To the Last Gaiter Button Bat Rep

Started by dedonta, 30 November 2013, 10:32:17 PM

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dedonta

Here is our battle report from our first game of TTLGB.  Quite a fun game.  Another one posted shortly.

https://www.youtube.com/edit?o=U&video_id=kUpf9QM6umg

Fenton

Do you have a version that you dont need to log into google to view?
If I were creating Pendraken I wouldn't mess about with Romans and  Mongols  I would have started with Centurions , eight o'clock, Day One!

dedonta

30 November 2013, 10:52:22 PM #2 Last Edit: 30 November 2013, 10:54:51 PM by dedonta
just a youtube link....try this:

dedonta

And here is our 2nd battle fought last night

Ithoriel

Lovely stuff, I really like these and the games look superb.
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

Shecky

Great report. I like how the units are based. Makes me wish I had done something similar for TTLGB.

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

mollinary

Odd, I don't see a link in either of those posts. Found them on a search on you tube, and thoroughly enjoyed both. Well done!    I wondered if you could explain your basing system, and how you mark the squares, they look very effective.

Mollinary
2021 Painting Competition - 1 x Winner!
2022 Painting Competition - 2 x Runner-Up!

Shedman

I hate to be the grumpy old whinger but I found the youtubes annoying

Ok I can turn the sound down

However I would like to look at the photos, as the game looks excellent, but they keep moving and even when I pause them youtube quality is not very god

So are the photos online else where?

And what Mollinary said - I wondered if you could explain your basing system

Alan


dedonta

Glad most have enjoyed the reports.  Sorry my grumpy old friend...I don't have the photos elsewhere...just the youtube videos. 

Most of the figs are 6mm Heroics & Ros, with a smattering of Baccus.  I based them more like dioramas for Polemos a couple years ago, and really liked the feel of real unit moving over the battlefield vs the run of the mill multiple small bases representing a unit.  I based them with two units in line, 16 per unit...so each base has two battlelines for a total of 32 men.  On some I added a few skirmishers out in front of the lines.  I don't mind marking hits with dice or markers, so it really never hurt the way I play games that I couldn't remove stands as casualties added up.  I added the tags to the backs of the stands for TTLGB labeling each unit regimental number, how many hits it could take and the Combat effectiveness.  We simply mark how many hits a unit is accumulating, then to figure your current Combat Effectivenes you just subtract the hits from the noted value on the tag...simple.  And then once you have as many hits marked on the unit as are on the tag...remove from the game.  The orders of battle I pulled from another rulebook...1870. 

The guys are really enjoying TTLGB...nothing like we have ever played in our group. 

The battlefield is marked off into 10 inch squares using terrain...mostly fence corners and single trees.  The forests are from an idea shared on Alter of Freedom's website...so they stand out much more defined than the trees marking corners.  I have a couple houses here and there to mark the corners as well.  I also added a dot on my gamemat (homemade with Tshirt material sprayed with various shades of greens an browns) for every corner...we can check if we get confused this way..never any mixups with corners that way.  I am thoroughly enjoying this system and so glad that it works with my thousands of already mounted French and Prussian troops.

Marcus

Shecky

My FPW units are based for TTLGB - 30x20mm bases with an infantry unit being 3-4 bases plus an officer base. One thing I like about the rules is that it can effectively handle a large number of units so you really can do a large battle in a reasonable time frame. I think that using the polemos basing might even facilitate quicker games.

mollinary

Thanks Marcus. What I was really trying to find out was what each of your bases represents.  A battalion?   A regiment?  How many bases in your Corps?   Cavalry different from infantry?


Regards,

Mollinary
2021 Painting Competition - 1 x Winner!
2022 Painting Competition - 2 x Runner-Up!

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

dedonta

Mollinary,
Sorry, I misunderstood.  I play each stand represents a full Regiment.  The OOB is historical for McMahon's and Prinz Carl's Armies.  So for the French there were two divisions per corps...each of about 2 divisions (6 regiments per division off the top of my head), plus a division of Cavalry.  The cavalry divisions for the French were about the same size as the infantry divisions.  For the Prussians...we played 3  Corps of Prince Carl's army...I believe he had another two, but I didn't have enough artillery to accurately represent all the Corps (so theyere are around .  The Prussian Corps were smaller...still two divisions, but less regiments per division (regiments were larger in manpower though...so they take more hits).  I'm probably fielding around 40 stands (regiments) per army at this point.  Once I get the rest of my artillery painted up, I'll be able to field at least another French Corps and another 2 Prussian Corps.  Again...I pull all the OOB's from the rule set 1870...he has fantastic resources in there...I don't even pay attention to his rules, but the additional stuff is worth every penny for the rule set...if you are into the period.

Marcus

Fenton

Sorry to butt into the conversation, but have any of you experts seen or used or going to use the new Fire and Fury version for this period that is coming out?
If I were creating Pendraken I wouldn't mess about with Romans and  Mongols  I would have started with Centurions , eight o'clock, Day One!