Pendraken Miniatures Forum

Wider Wargaming => Batreps => Topic started by: Last Hussar on 16 November 2015, 01:48:52 AM

Title: My turn to hold the Idiot Ball
Post by: Last Hussar on 16 November 2015, 01:48:52 AM
So...

we are playing a big battle with Black Powder, breaking it down to 6x4 tables (approx. 1 mile x 2/3 mile) as our ongoing campaign.

Brigadier General Cruz, one of mine, is getting a reputation for hanging back, not advancing- a couple of major attacks have failed because of this.

So I am updating the army lists for the end of Day 1.

Guess who has just spotted that Cruz is a Command 9, not a command 8?

Oh bugger.

I'm playing Sunjester - the man with magic dice.  Like I need to make things harder for myself.
Title: Re: My turn to hold the Idiot Ball
Post by: Orcs on 16 November 2015, 06:41:12 AM
Just sneak in a few extra dice on the combat roll

Works for Me !!  :D
Title: Re: My turn to hold the Idiot Ball
Post by: Steve J on 16 November 2015, 06:52:48 AM
Should have gone to SpecSavers ;) :D.
Title: Re: My turn to hold the Idiot Ball
Post by: Duke Speedy of Leighton on 16 November 2015, 07:13:31 AM
D'oh! 8)
Title: Re: My turn to hold the Idiot Ball
Post by: fsn on 16 November 2015, 09:03:24 AM
I don't know what that means, but if there's an idiot ball, will I get an invitation?   B)



It's funny how you know something, would swear on a stack of Donald Featherstone books that it is true, but then you go back and ... you've been wrong.
Title: Re: My turn to hold the Idiot Ball
Post by: Last Hussar on 16 November 2015, 05:50:08 PM
Something FSN doesn't know? Umpossible!

Idiot ball is a phrase from TV Tropez, coined by a scriptwriter. It is when a character does something stupid, usually because the plot demands it.

Command in BP is higher the better,like warmaster - roll command or less on 2d6 to give an order.