Quick Review: Iron Cross WW2 Rules

Started by Ferb, 10 December 2015, 05:11:18 PM

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Ferb

Hi all,

I've just added a first look at the new WW2 rules 'Iron Cross' to my blog. You can read the review here.
For those of you who don't want to follow the link they are a fast play set of rules which concentrates on tactical depth from the activation system. My verdict I like them and can't wait to get a game in using them.

Ferb

NTM

There's not been much detail released about them but I gleaned enough to realise I needed them and a copy is on the way to me.

Ferb

Mine arrived this morning which surprised me as they're not supposed to be released till 15th Dec.

Wulf

What unit/ground scale are they?

I'm lazy, could find it for myself...

Ferb


Wulf

I meant unit scale though - skirmish, squad, etc. How many men/vehicles to a base?

Ferb

For 28mm they say 4/5 individual figures to a unit, 15mm 4/5 figures to a base so I think about the same would work for 10mm but as there is no casualty removal you could use whatever you want. Support weapons are 2/3 crew per base. Vehicles are 1 to 1.
An infantry unit is 25pts + 8pts to include a bazooka/faust
Tiger I is 102pts
PzIV 55pts
Sherman 75mm 45 pts
So depends how big a game you want to play, you can play massive games if you have the space.

GrumpyOldMan

Hi

The blurb says they cover 1944-45 with Tigers, Shermans, etc. Is there any coverage for early war/interwar/SCW?

Cheers

GrumpyOldMan

Ferb

At the moment the only lists are late war but they say more are coming but the only thing you need to add are a few early war tanks to each list as everything else is there, half tracks/armoured cars/infantry etc