Rediscovering old rules

Started by Fenton, 25 September 2011, 10:49:41 AM

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Chad

Mike

I had the same problem with some gamers with Vive L'Empereur. Some of my fellow gamers at the time never understood the concept that not moving on a failed iniiative roll was not actually 'no movement' but delayed movement. The idea was that not everyone necessarily moved at the same time or rate. This has now been replaced by variable movement.

Also found another set of Napoleonics, 'Battles for Empire'.

Chad



Dragoon

Chad
Not played Battles for Empire but it sounds familiar.
I Think Vive L'Empereur appeared like boardgame rules with IGUG, to UK gamers, that is.
After all we wer using 15mm figures to give more battlefield space, ie. 1/4 " front per figure (MiniFigs. Strip) and 1 figure = 50 men.
Trouble is we wanted rules like empire or similar complexity and the ability to make 10 moves per hour.

Mike
Regards

Mike L

Chad

Mike. They were not IGUG and the basic scale was 100 to 1. If I recall initiative tests were done by unit so that some moved others were delayed. Chad