2D Silhouette Scenery

Started by jimduncanuk, 19 November 2020, 06:00:42 PM

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jimduncanuk

Here are some details of my 2D Silhouette Scenery.

http://jim-duncan.blogspot.com/2020/11/2d-silhouette-scenery.html

Perfect for 10mm figures on Heroscape tiles (40mm) but there may be other options is the future.

Jim
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fred.

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Steve J

Very effective Jim. I saw something similar at Colours a few years ago with a teddy bear game (18mm figures I think), as well as a post on Bob Cordery's Blog. They would be perfect for my mdf figures too.

jimduncanuk

Quote from: Steve J on 19 November 2020, 09:06:21 PM
Very effective Jim. I saw something similar at Colours a few years ago with a teddy bear game (18mm figures I think), as well as a post on Bob Cordery's Blog. They would be perfect for my mdf figures too.

I'll be sharing my findings with Bob Cordery.
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Techno II

Those look rather spiffy !  :-bd

Cheers - Phil :)

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steve_holmes_11

Very nice, I can see a possible demand for a broader range of bases.

jimduncanuk

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paulr

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Techno II

Works very nicely, Jim. :-bd

Cheers - Phil.

fred.

These look good - how do they work in the game?

Is it the hex face / boundary that counts as terrain, or it it the hex itself?
2011 Painting Competition - Winner!
2012 Painting Competition - 2 x Runner-Up
2016 Painting Competition - Runner-Up!
2017 Paint-Off - 3 x Winner!

My wife's creations: Jewellery and decorations with sparkle and shine at http://www.Etsy.com/uk/shop/ISCHIOCrafts

Steve J


mmcv

Those look really well all painted up and in play. Fits very nicely with the aesthetic of the figures.

jimduncanuk

Quote from: fred. on 22 November 2020, 08:28:28 AM
These look good - how do they work in the game?

Is it the hex face / boundary that counts as terrain, or it it the hex itself?


Good question.

It is the hex.

I'll explain more in due course but a single hex is defined by a two edged piece of scenery which must match.

A three edged piece of scenery will define three beers so they must match as well.
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Noktu

These are very inspiring Jim!