last sentence. Our logic was, as Paul has said, that the Curiassier fight in deep Dutch style so we went with 2 ranks. Even small bodyguard units take up one grid square width so we went for a full sized base for them, even if the actual strength of the Scots bodyguard units were only one or two troops....okay they are largely conjectural but who am I to argue with Stuart Reid and the BCW Regimental Wiki?

Really glad that I pursued my quest to find a really playable set of ECW rules that our regular gaming group would enjoy and found FK&P....Paul R has certainly embraced them with his Cheriton project too  :)

Now I just need to ween them onto TTS as well.....yes Paul I did buy a copy at the same time as FK&P ;)
"Welcome back to the fight...this time I know our side will win"

mmcv

I'd a proper read through of FK&P last night there. Actually helped clear up some  things I'd not been sure on in my TtS!  playthrough as well. Really like the persuit mechanic, it's something I felt lacking from other rules in the period I'd encountered and had been trying to come up with ways to model the behaviour in them, as it's so core to the outcome of the battles. Extra motivation to get enough of the project done to get something on the table!

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Edmund2011

Quote from: pierre the shy on 02 January 2019, 05:36:15 PM
Thanks. We use For King and Parliament rules and find they work really well for the period.

I didn't know about them and after reading your report and some reviews of the game in internet I must admit I am interested!!  :'(

I am in a point where my free time for miantures and wargaming is really minimum so I decided to get stick to the current minis and rulesets I have, and I said the "magical words": 'I am not buying any more rulesets' ... but you know what happens next!...  ;D)

FKaP reminds me Philip Sabin's "Strategos" (game that I played briefly) and (according to the internet reviews) Warmaster (the only wargame I play more or less often and that I really like).

What attracts me is the grid zone for playing instead of moving X inches each unit, as that it seems really fast and easy to play.

Also it seems it is a ruleset I can use to play games with my 10mm figures and besides games with my 1/72 figures as basing is irrelevant. Is that correct??

Another good indication for me is that it has good feedback/response by the people of Pendraken forum (not joking here).  ;)








d_Guy

Quote from: Edmund2011 on 04 January 2019, 01:17:19 AM
Also it seems it is a ruleset I can use to play games with my 10mm figures and besides games with my 1/72 figures as basing is irrelevant. Is that correct??

Yes, almost any basing (and scale) should work with FK&P.  The only limiting factor is the size of the grid box. It needs to be able to hold two units (one behind the other). I use 10mm figures with 4" grid boxes, each unit is on a 3" X 2" stand. Obviously you can adjust the grid to meet your needs.
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Techno

Excellent !! :)

(Though my sleepy eyes 'misread' the Marmadukes as Marmalade to start with.... :-[ :-[ :-[)

Cheers - Phil.

paulr

Edmund, definitely a fast play set of rules, but also gives a very good period feel and a lot of tactical subtlety  :)

They work with any scale and basing as d_Guy says

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paulr

Quote from: mollinary on 02 January 2019, 10:03:51 PM
...Just discovered this podcast from November of some American guys experience with FK&P. It is, of course, positive, or I would not have posted it!  :D :D :D ;D   ;D. For those interested, It is at Episode 9 at https://hobbyknockout.podbean.com   I can assure readers, that no money has changed hands!

I had a chance to listen to the podcast and it is good to hear someone as enthusiastic about the rules as I am ;) :)

The quote that sums it up for me is, "after the first couple of turns you are thinking like a general" :) :) :)
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mollinary

Quote from: Edmund2011 on 04 January 2019, 01:17:19 AM
Also it seems it is a ruleset I can use to play games with my 10mm figures and besides games with my 1/72 figures as basing is irrelevant. Is that correct??;)



Yes, the advantage of the grid is it is easy to translate into any scale of figures without having to change move distances, ranges, or anything in the rules themselves! All you do is change the grid size.  During playtesting I played the same battle with 6mm, 10mm and 28mm figures, and I know many others used/use 15mm. Indeed, at a couple of shows we put on a 6mm and 28mm version of the same game side by side, and a 10mm and 28mm side by side.




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Edmund2011

Thanks for your answers.!

It's the kind of game I could be internested, being able to use the same game for different scales and basings just changing the grid.

Now I'm also  tempeted by TTS  ;)

pierre the shy

Quote from: Edmund2011 on 07 January 2019, 12:45:52 AM
Now I'm also tempted by TTS  ;)

After our latest game of DBMM so am I.

My wargaming time is too short to waste playing rules that I find are annoyingly frustrating.....don't need to have to look in several different sections to find the answer to a reasonably straightforward question....the different outcomes depending on weither in your turn or your opponents, if you are (S) (F) or (O) etc drives me to despair  ~X(

Going to base the Burgundians I have for TTS grid rather than to DBMM sizes  :d :ar!  ;)       
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paulr

Quote from: pierre the shy on 07 January 2019, 07:48:47 AM
......don't need to have to look in several different sections to find the answer to a reasonably straightforward question....

And still get it wrong  #-o :-[ :-[ :-[ :-[ :-[
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Sunray

Quote from: mad lemmey on 01 January 2019, 10:50:29 AM
Cheerful atmosphere then?

The sign above the door says "Wines......and Spirits"  :o

Leman

Quote from: pierre the shy on 07 January 2019, 07:48:47 AM
After our latest game of DBMM so am I.

My wargaming time is too short to waste playing rules that I find are annoyingly frustrating.....don't need to have to look in several different sections to find the answer to a reasonably straightforward question....the different outcomes depending on weither in your turn or your opponents, if you are (S) (F) or (O) etc drives me to despair  ~X(

Going to base the Burgundians I have for TTS grid rather than to DBMM sizes  :d :ar!  ;)       
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