Game of Thrones 10mm army lists

Started by Uncle_Cthulu, 26 August 2013, 09:03:00 AM

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Uncle_Cthulu

I started talking about this in another thread, looking for your knowledge on the model range,
Here are the army lists work in progress i have been doing,

War for the Iron Throne
Army Lists

The army of King Stannis Baratheon.
"I have 1000 knights who would rather read than Fight."

A army with a great general at its heart, supported by one of the most overt magic users in the game, either inspiring her followers or making diabolic sacrifices to the lord of light. The Army has also access to a shadow assassin, born from Mellisandres unholy power.
Davos Seaworth's experience maintains the morale of troops that he is with, and sound hand that the troops will listen to.

Special Rules:
   Sallador San- The army may ignore normal deployment rules and deploy within 6inches of any river or ocean.
   

Name   Points   Limits   Notes
Crossbows   30   2   
Longbows   40   None   
Handweapons   30   None   Men at arms
Spears   30   None   Foot troops
Elite Knights   70   1   Heavy Armour
Knights   60   2   Heavy Armour
Mobs   10   None   Followers of Ashai
Light Artillery   30   2   Warmachines off the boat
Offerings   10   None   Sacrifices to the Lord of Light
Rangers   60   1   Elite, When in the North, Nights Watch or Liddels.
Portents   20   1   Visions in the Fire
         
Stannis   150   1   General
Melisandre   110   1   Cleric, Exceptional Armour
Assassin   50   1   Shadow Assassin, Exceptional Weapon
Davos Seaworth   40   1   Bard
Hero   20      Lords











Wildlings

"Free folk don't follow names, or little cloth animals sewn on a tunic," the King-Beyond-the-Wall had told him. "They won't dance for coins, they don't care how your style yourself or what that chain of office means or who your grandsire was. They follow strength. They follow the man."




A confederation of different tribes and factions brought together under the command of Mance Ryder.

Name   Points   Limits   Notes
Mobs   10      The families of the free folk
Beastmen   40      The fighters of the free folk, strong but unruly
Rangers + Bows   50      The Scout parties of the Free Folk
Skirmishers   20      Freefolk supporting fighters
Heavy Cavalry   40   1   Heavy Armour. Shaggy Pony riders
Large Monsters   80      Mammoths!
Small Monsters   60      Giants
Swarms   50      Packs of Wolves led by Wargs
Flying Swarms   70      Packs of Eagles led by Wargs
Trap   0   1   
Sacred Site   50   1   Wild Wood face
Leviathan   100   1   Mag the Mighty
         
Mance Ryder   200   1   General, Bard, Taunt
Tomund Giants Bane   80   1   Hero, Exceptional Weapon, Exceptionl Armour, Army Device
Shaman   50   1   Apprentice Shaman
Rattleshirt, Lord of Bones   30   1   Hero, Mark of Evil
Trap Specialist   50   1   Mad scientist, Invisbility field
Thief   10   1   
Hero   20      












The Nights Watch

"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."

A small elite army,
Very limited in choices, but by the time of the War for the Iron Throne the knights watch was a pale shadow of its former self.
The heroes you choose will help determine the character of this small but powerful force.

Unit   Type   Points   Limits   Notes
Rangers   Rangers   65   None   Elite, Stakes, Bows
Nights Watch Horse   Heavy Cav   50   2   Elite
Baggage Train      0   1   
Traps      10      
            
Commander Mormont   General- War cleric   200   1   Level 1 war cleric
Exceptional Weapon
John Snow   Bard   60   1   Exceptional Weapon
Exceptional Armour (Ghost)
Qhorin Halfhand   Mad Scientist   90   1   Invisibility and Targeters
Army Standard
Benjen Stark   Apprentice Shaman   60   1   +1/+1 Shaman, representing his superior ranging skills.
Allister Thorne   Alchemist   30   1   Represents drill
Samwell Tarley   Ships Cook   50   1   
Other Commanders   Hero   20   None   

The expedition north of the wall.

Commander Mormont-       200      200
Nights Watch Horse 2         100      300
7 Rangers             455      755
Qhorin Halfhand         90      845
Samwell Tarley         50      895
John Snow            60      955
4 Traps            40      995
Baggage Train            0      






The Armies of the North

"Winter is coming"

"The North Remembers"

The North is a vast realm, as large as the rest of the 7 Kingdoms combined. The Lands of Northern Lords can be very insular and this creates specialisations in there armies.
A Northern Army therefore will be made up of different elements from different Lords holdings. Consider the Northern army construction to be made of different 'detachments', each detachment is unlocked by buying a specific Lord. This will enable access to specialist troop types.

Lord   Unit   Points   Limits   Notes
Stark   Knights   60   1   Local Lords
   Foot Knights   60   1   Winterfell Guard.
Ignore difficult terrain, move as handweapons, and igore charge
   Spearmen   30   2   Household Troops
   Longbows   40   2   Household Troops
   Handweapons   30   none   Local Levy
King Rob   General   180   1   General + Bodyguard Grey Wind +1
Eddard   General   150   1   General + Exceptional Weapon
Roderick Cassels   Alcchemist   30   1   Represents the troops drill being able to counter the enemy
The Stark Wolves   Small Monster   60   1   A pack of Dire Wolves
Measter Luwin   Healer   10   1   
            
Bolton   Pike   40   None   
   Heavy Cavalry   40      
   Foot Knights   60      Ignore difficult terrain, move as handweapons, and igore charge
Ramsey   Hero   30   1   Mark of Evil (Grim reputation)
Roose   Acolyte War Cleric   60   1   Mark of Evil (Grim reputation)
            
Umbers   Handweapons   40   2   Shield Wall
   Spearmen   30      
   Longbows   40      
   Beastmen   40      
The Great John   Hero   70   1   Exceptional Weapon
Exceptional Armour
Army Device
            
Mormonts   Handweapons   30   None   
   Beastmen   50   2   Elites
   Fanatics   50   1   
Mearys Mormont   Hero   30   1   Exceptional Armour
            
Karstarks   Spearmen   30   None   
   Rangers (Bows)   50   2   
   Heavy Cavalry   50   1   Elites
Rickard Karstark   Hero +2/+1   30   1   Must take Heavy Cavalry.
If this unit is destroyed his unit will go to DD
            
Reeds   Beastmen   40      
   Skirmishers   20      
   Rangers   40      
Howlan Reed   Mad Scientist   60      Invisibilty field and Targeters.
            
Tully   Crossbows   30   2   
   Longbows   45   None   Stakes
   Spears   30      
   Knights   60      
Black Fish   Lvl 2 Cleric   100      +1/+2 Cleric- does not have access to sacrifice.
Edmure Tully   Anti Hero   20      Foolish enough to be captured by the enemy, but still causing a nuisance.
Oswick Brand   Bard   60      Grants unit he is with Shield wall or Heavy Armour if mounted.
            
Manderly   Pikes   45   3   Begins Blessed
   Longbows   45   3   Begins Blessed
   Knights   60   1   Begins Blessed
Wyman Manderlay   Hedge Wizard   50      















House Lannister
"Hear me Roar"

"Before long I'll be dead, and you and your brother and your sister and all of her children, all of us dead, all of us rotting in the ground. It's the family name that lives on. That's all that lives on. Not your personal glory, not your honor... but family."

Unit   Type   Points   Limit   Notes
Clansmen   Beastmen   40      
Kings Landing Guard   Crossbows   30      
Lannisport Men at Arms   Handweapons   40      Heavy Armour
Gold cloaks   Handweapons   30      
Lannisport Levy   Longbows   40      
Kings Landing Guard   Pikes   40      
Lannisport Levy   Spears   30      
Hedge Knights   Heavy Cavalry   40      
Gregors Band   Heavy Cavalry   50      Elite +2/+0
Westerlands Nobles   Knights   60      
Kingsguard   Elite Knights   70   1   
Trebuchet   Heavy Artillery   40   2   
Ballisters   Light Artillery   30      
King Renly   Ethereals   30   1   
Bribes   Offerings   10      
            
Tywin Lannister   General, Cleric   250   1   Sacrifice represents Bribes
Jaime Lannister   Hero   60   1   Exceptional armour
Exceptional Weapon
Taunt, Mark of Evil
Tyrion Lannister   Bard   70   1   Taunt, +1 Body Guard+1
Gregor Clegane   Hero   70   1   +2/+0 Exceptional Weapon, Exceptional Armour, Paralysing Gaze, Mark of Evil
King Joffery   Hero   30      Exceptional Armour (Represents Kingsguar)
Assassin      40      
Stafford Lannister   Hero   30      +2/+1 when attached to Cavalry
Thief      10      
Hero      20      
            



raia

Nice. Which ruleset do you use for it?

What about undead army behind the wall?

I currently build wildling and Greyjoy forces.

Fenton

The stats listed with the armies are for warmaster Raia, least I think they are
If I were creating Pendraken I wouldn't mess about with Romans and  Mongols  I would have started with Centurions , eight o'clock, Day One!

get2grips

Quote from: Fenton on 09 March 2014, 10:31:57 AM
The stats listed with the armies are for warmaster Raia, least I think they are

Agreed; nice stats.

Welcome aboard Raia :)

andys

If these lists are for Warmaster, there's still a bit of work to do to them.

Missing from the post above are the number of stands per unit and the number of attacks, hits and armour value.

Most Warmaster army lists seem to have between 8 and 12 unit types, plus characters. Although some lists have a much smaller number. You might want to look at this page as a guide to building army lists for Warmaster:

http://www.ricks-warmaster.com/ricks_guidelines.htm