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Author Topic: 2D Silhouette Scenery  (Read 320 times)
jimduncanuk
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« on: 19 November 2020, 06:00:42 PM »

Here are some details of my 2D Silhouette Scenery.

http://jim-duncan.blogspot.com/2020/11/2d-silhouette-scenery.html

Perfect for 10mm figures on Heroscape tiles (40mm) but there may be other options is the future.

Jim
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fred.
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« Reply #1 on: 19 November 2020, 08:38:44 PM »

Those are very cool
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Steve J
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« Reply #2 on: 19 November 2020, 09:06:21 PM »

Very effective Jim. I saw something similar at Colours a few years ago with a teddy bear game (18mm figures I think), as well as a post on Bob Cordery's Blog. They would be perfect for my mdf figures too.
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jimduncanuk
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« Reply #3 on: 19 November 2020, 09:16:09 PM »

Very effective Jim. I saw something similar at Colours a few years ago with a teddy bear game (18mm figures I think), as well as a post on Bob Cordery's Blog. They would be perfect for my mdf figures too.

I'll be sharing my findings with Bob Cordery.
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Techno II
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« Reply #4 on: 20 November 2020, 08:03:03 AM »

Those look rather spiffy !  Thumbs up

Cheers - Phil Smiley
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ianrs54
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« Reply #5 on: 20 November 2020, 08:10:51 AM »

Nice stuff
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steve_holmes_11
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« Reply #6 on: 20 November 2020, 10:03:50 AM »

Very nice, I can see a possible demand for a broader range of bases.
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jimduncanuk
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« Reply #7 on: 21 November 2020, 09:10:49 PM »

An update on the 2D Silhouette Scenery front.

http://jim-duncan.blogspot.com/2020/11/2d-silhouette-scenery-update.html

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paulr
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« Reply #8 on: 22 November 2020, 12:40:21 AM »

 Thumbs up Applause Thumbs up
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Techno II
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« Reply #9 on: 22 November 2020, 05:42:08 AM »

Works very nicely, Jim. Thumbs up

Cheers - Phil.
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fred.
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« Reply #10 on: 22 November 2020, 08:28:28 AM »

These look good - how do they work in the game?

Is it the hex face / boundary that counts as terrain, or it it the hex itself?
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Steve J
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« Reply #11 on: 22 November 2020, 09:48:35 AM »

Very effective Jim.
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mmcv
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« Reply #12 on: 22 November 2020, 10:15:06 AM »

Those look really well all painted up and in play. Fits very nicely with the aesthetic of the figures.
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jimduncanuk
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« Reply #13 on: 22 November 2020, 10:21:12 AM »

These look good - how do they work in the game?

Is it the hex face / boundary that counts as terrain, or it it the hex itself?


Good question.

It is the hex.

I'll explain more in due course but a single hex is defined by a two edged piece of scenery which must match.

A three edged piece of scenery will define three beers so they must match as well.
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