Started by Big Insect, 24 May 2022, 09:29:44 AM
QuoteI am thinking of planning an all day game river assault scenario next month, with a wide river (30cm wide)
Quote from: Superscribe on 05 August 2022, 11:52:41 PMIf 3x bridgelaying sapper units are used to build one pontoon bridge can they combine their efforts and build the bridge at a revised rate of 3 x 5cm = 15cm/Initiative Phase?
QuoteHi MarkI am thinking of planning an all day game river assault scenario next month, with a wide river (30cm wide) but have a few questions as I cant find the answers in the rules (if the info is missing then it may need to be added to the rules and to unit stats tables).What speed do the following move across a river:- vehicles with the amphibious special ability, such as BMPs/BRDMs?> 10cm (Amphibious) in water or wetlands- assault boats (and assume they are Transport (1) - limited to infantry or engineer unit)?> 30cm (Aquatic capability) - can only carry 1 x INF: designated unit - there are some stats in the US Vietnam list, but the (about to be published) Iranian & Iraqi list have not only assault boats but also hover-crafts (as does the Soviet Naval Infantry list)- ferries carrying vehicles?> 10cms - most military ferry units will not move that quickly over a short distance like 30cm- snorkelling tanks?> 5cm but Sultanbey's comments are correct - it is highly unlikely you'd be using snorkelling in an active hostile battlefield situation. Snorkelling is a good way to get armoured units across a river in your rear area, where bridges might not be strong enough to take their weight, but they would be very vulnerable in a close combat situation. I have used snorkelling Leopard IIs in a game, but it was vanity really, as I had the models available ... in practice it would have taken far to long to prepare them to make the river crossingIt is understood that all targets in water are classed as being in the open, but does the water affect the enemy's chance to hit targets while crossing water?> Yes, target are classified as being one profile less - so Average becomes Low. Most units cannot shoot when they are in Amphibious mode - unless they are specifically designed as amphibious assault vehicles. If the Bridgelayer special ability is given to a Sapper unit (at cost of 5pts, as page 91) they then have the ability to lay 5cm of bridge per Initiative Phase. If 3x bridgelaying sapper units are used to build one pontoon bridge can they combine their efforts and build the bridge at a revised rate of 3 x 5cm = 15cm/Initiative Phase?> Itheriol's comments are a good example of the challenge here. I'd suggest you could have 2 Sapper units, one on each bank, working towards each other, but any more than that wouldn't work practically.RegardsChris
Quote from: Big Insect on 05 August 2022, 11:42:20 AMMine plows are Mine clearance A - so they clear 5cm x 5cm sections in an Initiative move
Quote from: Superscribe on 07 August 2022, 09:09:50 AMHi MarkSorry to continue the debate. The Minefield Clearance para on p68 says that 'mine clearing vehicles' can clear minefields at 5cm x 10cm rate. Doesnt a tank with plough fitted qualify as such a vehicle, rather than sappers on foot? As I understand it tanks can plough at an average rate of 5kph and with a game turn in CWC2 of 30 mins that equates to 2.5kph in 30 mins, which suggests they should be able to clear more than 5cm in a turn.If however this is incorrect can I suggest the para on p68 be amended to say '......engineers on foot and tanks with mine ploughs fitted'RegardsChris
Quote from: Big Insect on 07 August 2022, 10:22:53 PMThe rules are that mine-clearance vehicles (unless they are specialist units that use things like rocket assisted clearance) clear mines at 5cm x 5cm per initiative action Chris. As stated earlier (above) some of the more recent list versions & newer lists have the option to buy MBTs with mine-plows/flails in the Engineering section, with the 5cm x 5cm Mineclearer A, designation.I've deliberately kept the rules for Mineclearance as simple as possible - just 2 types. The 5cm x 5cm designation for MBTs with mine-ploughs etc. is, in my view, adequate to reflect how they worked in practice and what works best in a game play context.