Principles of War

Started by Luddite, 21 April 2017, 08:31:49 AM

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Luddite

Recently we've been playing a lot of the old Principles of War ruleset. 

Although "old guard", its actually a solid, enjoyable ruleset.

However, we are struggling to get to grips with how "firing groups" work.

Does anyone here have experience of these rules?  If so could you help me out by explaining how you understand the "firing groups" work?

:- :)
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

Duke Speedy of Leighton

Great rule set.
Each unit multiplies for weapon and range.
Total everyone firing.
Find factor (unmodified)
Apply factors for each unit, or by group, depending on what rules say.
Roll dice.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Luddite

Quote from: mad lemmey on 21 April 2017, 09:46:14 AM
Great rule set.
Each unit multiplies for weapon and range.
Total everyone firing.
Find factor (unmodified)
Apply factors for each unit, or by group, depending on what rules say.
Roll dice.


Yep, we're enjoying them greatly.

Its the bits in bold we're struggling with.
There's no practical clarity around how to form a Firing Group.

1 unit v 1 unit - no problem

Multiple units v 1 unit - no problem, that's a Firing Group

Multiple units v multiple units - err...
 
We've found through play that every time we come to it, we're just not sure what can and can't be included in a Firing Group.  
The example in the book just makes it worse!   ;D

That said, its a joy to rediscover an older ruleset that's stood the test of time and gives a cracking game
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

Duke Speedy of Leighton

Without having the playsheet in front of me... and it's years since I've played. Are you playing colonial or napoleonics, as the factors are slightly different!
Example that springs to mind is (colonial):
Three units firing! A twelve with breach loading rifles, a muzzle loading ten, and an attached artillery (shaken) 6.

12 BLR at short x3, MLR 10 at short x 2 (12x3 =36)+(10x2=20)=56, rounds up to 60. However, the artillery is long range (x0.5) and shaken, (one column shift left), so normally it wouldn't bother firing.
Your MLR are poor fire discipline 1L, one unit high fire discipline/sharpshooter 1R, back to 60, the firer notices the target group has cavalry attached, the artillery is (6 x 0.5=3) so could take your target up to 65, but shaken so normally this would cause a 1L per unit.
However, the target group includes cavalry (1R), up to 65.
Roll d6, watch your opponent turn pale! Just don't roll a 6 or your artillery loses another strength!

By unit is the three bases. By group is one, or more, units firing at the same target, or one or more target unit.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Luddite

Cheers Lemmy.

This is the bit we're struggling with!

;D
Quote from: mad lemmey on 21 April 2017, 03:42:01 PM
By group is one, or more, units firing at the same target, or one or more target unit.

http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

Duke Speedy of Leighton

Okay, second turn of firing, another cavalry unit joins he target group, is still only a single shift 1R, So still 65.

I'll try and clear up...
3 bases = unit.
Two or more units = group, whether target or two or more firing.
Then apply factors whether by group or by unit (digging in shift, maybe, is by unit), cavalry shift right is (without the rule sheet) by group. Artillery on artillery is by unit.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Leman

I think this is why BBB was invented. This sounds like incredibly brain-frying hard work to me, reminiscent of O Level Maths - which was an enormous drag.
The artist formerly known as Dour Puritan!

Luddite

So, here's an example of the problem we had last game.

Units A-F are the Austrians.
Unit's 1-5 are the Italians.

The situation is that Unit 3 charged last turn (with unit 4 moving up), and Unit C has succeeded its Morale test to receive the charge.

It's now the Austrian Firing Phase, and we try to figure out what Fires at what, in what groups...

We went with:

A fires at 1 as a single unit
B, C, D, and F fires as a firing group at 3 and 4 as a target group
E fires at 5 as a single unit

However, we also considered that as the rules seem to be written A, B, C, D, E, and F should have fired as a group at 1, 3, 4, and 5 as a target group.

Much rules consultation, debate, head scratching, and more debate didn't really resolve our confusion.

:D
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

Duke Speedy of Leighton

Now I'm going to fry your minds:
1&2 fire at A
5 fires at E
3&4 fight B as a melee (different factors).

The artillery F is in trouble!!!
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Luddite

Quote from: mad lemmey on 21 April 2017, 09:31:27 PM
Now I'm going to fry your minds:
1&2 fire at A
5 fires at E
3&4 fight B as a melee (different factors).

The artillery F is in trouble!!!


OK, so moving on to the next turn then!

Out of interest, why does 4 fight B in melee?
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

Duke Speedy of Leighton

My fault, misread the picture, I thought they had contacted. My mistake, sorry.
4 & D can shoot each other, artillery F can also shoot at 4. D is in trouble, as at that range it will be canister, x3 factors!
So 4 has the option to charge D, and suffer closing fire, (1L for being charged, but both shots as short range)  or stand and shoot.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Duke Speedy of Leighton

Is that a shaken on 5? In which case, get in there!
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Luddite

LOL.  The Italians pretty much broke after this turn.

:D
http://www.durhamwargames.co.uk/
http://luddite1811.blogspot.co.uk/

"It is by tea alone i set my mind in motion.  It is by the juice of Typhoo my thoughs acquire speed the teeth acquire stains, the stains serve as a warning.  It is by tea alone i set my mind in motion."

"The secret we should never let the gamemasters know is that they don't need any rules." - Gary Gygax
"Maybe emu trampling created the desert?" - FierceKitty

2012 Painting Competition - Runner-Up!

"I have become inappropriately excited by the thought of a compendium of OOBs." FSN

FierceKitty

Quote from: Leman on 21 April 2017, 04:31:26 PM
I think this is why BBB was invented. This sounds like incredibly brain-frying hard work to me, reminiscent of O Level Maths - which was an enormous drag.

Frederick the Great disliked maths and was incompetent at even simple arithmetic. Likewise the current poster. You are in good company.
I don't drink coffee to wake up. I wake up to drink coffee.

sunjester

I haven't played Principles of War for many years and was talking about digging it out again just the other day. I'd forgotten about the degree of maths involved, perhaps I'll stick to Black powder! :- ;D ;D

Leman

Good god! that last explanation sounds about as much fun as pushing hot needles into your eyes. On a similar note I have just started to read a review of Spearpoint in WS&S. After the first section it had already become apparent that these were not going to appeal to me. In the same magazine there is a discussion of the very large number of rule systems around, giving plenty of choice (thank god for To the Strongest). In the article Richard Clarke comments on the decline of wargaming in the US, where the sheer size of the country means that a high proportion of gamers get most of their face to face games against strangers at conventions. As a consequence the number of rules systems is becoming more limited owing to the need for players to get straight into games. Unfortunately these systems are not always to the liking of those who, out of necessity, have to play them. Hopefully that will never happen here.
The artist formerly known as Dour Puritan!

Duke Speedy of Leighton

Principes is/was a great rule set, it produced a good result and some cracking games, whilst feeling 'right', especially in the Napoleonic and 19th Rules. However, as with all things after a while it started to show faults, as our games grew larger, the maths and paperwork was what killed it for us, especially when three or more Napoloeonic corps got involved!
Then Black Piwder with simpleness and rules with quirks arrived, you could get a historical resolution in an evening, whistle the having some historical hysterical results (blunders), plus no massive amounts of working out.
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Nosher

used to love PoW and most of my gaming in all periods and scales was using the various sets. Ive been considering selling them but will probably give them another go just for the hell of it.

Back to the OP, (and I dont have the rules in front of me) if multiple units are lined up in front of each other surely each unit fires at the unit closest to it? Group fire (one or more units firing at the same target) only applies if there is only one unit a group can fire at. I am probably barking up the wrong tree though as it has been years since I have played PoW
I don't think my wife likes me very much, when I had a heart attack she wrote for an ambulance.

Frank Carson

Nosher

Quote from: Nosher on 22 April 2017, 10:12:28 AM
used to love PoW and most of my gaming in all periods and scales was using the various sets. Ive been considering selling them but will probably give them another go just for the hell of it.

Back to the OP, (and I dont have the rules in front of me) if multiple units are lined up in front of each other surely each unit fires at the unit closest to it? Group fire (one or more units firing at the same target) only applies if there is only one unit a group can fire at. I am probably barking up the wrong tree though as it has been years since I have played PoW

Just dug out the rules and no surprise whatsoever to find that I am half-wrong. I have always played it that each group fires at the unit closest to it and I think I will stick with this. The example in the book is as you say truly very poor.

In that example (p21) in my eyes at least:

Unit D causes all of the problems!

The Gun (when following the target priorities  fires at the closest unit (Unit A) and Unit D falls into the guns beaten zone, however unit D is also in the beaten zone of unit 21 fires at A supported by the gun. Unit D is in the beaten zone of more than one unit therefore Units 1, 2 and the Gun are considered a firing group. If unit D were not present, 1 and the gun would fire at A, 2 would fire at B and 3 would fire at C.

In the reverse of this (if A, B and C were the firing units) none would fire as a group.
I don't think my wife likes me very much, when I had a heart attack she wrote for an ambulance.

Frank Carson

Leman

Still puzzling as to where the hell the relaxing fun in that is!
The artist formerly known as Dour Puritan!