Pendraken Miniatures Forum

Wider Wargaming => Batreps => Topic started by: mmcv on 25 October 2020, 10:04:15 PM

Title: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: mmcv on 25 October 2020, 10:04:15 PM
My first tabletop outing with the ruleset I've been home-brewing for feudal Japanese warfare. I've no figures for the period yet so made some unit labels to play it out with.

(https://mmcvhistoryhome.files.wordpress.com/2020/10/img_20201025_1112463307285431399181724304.jpg?w=800)

The Oda and Asai clans, bitter rivals, meet in this river valley in a deadly clash.

(https://mmcvhistoryhome.files.wordpress.com/2020/10/img_20201025_1222499087e21126526824664236160..jpg?w=800)

The nimble Oda forces rush forwards attempting to seize the best positions from which to lay down fire on the steady advance of the Asai, but in their haste have they left themselves overextended and unable to support their vanguard?

Read on to find out:

http://mmcvhistory.home.blog/2020/10/25/battle-report-oda-vs-asai/
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: paulr on 25 October 2020, 10:41:52 PM
Sounds like they worked really well for a 'first' outing :)

I would resist the temptation to tinker too much until you have a couple more games under your belt, as you say a more open field would be interesting for your next battle
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: mmcv on 25 October 2020, 10:50:44 PM
Quote from: paulr on 25 October 2020, 10:41:52 PM
Sounds like they worked really well for a 'first' outing :)

I would resist the temptation to tinker too much until you have a couple more games under your belt, as you say a more open field would be interesting for your next battle

Yeah definitely, if it works well with more maneuver space then I'd be happy that this just shows the difficult terrain rules work to make things more difficult as they should! The only tweak I'm currently planning for the next game is limiting rallying to once per turn for each unit. It didn't play a major role in the battle but felt off. I might run some smaller battles too try that out, this one ended up taking four hours or so to play out, mostly due to the slog at the river.
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: Duke Speedy of Leighton on 25 October 2020, 11:50:58 PM
Looks great, nice report too. Thank you.
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: Ithoriel on 26 October 2020, 12:33:10 AM
Looking good! Well done!
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: Lord Kermit of Birkenhead on 26 October 2020, 07:22:24 AM
Keep it up. You will need to find a blind tester soon
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: Techno II on 26 October 2020, 07:25:25 AM
Nice one, Matthew !  :-bd

Cheers - Phil  :)
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: Ithoriel on 26 October 2020, 12:57:00 PM
Quote from: ianrs54 on 26 October 2020, 07:22:24 AM
Keep it up. You will need to find a blind tester soon

Would Zatoichi do?

(https://i.pinimg.com/originals/ca/26/63/ca26638e98204ca18bf8c29498ff8f11.jpg)
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: mmcv on 26 October 2020, 02:15:42 PM
 ;D
Title: Re: Oda Clan Vs Asai Clan - Sengoku Jidai
Post by: mmcv on 27 October 2020, 12:36:00 AM
Started writing a post here but ended up making a blog post on it. Long story short I did some numeric modelling to stimulate hundreds of thousands of combats to see what the outcomes were.

http://mmcvhistory.home.blog/2020/10/27/rules-for-the-sengoku-jidai-number-crunching/

Some reflections on the above battle report at the end as well after having a day to think and play with numbers.