My 10mm Kings of War project

Started by lowlylowlycook, 15 November 2016, 02:35:53 PM

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paulr

The orcs look cramped to me. Perhaps a few less figures on the base, this would allow a more irregular look to the ranks :-\

I like to make sure banners are protected to some extent by the base so would be inclined to leave him where he is, the banner will make him more obvious when added.

Some people don't like troops bringing their own terrain, e.g. the blue guys on a large stone cliff, other people really love it ;)
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fred.

I like the scenic bases, they always look good. Yes it's a bit odd that they have some terrain they also seem to be on, but its cinematic and looks good.

I think Paul is right about the Orcs, slightly fewer would probably work better.
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lowlylowlycook

Thanks for the advice guys.  I don't know if I can bring myself to putting fewer orcs in there but I did let you talk me out of trying to put more orcs in.   Also I cut a few of the strips so they might line up a bit less now.


But before I finalize any units there is the small problem of command/hero/wizard/ect. stands, because anything not needed for those might get added to units.  I spent a bit (read way too much) time messing around with the 15mm and 20mm bases I have.

For the dwarves. 

Trying to fit things onto the 15mm bases.  Two minis works but 3 is pretty tight.
From Left to right Hero and sidekick, General with bodyguard, Wizard with guard, then two possible banner bearers.



20mm bases are needed for some things (like the IP agnostic wizard on a horse and the Riccola dwarf).  It's pretty easy to fit 3 minis on the larger bases. 


Orcs:

Front row is 15mm bases.  From left to right Double standard bearer.  Single standard bearer.  Champion with body guard.  General with pendant.  Leader on a wolf.  Two orc wizards.
Second Row is 20mm bases.  Nazgul on horse.  Hornblower and pendant on wargs.  Drummers (In Kings of War orcs have a special drummer unit).  Warlord with wolf and pendant.  Badly photographed Nazgul on flying beast. 
In the back, surplus command figs.


It's interesting, I think the orcs fit better on the 15s but it would be simpler to keep things .  I have a vague idea of having combat leaders on 20s and wizards and banners on 15s.  Also I like the idea of all stands that have "Inspiring" (basically banner bearers and generals) should have at least a pendant on a spear.

Just trying to think about what would look good and also be easy to "read" on the battlefield. 

Any thoughts would be welcome.

fred.

Looking good, I like the idea of having a couple of figures on the hero stands, makes them look more fighty!

For the standard bearers I might go with just a single figure, they are very weak in combat. I like the idea of adding a flag to all heroes with inspiring.

Facing does matter so make sure it's obvious - I.e the wizard on horse who is quite diagonal on the base.

You will want quite a few standard bearers, but the number of heroes depends on your playing style. I always included a few cheap mounted ones in my Kingoom of men armies, mainly to hunt down war engines and enemy casters. For the Elves I just went with loads of wizards to zap stuff!!
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lowlylowlycook

Hmmmm.   How does facing matter for individuals? Can't be flanked and can turn at the start of any phase.  Maybe I'm forgetting something.

fred.

I mainly played KoW1, and it didn't matter too much. But in KoW2, a lot was made of having heroes on square bases, and knowing which way they were facing. But I can't actually recall the details, now. I think it was around tightening up some of the rules wording - probably common sense stuff to most of us, but needed to make the rules crystal clear.
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lowlylowlycook

It doesn't really matter since I doubt I'd go with any bases that don't have a clear front.  In fact all these bases will have to have their front center marked anyway.

Luddite

You should try Warband.  Much clearer on these matters.   :D
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petercooman

Quote from: fred. on 22 January 2017, 03:04:51 PM
I mainly played KoW1, and it didn't matter too much. But in KoW2, a lot was made of having heroes on square bases, and knowing which way they were facing. But I can't actually recall the details, now. I think it was around tightening up some of the rules wording - probably common sense stuff to most of us, but needed to make the rules crystal clear.

Isn't it to show there line of sight?

Can't charge if they can't see it. Of course this would be a bit stupid as they can change facingin any phase. Maybe it just stops you from charging when you forget to turn the model around.


Some nice models in this thread!!

lowlylowlycook

One thing I'm a bit concerned with is basing the orcs.  Their strips are pretty high and steep so I don't think just the textured paint will blend them in. 

Would I be better off using a mixture of paint and filler for them?  Maybe mix some sand in with that?  Basically I think I need more volume after drying than the paint will give.

paulr

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lowlylowlycook

I went ahead with a paint filler sand mix before I saw your comment.  The front might need touching up after it dries.  We'll see.



On the other hand I'm kind of doubting my original conception of having totally different basing since I quite like how these dwarves turned out.


paulr

 :-bd =D> :-bd

Suitably subdued cliffs for the dwarves :)
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Techno

Like those, lots !  :-bd

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fred.

The dwarves have come out very well - the black lining on the shields works well. As does mixing the various figures from the different packs.
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Womble67

Very nice indeed

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