Iron Cross WW2 rules first playthrough

Started by Ferb, 13 December 2015, 10:47:41 PM

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Ferb

Hi all,

I've just written up my thoughts on the new Iron Cross rules after my first solo play through.

The post can be found here.


Quick summary: I like the rules and you spend most of your time thinking about tactics not how the rules work. But they're not without problems which I think have mainly been caused by streamlining the rules too much in places.

Ferb

Norm

Thanks, interesting points raised. Did you feel that the Panther v Sherman combat felt about right?


Ferb

14 December 2015, 12:17:13 AM #2 Last Edit: 14 December 2015, 12:26:15 AM by Ferb
If neither have moved they both need a 5+ on a D10 to hit
To penetrate, the Sherman 76mm adds a D10 to its weapon value of 9 and needs to beat the Panther's front armour of 17
The Panther's gun is rated a 10 + a D10 and needs to beat the Sherman 76mm's front armour of 15, the Sherman 75mm's armour is 13

So depends how you rate the tanks.

Last Hussar

Sherman to kill Panther - .5 x .2 (9 or 10 needed) = 0.1

Panther to kill Sherman - .5 x .5 = .25
I have neither the time nor the crayons to explain why you are wrong.

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