Anyone use rapid fire?

Started by slinky, 30 September 2010, 11:03:22 AM

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Ben Waterhouse

Luddite's repost of Martyn's reply has got me thinking, i've just dug out Don Featherstone's "A wargamers' guide to the Western Desert Campaign in 1940-1942" which is full of interesting stuff but the rules are a bit too complicated. Maybe DIY is the way to go...

ciaphas

we have been playing it now for the best part of a year and still enjoying the game, starting to add the extra rules such as medics, airpower which all add to the game.  wefind a brigade of british, or an american regiment and german regiment with some support ideal for an easy afternoon, a player can control upto 6 battalion sized elements but is a bit of a struggle.

jon

sultanbev

I found Rapid Fire the worst set of rules ever written, alongside Panzermarsch (sic). FoW whilst a good game is not a wargame, but it's still better than RF. The very old Tank Battles in Miniature are much better, although that's a relative term.

I've been using my rules for 20+ years now, a combined WW2/modern set that can do a regiment game in 4 hours at a push, at 1:1. A rough draft and all the data files are free online. Mainly because I don't have time to do all the necessary "if-then-else" clauses that most published rules seem to require.

Feel free to email me for a set. Oh btw, a variant for SCW will be on test at the birthday bash  :)

Mark
sultanbev at googlemail dot com