Pendraken Miniatures Forum

Wider Wargaming => Batreps => Topic started by: Keraunos on 21 July 2024, 07:49:41 AM

Title: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Keraunos on 21 July 2024, 07:49:41 AM
Yesterday's monthly gathering of the HK Society of Wargamers saw a refight of Wittenweier, pitching Bernhard of Saxe-Weimar's mercenaries and French allies against an Imperial/Bavarian force trying to relieve the seige of Breisach.  All in 10mm, most of them Pendraken, fought using Twilight of Divine Right rules.

Some pictures here :

IMG_2936.png
IMG_2954.png
IMG_2972.png

Full report here (https://d6onod6.blogspot.com/2024/07/wittenweier-thirty-years-war-1638.html)
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Steve J on 21 July 2024, 08:48:24 AM
A very fine game there and good post game thoughts 8)!
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: pierre the shy on 21 July 2024, 11:29:01 AM
Very impressive game indeed, both in the sheer number of well painted units and the terrain involved.

Thanks for taking the time to write up a very comprehensive batrep  :-bd   
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Keraunos on 21 July 2024, 12:21:27 PM
Even with 10mm figures, the armies on the table today are about the limit of what I can now carry but are still far short of being able to do the bigger battles of the period.  I should have done something more manageable, like the Irish Wars!
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: fred. on 21 July 2024, 01:26:15 PM
Very detailed battle report - good stuff!

I like the way you have constructed your units with fairly small bases on sabots. I went with 40mm squares with 3 of these making a unit, which works OK for standard pike and shot units, but is a bit limited for showing pike heavy or shot heavy units. 

I do like the tags you are using to give stats on the units, might try something similar as I tend to print labels to go on the back of the units, and they tick a fair bit of time to type up and to stick on the bases. You say that you still had to look up various things without using the unit cards - would an army list for each side provide the balance between key info on the bases, and then the list to give those extra details?
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Duke Speedy of Leighton on 21 July 2024, 09:51:15 PM
Superb
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Keraunos on 22 July 2024, 01:16:45 AM
Quote from: fred. on 21 July 2024, 01:26:15 PMVery detailed battle report - good stuff!

I like the way you have constructed your units with fairly small bases on sabots. I went with 40mm squares with 3 of these making a unit, which works OK for standard pike and shot units, but is a bit limited for showing pike heavy or shot heavy units.

I do like the tags you are using to give stats on the units, might try something similar as I tend to print labels to go on the back of the units, and they tick a fair bit of time to type up and to stick on the bases. You say that you still had to look up various things without using the unit cards - would an army list for each side provide the balance between key info on the bases, and then the list to give those extra details?

Fred, on your question about an army list, yes, absolutely.  My son helpfully printed out army lists.  Unfortunately I forgot the little number tags to link unit on table to row on army list, which introduced a wholly unnecessary opportunity for error and delay.  However, even if this problem had been avoided, I think we might still have had need for the rule book as the battle had a very different character to any we have fought before and presented us with questions we had not had to answer.

On the use of small bases aggregated onto a larger sabot, this is something I carried over from earlier experience with ancient armies where I wanted to be able to use figures for different rule systems without having to do a massive rebasing exercise, or paint multiple armies on different basing arrangements.  It does give flexibility to turn regiments into tercios, when these are needed, by putting figures for two regiments on one sabot.  I havn't fielded Swedish Brigades yet as I'm still testing out the optimal arrangement of small bases for these.  Here is an earlier post I did (https://d6onod6.blogspot.com/2023/08/a-different-scale-different-era.html) which looks at basing in more detail.
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: fred. on 22 July 2024, 11:54:22 AM
Yeah, if you can't tie the on table unit back to the army list it becomes tricky! Definitely more of a problem with some historical periods where there isn't much to tell units apart. 

I do try to get as many stats and special rules (and their explanations) on the army list - saves a lot of cross referencing - especially on games which give a standard list of weapon stats, that you have to cross reference against a unit. But as you say if you need to check core rules, then you are back to the rule book. 
Title: Re: Battle of Wittenweier 1638 : More Pike and Shot in Hong Kong
Post by: Martin1914 on 22 July 2024, 07:04:01 PM
Excellent troops, table and report.