My latest BatRep from a WWII East Front game I played this week using Blitzkrieg Commander 2.
https://sites.google.com/site/colinswargaming/battle-reports/russian-counterattack-july-1941 (https://sites.google.com/site/colinswargaming/battle-reports/russian-counterattack-july-1941)
Really nice report and models
When you mention static hits stay on..We play it that depending on experience level you get to remove some at the end of the turn. Do you do this or do you just keep the hits accumulated from turn to turn?
Nice report!
Hmmm for some reason I can't access the link at present :(.
Quote from: Fenton on 08 December 2013, 10:55:54 AM
When you mention static hits stay on..We play it that depending on experience level you get to remove some at the end of the turn. Do you do this or do you just keep the hits accumulated from turn to turn?
I keep them all on but I have thought about your suggestion. It gives more reason to pull back heavily damaged units; pull back and regroup. I will try it.
I was thinking I would remove one hit if the unit is not suppressed, and then remove suppressions as normal. But that might be a bit complicated.
Quote from: Steve J on 08 December 2013, 11:14:04 AM
Hmmm for some reason I can't access the link at present :(.
That might be because I noticed a couple of mistakes and went back in to edit it and that was when you tried to view it. Sorry about that, but I'll check it out.
EDIT : Seems OK now - I'll leave it alone now. :)
I haven't played for a while and it was a suggestion on the BKC forum remove 3 hits for Elite 2 for regular and one for green but once damaged a unit can never go back to having no hits so an elite unit with 2 hits could only remove one of them
Good report, some nice moves there
Nice looking table, Colin. And an interesting report from an under-gamed period of WW2. You do have an awful lot of hedges, don't you. ;)
Looking good, Colin! :-bd
Quote from: Hertsblue on 08 December 2013, 12:12:26 PM
Nice looking table, Colin. And an interesting report from an under-gamed period of WW2. You do have an awful lot of hedges, don't you. ;)
Yes he does, but then so do I. And we still never manage to quite have enough!! :-\
Quote from: sunjester on 08 December 2013, 12:24:16 PM
Looking good, Colin! :-bd
Yes he does, but then so do I. And we still never manage to quite have enough!! :-\
Its like roads you always seem to have one less 'y' junction or left or right hand bend than you need
Nice report and good looking game.
Like Fenton we've played with hits reducing to a minimum of 1.
Static hits seemed to result in brief brutal games which ended when one sides off board artillery managed to stonk the taxi ranks of damaged units skulking behind hills or in woods while removing hits entirely resulted in formations that had every unit one hit from destruction one minute being entirely fine the next.
Quote from: Ithoriel on 08 December 2013, 12:45:04 PM
Static hits seemed to result in brief brutal games which ended when one sides off board artillery managed to stonk the taxi ranks of damaged units skulking behind hills or in woods while removing hits entirely resulted in formations that had every unit one hit from destruction one minute being entirely fine the next.
Good point, especially using auto-suppress as well. I'm going to try reducing the amount of off-board artillery available. I think I've been using too much anyway.
Regarding hedges - A Russian farm probably didn't have that much hedging around it but I wanted to provide a fair bit of cover. :)
Also, considering it was set in July, the haystacks/strawstacks/stubble fields look a bit out of season. But hey ;) :D
I am slowly but surely starting to move away from BKC...just doesnt work as a ruleset for me anymore...going to try Fist full of TOW's 3 to see what that is like for WW2
Quote from: Fenton on 08 December 2013, 01:11:14 PM
I am slowly but surely starting to move away from BKC...just doesnt work as a ruleset for me anymore...going to try Fist full of TOW's 3 to see what that is like for WW2
My take on BKC is much like Winston Churchill's take on Democracy - it's the worst system there is, except for all the others!
Like Warmaster before it, it gets the right result for all the wrong reasons. But after years of systems that got the minutiae right but the result wrong we still find it a refreshing change.
Or perhaps it's just that, as children of the Don Featherstone/ Charles Grant era, we are back to our D6 roots :)
Quote from: Ithoriel on 08 December 2013, 05:16:49 PM
My take on BKC is much like Winston Churchill's take on Democracy - it's the worst system there is, except for all the others!
Like Warmaster before it, it gets the right result for all the wrong reasons. But after years of systems that got the minutiae right but the result wrong we still find it a refreshing change.
Or perhaps it's just that, as children of the Don Featherstone/ Charles Grant era, we are back to our D6 roots :)
Well I do agree to a point, I just find it very clunky , I dont know if this is coming from Cmd Decision which I still like but we have added lots of house rules to BKC and things we have found online ..A lot of my friends are diehard WW2 players and dont like BKC which doesn't help
Still doesn't work for me :'( :'( :'(.
Quote from: Steve J on 08 December 2013, 05:52:27 PM
Still doesn't work for me :'( :'( :'(.
Oh it's very good. Well worth looking at.
Not quite sure why the juggling bears and the belly dancers are there. :-\
Did the Germans use unicyclists on the Russian front?
What error message is it showing Steve?
Does the home page work for you?
https://sites.google.com/site/colinswargaming/home
Hi Steve
Have you tried Copy and Pasting the address:
https://sites.google.com/site/colinswargaming/battle-reports/russian-counterattack-july-1941
I hope that works
Colin
EDIT: Well I put the address in without the Hyperlink tags to make it easier to copy, but it has come up as a hyperlink anyway - sorry
This is what I get:
Sites
An error has occurred
We are sorry, a system error has occurred. Please try again later.
I've tried all of the above suggestions and use Mozilla Firefox for what it's worth.
Quote from: Steve J on 08 December 2013, 06:52:14 PM
This is what I get:
Sites
An error has occurred
We are sorry, a system error has occurred. Please try again later.
I've tried all of the above suggestions and use Mozilla Firefox for what it's worth.
Steve works perfectly for me using Firefox so presumably it's neither the site nor Firefox causing the problem.
Could be a cache problem - have you tried clearing it?
Apologies if I'm teaching my granny to suck eggs
I am looking at it on Firefox as well
Right, just got it working by having to access our AVBCW Google Site, which seemed to allow it to play ball. Hmmm, the wonders of technology... :-\.
Anyway, a very nice report and well worth the effort getting to read it. Time to go and have a lie down I think :-<.
Quote from: Fenton on 08 December 2013, 05:29:18 PM
Well I do agree to a point, I just find it very clunky , I dont know if this is coming from Cmd Decision which I still like but we have added lots of house rules to BKC and things we have found online ..A lot of my friends are diehard WW2 players and dont like BKC which doesn't help
I'm a diehard ww2 player, but i still love BKC II. Failed command checks can get frustrating though :-\
Quote from: petercooman on 08 December 2013, 07:03:49 PM
Failed command checks can get frustrating though :-\
Only when they're mine :(
I find my opponents failed commands quite delightful :)
Seriously, it's the unpredictability I like. Sometimes it's as though the dice are generating a personality for the command. The cautious HQ that fluffs 90% of it's orders when they would move the formation closer to the enemy but makes every order to open fire. The CO who fails the final order that would win the scenario, almost as though after such a hard fought battle he can't believe there's not another line of defenders to take on. And so on ...
I do like the unpredictability of the cmd rolls
I shall buy BKC2 and have a look...someone has offered to sell it to me for two chocolate and raisin yorkie bars
Quote from: Steve J on 08 December 2013, 07:00:26 PM
Right, just got it working by having to access our AVBCW Google Site, which seemed to allow it to play ball. Hmmm, the wonders of technology... :-\.
Anyway, a very nice report and well worth the effort getting to read it. Time to go and have a lie down I think :-<.
I'm glad you persevered, Steve.
Thanks for all the comments. :)
Quote from: Fenton on 08 December 2013, 07:29:50 PM
I do like the unpredictability of the cmd rolls
I shall buy BKC2 and have a look...someone has offered to sell it to me for two chocolate and raisin yorkie bars
Are you still on the original bkc? the 2nD edition is much better, splitting attacks in AP & AT!
I must admit I like rules with an element of unpredictability for WW2. ~X( :-/
I use Blitzkrieg Commander 2 for brigade level and above, I Ain't Been Shot Mum for company level games and Chain of Command for platoon level games.
Each give a very different game and I think they are all fun to play! :D