Pendraken Miniatures Forum

Wider Wargaming => Genre/Period Discussion => Firelocks to Maxims (1680 - 1900) => Topic started by: clibinarium on 30 March 2011, 10:42:40 PM

Title: Foundry's 10mm SYW rules?
Post by: clibinarium on 30 March 2011, 10:42:40 PM
Some moons ago Foundry had it in their head that they would produce 10mm figures for mass battles in the SYW.
The Perries did some figures (yes it was that long ago), they can be seen in the "other scales" section of Black Powder, but....

.....the people in charge pulled the handle of the "What if?" machine and it told them they'd have to sell billions of them to compete with selling 28s. And so the project got put in the warehouse next to the Ark of the Covenant.

The thing is though, the rules were released into the wild, and I do recall seeing them once. Did anyone try them out? I seem to recall there were lots of cards to print out in the back. Its all a bit accademic now with possibly better sets available,  but I'd be interested to hear if anyone did give them a go.
Title: Re: Foundry's 10mm SYW rules?
Post by: Wkeyser on 31 March 2011, 12:26:05 PM
I have actually seen the figures in the flesh very nice stuff. I did not know that they had planned a set of rules, it would be intresting seeing them, although probably not up my alley as they seem to be heading the Black Powder, Hail Caeser-Warmaster road, not what I am intrested in.

William
Title: Re: Foundry's 10mm SYW rules?
Post by: Leman on 04 April 2011, 02:50:46 PM
I have just purchased Realistic Modelling's Franco-Prussian Realtime wargame rules. They are for 10mm and have some really interesting concepts which include a full campaign for the imperial phase (with the promise of a republican phase set to follow). The tabletop part of the game uses the Peter Pig squarebashing-type system, although it is in 10" increments (1"=100m). It enables a one or two corps per side tabletop battle to take place within a much larger multi-corps battle by using flank and reserve areas plus march to the sound of the guns areas on a battle card. Some of theses troops can enter the tabletop game whilst other corps can slog it out on the flanks using just their counters. As a campaign game it enables mobilisation, sieges, politics and rebuilding formations in a relatively straightforward way. (The reason I say 'reasonably' is because the writer does not have a very good proof reader. Consequently the rules need to be read through a few times to get a handle on the concepts owing to clumsy sentence construction and poor punctuation - this is where one begins to realise the importance of the humble comma and the much maligned apostrophe; belonging to is just not the same as lots of.) Despite this I would thoroughly recommend this set. I noted it has a number of brothers and cousins, which include SYW, WSS, WWI, Sudan, Waterloo campaign, Austro-Prussian War, Boer War, Wars of the Roses and ACW(Shenandoah Valley Campaign). So there are a set of SYW rules aimed at 10mm which are definitely not Black Powder.
DP