What Ruleset Did You Use In Your Last Game 2016

Started by Steve J, 01 January 2016, 08:37:34 PM

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FierceKitty

Ball and Bayonette, Prussians and Austrians, 2 players, and the rules have been somewhat revised but were still far from unfamiliar. Very satisfied.
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Nosher

1) What ruleset do you use in your last game? - Chain of Command Campaign Game 4

2) What armies were confronted? - US and German

3) Did you feel comfortable with the ruleset? - Yes

4) and... was the first time do you use the ruleset? - No, but plays very differently when you have named officers and NCO's.......

5) How many players were in the game? - solo

Kampfgruppe Kleistner took the field in a delaying action attempting to stem the advance of the Fighting Falcons in their Drive on Brix on the Cotentin Peninsula.

I will leave this one hanging as a little teaser as it was such a tense game. I'm trying to settle on a format for presenting the campaign as a report on my blog - don't want it to be too wordy and similarly I haven't always been able to capture piccies for every game.

Watch this space ;)
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Leman

1. ITLSU

2. Mid-War Russians v Germans

3. Bit more comfortable - second game.

4. No .......... but we packed in after 7 of 15 moves because of the fiddliness of the game. We concluded that the cards were good fun, but the actual game mechanics were slow and clunky. As my mate expressed it, "A good game trying to get out."

5. Two players.
The artist formerly known as Dour Puritan!

Duke Speedy of Leighton


1) What ruleset do you use in your last game? - Mortiem et Gloria
2) What armies were confronted? - Huns vs Picts
3) Did you feel comfortable with the ruleset? - very
4) and... was the first time do you use the ruleset? - nope
5) How many players were in the game? - three, two hunnic players vs me!

You'ld think this would be a massive mismatch.
Huns 12-Picts 10!
My Picts chewed up one of his nobles and all three of his devastating charger foot.
His lancers were one stand of breaking, as were another block of hunnic cavalry. He killed my two allied Saxons with a massive rear charge and a Pictish unit with a frontal charge. I was a turn off forcing two hunnic cavalry either off table or into a marsh!  ;D
Last turn cavalry vs TuG of devastating chargers went the Huns way. Two light horse valiantly sacrificed themselves distracting his lancers.
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Leman

1. Longstreet, last night

2. 1861 Union v Confederate

3. It's a set I've always enjoyed. I soon got back into it, but my opponent was not keen. He didn't like the lack of a morale table, or a disorder table. I tried to explain how the cards cover both of these aspects, but he was not convinced, so that has probably put paid to that campaign.

4. No

5. Two players
The artist formerly known as Dour Puritan!

toxicpixie

Couple of my chaps have got into Longstreet recently - it's really fired them up, despite being die hard F&F players. I'd be trying it out this weekend but my rare special wargaming weekend is cut short due to a very inconsiderate sister and her 40th birthday party :D

Shame on your opponent being unimpressed :(
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Leman

Apparently he's flummoxed by anything beyond F&F. I will probably give the evening shift at the club a miss for a while as it is rapidly turning into a boardgames/fantasy games venue owing to health, work and the TA decimating my usual historical opponents. Fortunately there is the dayshift - next game on Tuesday.

FK, I have misused the word 'decimating' - should have used annihilated.
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sunjester

1) What ruleset do you use in your last game? - The Men Who Would Be Kings
2) What armies were confronted? - Africa Natives vs Slavers
3) Did you feel comfortable with the ruleset? - Yes
4) and... was the first time do you use the ruleset? - Yes
5) How many players were in the game? - 2

Our first outing for these new Osprey rules and we were very impressed. Loosely based on Lion Rampant, the mechanisms were familiar enough to pick up very quickly, but with enough chanages to make for quite a different game. It has a good feel for the era, in a Young Winston goes from Zulu to King Solomon's Mines via Carry on Up the Kyber kind of way.

toxicpixie

Quote from: Leman on 04 November 2016, 05:39:21 PM
Apparently he's flummoxed by anything beyond F&F. I will probably give the evening shift at the club a miss for a while as it is rapidly turning into a boardgames/fantasy games venue owing to health, work and the TA decimating my usual historical opponents. Fortunately there is the dayshift - next game on Tuesday.

FK, I have misused the word 'decimating' - should have used annihilated.

Yeah, I know that feeling - much as I like D&D, I'd like more actual wargames :)

Speaking of which -

) What ruleset do you use in your last game? -Bloody Big Battles - The Alma
2) What armies were confronted? - Dastardly evil Allied French & British with Turks versus heroic Russian herpes of the Tzar, Church and Motherland.
3) Did you feel comfortable with the ruleset? - Yes
4) and... was the first time do you use the ruleset? - Not quite for me, yes for everyone else
5) How many players were in the game? - 4

Our brave Russian boys held them on the hills, despite a cowardly underhand and far too successful flank attack from the French; the Brits nearly had a complete win at the last minute but their terrible movement dice meant they fell short. Russian casualties were horrendous, our left flank being virtually annihilated whilst my chaps on the right were seriously hammered. Allied casualties were quite low - mostly they just couldn't get it together in the face of determinedly dogged Russian resistance until just too late.

Scenario was great fun, although poor manoeuvre rolls from the British led to a lot of carping about balance and distance and speed of troops versus scenario objectives and how far they have to move. And despite that it came to a last turn dice screw up on their part that cost them the definite draw and probable total victory :D

Next time we met it's Inkerman, but I'm tempted to see if I can Balaclava at the club, alongside Montebello and Langensalza...
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Gennorm

Quote from: toxicpixie on 05 November 2016, 10:57:36 PM
heroic Russian herpes of the Tzar, Church and Motherland.

The Tsar really needs to get his medical corps better organised ;D

Nick

toxicpixie

Damn you autocorrect and late night phone posting  :'(  :o  ;D
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Chris Pringle

Quote from: toxicpixie on 05 November 2016, 10:57:36 PM
Scenario was great fun, although poor manoeuvre rolls from the British led to a lot of carping about balance and distance and speed of troops versus scenario objectives and how far they have to move.

Great to hear that you had such fun at The Alma. That's one of my favourite scenarios, I've seen it played a bunch of times and it never disappoints. I hope your fellow players understood the difference between a military victory and a win in game terms? The military arithmetic at The Alma is inexorable, the Russians are just a speed bump, so the measure of victory is how quickly the Allies were able to do it and how far and fast they were able to advance. It sounds like your Russian force was suitably smashed up but made it hard enough for the oppo that you deserved the win.

Chris

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Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Gennorm

Quote from: mad lemmey on 04 November 2016, 12:04:41 AM
1) What ruleset do you use in your last game? - Mortiem et Gloria
2) What armies were confronted? - Huns vs Picts
3You'ld think this would be a massive mismatch.


The Picts were wide, deep and so very intimidating. Also vulnerable in places. Very close and very challenging.

Nick

toxicpixie

Exactly that, Chris - we got utterly hammered by the French but not quite quickly enough for them to reach the roads whilst the British did much better mission-wise but dudnt chew me up quite enough for an easy walk in to the roads.

Tactically they stuffed us - but were slow and disorganised enough in strategic terms they'd have to stop to reorganise and clear out the stragglers and repair  roads and bridge etc etc, giving the Russians a propaganda/morale victory and time ti reinforce and prepare better for the "main event".

Our French player got that and so did my fellow  Russian  even getting almost completely broken but the British player expected a "win" despite a very slow start and not really going forthe scenario objectives early/coherently enough. He'll play it again, mind, so its not a disaster :D

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