Principles of Wargames

Started by Luddite, 26 December 2012, 02:55:20 PM

Previous topic - Next topic

Luddite

I stumbled on this excellent blog http://wargamingmiscellany.blogspot.co.uk/2011/06/my-guiding-principles-for-writing.html and i found the musings there very interesting.

Wargame principles

1.  ‘Nothing can be done contrary to what could or would be done in actual war.’

2.  ‘Wargames are played, for the most part, without the supervision of an umpire. The game relies on the integrity of the individual players to show consideration for other players and to abide by the rules. All players should conduct themselves in a disciplined manner, demonstrating courtesy and sportsmanship at all times, irrespective of how competitive they may be. This is the spirit of the wargame.’

3.  ‘Let the dice decide!’

4.  ’If players consistently ignore a rule because it does not make sense or hinders the flow of the wargame, then the rule should be discarded. If players do not notice that it has gone, then it probably should not have been there in the first place.’


Very good i thought!

:D
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

sebigboss79

Would end 40k and WHFB effectively...

GordonY

Quote from: sebigboss79 on 26 December 2012, 04:12:52 PM
Would end 40k and WHFB effectively...

But then again those two arent wargames, simply a marketing tool for the Evil Empire.

Orcs

I would like to Add

5 A wargamer should have the ability to laugh at himself when he throws completely crap dice at the crucial point in the game.

6 A little gentle leg pulling at the throwing of crap dice should be p[erfectly acceptable to all participants
The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson

goat major

Yeh I like them and the additional ones.  Also i have played many, many games of 40k (and fewer WHFB) which have completely followed the spirit of rules 2-6 ( don't think they even attempt to abide by rule 1!). In essence, good games are determined by the company one keeps and I have met as many sociable, pleasant wargamers in the GW world as I have in historical gaming.

My blog: https://goatmajor.org.uk/
My twitting: http://twitter.com/goatmajor

2014 Painting Competition - Winner!

Albie Bach

If I'm in such a position, I always refer to myself as facilitator rather than umpire. I'm there to help the scenario & game along rather than pick fault with any players. If there is a fault, it is probably with my scenario.
Sadly no longer with us - RIP (2018)

sebigboss79

Quote from: GordonY on 26 December 2012, 04:30:56 PM
But then again those two arent wargames, simply a marketing tool for the Evil Empire.

Good point! Apologies for my neglectance of this.  :d