Pendraken Miniatures Forum

Pendraken Rules! => Blitzkrieg Commander IV => BKC-IV Rule Queries => Topic started by: AJ at the Bank on 02 June 2019, 08:22:16 AM

Title: Reconnaissance - Process
Post by: AJ at the Bank on 02 June 2019, 08:22:16 AM
Have I got the process flow of Reconnaissance right please?

For all (unsuppressed) Ground & Aerial Reece Units -

Initiative Phase -
Choose one of following as an Initiative Action -  (A) Move: (B ) Communicate: (C) Reconnoitre (D) Fire

If Move:                Roll 1d6 to determine number of moves available. Cannot fail - but can choose not to move. Note Move in Command Phase only

If Communicate :   Roll 1d6 (plus modifiers) to determine success. LoS to target needed (nearest visible enemy unit- excluding CO/HQ/FAO/FAC units).
                           If successful : Can either -
                                                        (i) Add +1 CV to Command unit (CO;HQ;FAO;FAC)
                                                       (ii) Permit selected CO or HQ unit to attempt ordering on-table indirect fire  (mortars, Inf guns, on-table artillery) onto target during Command Phase
                                                      (iii) Permit selected FAO/FAC unit to attempt ordering off-table artillery/air strikes onto target during Command Phase

If Reconnoitre :     Roll 1d6 (plus modifiers if aerial reece unit) to determine success. LoS to target/terrain feature is needed (terrain feature of player's choice up to 60cm away)
                          If successful : Can either -
                                                        (i) Pathfind : Terrain within area template now treated as Open for movement purposes (with caveats)
                                                       (ii) Spot Concealed Troops : Nearest concealed unit within area template ceases to be concealed (with caveats)

If Fire :                May fire at nearest visible enemy unit within initiative distance

Note 1 : RSU units acting as Reece units may only choose to Communicate or Fire during intiative
Note 2 : Once Initiative action taken - Reece units (or RSU units acting as Reece units) are marked as Suppressed for remainder of turn

Many thanks
Adam
Title: Re: Reconnaissance - Process
Post by: Shedman on 02 June 2019, 09:15:32 AM
The only firing allowed  by a Recce Unit is defensive fire when they are assaulted

Title: Re: Reconnaissance - Process
Post by: AJ at the Bank on 02 June 2019, 10:55:31 AM
Oh right ...

Not as per 4th bullet on p31 or last action in Initiative column, top table p32?

Any helpful comments on the rest of the query?
A
Title: Re: Reconnaissance - Process
Post by: Shedman on 02 June 2019, 11:05:48 AM
Sorry - they can  fire in  the initiative phase
Title: Re: Reconnaissance - Process
Post by: AJ at the Bank on 02 June 2019, 01:30:17 PM
That's ok -

Thats exactly why im posting up here  - theres lots of bits - I just want to make sure I get it  right! 

;)
Title: Re: Reconnaissance - Process
Post by: AJ at the Bank on 03 June 2019, 08:11:52 PM
This how it works please Mark?
Ta
Adam
Title: Re: Reconnaissance - Process
Post by: Big Insect on 06 June 2019, 09:57:49 PM
It is what it says AJ ...  :)
Title: Re: Reconnaissance - Process
Post by: AJ at the Bank on 08 June 2019, 01:18:24 PM
Thanks Mark -
Great we have understood this new (relatively complex) action correctly!
:)