Please could you look at adding:
Combat Pioneers: AP 4/10 AT 2/10 Fierce and relentless
Volksgrenadier: AP 2/30 AT 6/10 Fragile
Pz 747
Souma S35
Just a note KV1 is marked as lumbering in the Soviet lists but not on the Finish lists. Can we get rid of the lumbering status?
Missing off the soviet list 1941-1944 are:
KV1E
KV8 Flamethrower
OT-34
Lend lease Shermans
Interesting suggestions.
Couple of questions.
Pz 747 - any reason why this would be different to the T34-76 stats in the Russian lists or is it just to add for completeness?
Similarly, the S35, is it any different to an S35 in French service. I wasn't aware of the Germans up-armouring or re-gunning them.
Cheers, Andy
Just adding them for completeness as we tend to have a list for the German players and a list for the Soviet players, without having to find items in other lists.
I really really don't like the special rules. I feel they are useless.
Forgot to add CA.
Combat Pioneers: AP 4/10 AT 2/10 CA 6 Fierce and relentless
Volksgrenadier: AP 2/30 AT 6/10 CA 2 Fragile
Like you Barbarian I feel the special rules can be built into the lists i.e. Volksgrenadier 4 hits.
Is there an option for Goliath use for the engineers ? Something like a unique action with a huge boom. ;)
Quote from: barbarian on 11 May 2017, 08:19:59 AM
Is there an option for Goliath use for the engineers ? Something like a unique action with a huge boom. ;)
Was it really efficient ? I've read they were not very reliable.
In BKC2 there was a whole section on remote demolition vehicles ranging from the Goliath through to Tiger Is.
Cheers, Andy
yes, you're right ! I totally forgot these :-[
( and a simple table ask for a die to check the result. It's a specific rule, but it's not commonly used, so it's ok for me)
I use Goliaths regularly in my BKC games.
So far I only have Sdkfz251's as "motherships" but I have a StuG and a Tiger I waiting to be painted.
To be fair they are usually more useful as a threat than in use! :)
Quote from: barbarian on 11 May 2017, 08:19:59 AM
Is there an option for Goliath use for the engineers ? Something like a unique action with a huge boom. ;)
p111 of the eastern front list states that you can buy remote controlled equipment for your engineers.
p 51 at the bottom explains the remote controlled equpment.
Once per battle they can send it against the closest enemy unit (must be within tactical doctrine range), 12 attack dice but hits on a 6 only.
Quote from: petercooman on 11 May 2017, 01:21:17 PM
p111 of the eastern front list states that you can buy remote controlled equipment for your engineers.
p 51 at the bottom explains the remote controlled equipment.
Once per battle they can send it against the closest enemy unit (must be within tactical doctrine range), 12 attack dice but hits on a 6 only.
Which seems bizarre to me.
The thing is vulnerable to enemy fire and not always reliable in detonation but if it gets to the target it is likely to be devastating. An average of 2 hits per explosion sounds a little underwhelming.
Also, known maximum range is approx. 650 metres (the length of the control wires) what has tactical doctrine got to do with it?.
Why a single attack? The engineers would have several vehicles.
We need to think about its tactical use : against fortified position.
Maybe only useable against defended position ? against occupied BUA ?
They were used against fortifications, AT gun nests, infantry concentrations, individual tanks and minefields, at least.
There should probably be a limited number of uses but one-off seems a little harsh. How about you can either have 3 uses or D6 uses - "Do you feel lucky? Well, do ya , punk?" :)
Quote from: Ithoriel on 11 May 2017, 02:35:52 PM
Which seems bizarre to me.
The thing is vulnerable to enemy fire and not always reliable in detonation but if it gets to the target it is likely to be devastating. An average of 2 hits per explosion sounds a little underwhelming.
Also, known maximum range is approx. 650 metres (the length of the control wires) what has tactical doctrine got to do with it?.
Why a single attack? The engineers would have several vehicles.
They van use it the entire battle to do engineering actions without being in base contact. So remote demolitions. They van only use it once per battle to Attack enemy troops.
Maybe tactics doctrine represents flexible troops sending some personnel ahead to operate, and rigid means everyone goes together?
I guess tactical doctrine isn't that bad as it puts one of the mechanics of the game to good use.
I feel that if you succeed to put your engineers into a position to use this ability, you should reward them with a powerful outcome.
Since, as far as I know, only the Germans used remote demolition and since they are flexible doctrine in every theatre except Norway '39 I guess it make no real difference.
I've certainly read accounts of the larger Borgward IV vehicles being used against several different troop targets in a single engagement, I can't believe the more expendable Goliaths would be less readily used in the same way.
Like so many supposed "wunderwaffen" the remote demolition weapons were unreliable and expensive but very effective in ideal situations.