Warhammer 8th ed using 10mm figs

Started by lawhock76, 19 February 2015, 11:05:09 AM

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getagrip

Quote from: Fenton on 22 February 2015, 09:51:11 AM
I remember seeing a WFB competition and the winning army had one figure in it...Some wizzard on a dragoon dragon/ No idea what edition it was

Bet that annoyed GW's suits :D
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Fenton

I think it was well before the 'suits' got invloved
If I were creating Pendraken I wouldn't mess about with Romans and  Mongols  I would have started with Centurions , eight o'clock, Day One!

Bodvoc

I remember having a High Elf Mage who cast a spell that could move mountains. So I dropped a mountain on my opponents army in the first turn, game over!
Also when High Elves could always strike first I destroyed an enemy army without suffering a single casulaties.
(I only recall these games so well as i normally lose at every game I play! :)).
'If I throw a six I'll do my happy dance'!

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Dunnadd

Warhammer's a quite fun rules system, but imo armour saves for cavalry and flyers should be reduced by 1, not increased by 1, unless they're on steel plate barded mounts. And possibly even reduced by 2 against bowmen at short range or if standing and firing to represent how much arrow volleys injured and panicked horses.

Charge bonuses of cavalry and flyers against spears or halberd armed infantry could be reduced by 1 if charging them to the front - and to hit reduced by 2 if charging pikes to front.

Morale is also a bit too random, but still quick and fun.

Ithoriel

It's Fantasy, not Historical.

Cavalry are queen of the battlefield, peasants with sticks (ie infantry with spears and halberds) get stomped into the ground by them.

Pikes are just peasants with big sticks ... and no advantage over the guys with shorter sticks.

Nobody has ever heard of a skirmisher.

Monsters can devastate whole armies but will be swiftly despatched by a thug with a sword in his hand, a fur nappy round his loins and a prayer to a god he doesn't believe in on his lips :)
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

getagrip

Yep,  it's storybook stuff; pure and simple  ;)
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

petercooman

Quote from: Bodvoc on 22 February 2015, 12:53:10 PM
I remember having a High Elf Mage who cast a spell that could move mountains. So I dropped a mountain on my opponents army in the first turn, game over!


'assault of living stone' was the name i think. Once got a unit of bowman, and halberdiers trashed by that in turn 1  :'(

Dunnadd

There have been skirmishing rules in almost every edition of WFB. It's going to remain fantasy even if you make cavalry less effective against pole-armed infantry / more vulnerable to archery unless steel plate bared (or equivalent), because it's full of wizards , spells, heroes, magic weapons and banners, orcs, elves, goblins, dragons, wolf, boar and giant lizard mounts etc.

Some of the spells and heroes and mounts have been ridiculously overpowered in some editions.

getagrip

Quote from: Dunnadd on 07 March 2015, 03:59:53 PM
There have been skirmishing rules in almost every edition of WFB. It's going to remain fantasy even if you make cavalry less effective against pole-armed infantry / more vulnerable to archery unless steel plate bared (or equivalent), because it's full of wizards , spells, heroes, magic weapons and banners, orcs, elves, goblins, dragons, wolf, boar and giant lizard mounts etc.

Some of the spells and heroes and mounts have been ridiculously overpowered in some editions.

3rd edition got it right for me, after that, phooey :P
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Dunnadd

 ;D 3rd edition was the worst for over-powered heroes, spells and gigantic motherloving critters. I did like the outflanking force, scouting etc rules though

Fenton

The game that got it right in my opinion was Fantasy Warriors by Grenadier
If I were creating Pendraken I wouldn't mess about with Romans and  Mongols  I would have started with Centurions , eight o'clock, Day One!

getagrip

Quote from: Dunnadd on 07 March 2015, 05:14:58 PM
;D 3rd edition was the worst for over-powered heroes, spells and gigantic motherloving critters. I did like the outflanking force, scouting etc rules though

Really?  Are we talking about the same thing here?

Red books,  3 of em.

Loved it,  was young,  so prepared to make allowances  :D
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Dunnadd

Ah that's 2nd edition you're thinking of. Third was the big orange hard back. First edition was three black and white covered rules books with an expansion of 3 light brown coloured ones.

Second edition was reasonably balanced.

getagrip

Quote from: Dunnadd on 07 March 2015, 05:38:42 PM
Ah that's 2nd edition you're thinking of. Third was the big orange hard back. First edition was three black and white covered rules books with an expansion of 3 light brown coloured ones.

Second edition was reasonably balanced.

My bad  :-[

Third sucked @$$  :D
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Dunnadd

Fenton wrote
QuoteThe game that got it right in my opinion was Fantasy Warriors by Grenadier

It had some nice ideas. I liked the way morale worked with different morale classes meaning e.g brittle troops went up one morale result on the table on a positive result and down one on a negative one.

The volley counters for archers and "blacken the sky" were pretty nice too.

Wasn't so keen on the heroes getting up to as many attacks as 5 or 10 troopers - seemed a bit much, but if it had been capped at say 4 or 5 might have worked.