As an experiment I've painted up a few animals from the 10mm range to use as markers. The photograph shows a Spanish cavalry regiment that is depressed after a bad dice roll caused it to fail a morale test so has picked up a black dog. This indicates that it will take -1 on its next action test. Chickens indicate units that have failed charge tests, rabbits those that have run away and need rallying. For those that have gone impetuous a bull may be appropriate?
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Good idea although probabaly not too workable for WWI onwards
Yes, like the idea. I did something similar at one point but as eyesight diminished switched to brightly colored pom-poms, a trick I learned from some of the NZ forumites.
When the desert gremlins got to an FFL legionnaire, he was said to have "got the cockroach."
QuoteWhen the desert gremlins got to an FFL legionnaire, he was said to have "got the cockroach."
That's not something I want to see on the gaming table.
QuoteAs an experiment I've painted up a few animals from the 10mm range to use as markers.
Interesting idea. I may steal it. I use a range of dark riders attached to units to indicate morale states. The unit in the front is accompanied by a yellow plume, so is 2 morale points down. The unit behind has a green plume rider, so is 1 morale point down.
(https://live.staticflickr.com/65535/52754147428_b41eba2b72.jpg)
The dark riders are relatively inconspicuous - I abhor things on the table which are not figures or scenery.
I think maybe a riderless horse could denote a blown cavalry unit; knocked over barrel for an artillery unit that's run out of ammunition.
Food for thought. Thank you.
Brilliant idea. My lads usually perform like sheep as it is. :D
Good Idea, but I would not shout about this too loudly, The animal activists will be harassing you for forcing animals into combat :)