THESE (http://2hourblog.blogspot.co.uk/search/label/NUTS%20-%20Big%20Battles) forthcoming WW2 company-level rules look to be promising, seeming to evince the sort of uncluttered mechanics that encourage fast, intuitive play. I may have to pick up a copy. Do any readers have experience of other THW rule-sets and what are your thoughts regarding the linked tutorials?