Chain of Command : from the Nuts! campaign in Stalingrad : part 5 : DICE HATE ME

Started by ronan, 23 August 2014, 09:43:24 AM

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petercooman

Quote from: ronan on 15 April 2015, 02:12:39 PM
Yes, my men where veterans now...


Well, those russians won't be veteran now i guess  :)

Do you ever roll for the other side's casualties?

ronan

Quote from: petercooman on 15 April 2015, 02:41:31 PM
Well, those russians won't be veteran now i guess  :)

no, I usually play russian, so I understand what it means...  ;)

Quote from: petercooman on 15 April 2015, 02:41:31 PM
Do you ever roll for the other side's casualties?

I'm not sure I understood your answer..  After each game, for each men down I throw a die : 1-2 and he's dead. 3-4 he's wounded and can't be played for 1d3 scenarios, 5-6 he's ok ( and may be I should watch where he went ... :-\  )  ( The ATSE campaign rules has a similar rules, but I kept mine.)
For my "opponent" in this solo campaign, I did not use the die.

( Damaged vehicles may go to the back lines to repair, missing 1d3 scenarios as well )

petercooman

Quote from: ronan on 15 April 2015, 03:07:38 PM


I'm not sure I understood your answer.. 
For my "opponent" in this solo campaign, I did not use the die.



I just wondered if you rolled a die for the russian casualties  :)

Reason is, i once did a solo campaign, where i rolled for casualties on the other side too, and when they survived, make little scenarios like wounded men getting back to their lines at night, locals helping them get to a safehoue etc...
Really fun and short games. (was not a ww2 campaign though)

ronan

I didn't have to, as it is already in the campaign. Winning or losing some scenarios will change the next one etc.
But we used this in our CoC mini campaign "France 1940". I had detailed OB for each force.

Every idea to improve the excitment of gaming is welcome !  :)