Pendraken Miniatures Forum
Welcome, Guest. Please login or register.
03 December 2020, 01:52:57 PM

Login with username, password and session length
Search:     Advanced search
We've released some handy WWII Drivers & Passengers!
311149 Posts in 18070 Topics by 2271 Members
Latest Member: Simon@TWZ
* Home Help Search Calendar Login Register
+  Pendraken Miniatures Forum
|-+  Pendraken Rules!
| |-+  Blitzkrieg Commander IV (Moderator: Big Insect)
| | |-+  Desert terrain questions
« previous next »
Pages: [1] Go Down Print
Author Topic: Desert terrain questions  (Read 539 times)
Amra
Cadet

Posts: 2


« on: 14 November 2020, 02:46:39 AM »

Hi All,
Iím new to the rules so a couple of newbie questions. I get there are no defined sizes for area terrain but Iím not sure how big a village should be in 10mm on a 6x4 board?  ie what  the size of the base Iíll put my building models on
Also, am I right thereís no rules for soft sand ? I thought Iíd just treat it as partially wet ,so same rules as a marsh
Thanks
Logged
ianrs54
Playtester
General
*
Posts: 8597



WWW
« Reply #1 on: 14 November 2020, 06:34:45 AM »

Welcome your 1st post. Yes terrain rules are genearlised. Soft sand would be poor going.
Logged

FOG IN CHANNEL - EUROPE CUT OFF HURRAY

Muppet of the year 2019, and 2020
Steve J
General
*
Posts: 8830


« Reply #2 on: 14 November 2020, 07:15:49 AM »

Welcome on board Smiley. The size of a village might be dictated by the size buildings you are using. I use 6mm for my 10mm miniatures, so get a better visual look. Each building has it's own base of roughly 2"-3" square. If I were using 10mm ones, the base size would be bigger. I also take into account the base size of my miniatures, which are 50mm x25mm for infantry.

As for soft sand, maybe the snow terrain might be a good equivalent?

Hope this helps?
Logged

http://wwiiwargaming.blogspot.co.uk/

2017 Paint-Off - 2 x Winner!
fred.
Lieutenant General
*
Posts: 5450



WWW
« Reply #3 on: 14 November 2020, 09:04:17 AM »

For BKC, I tended to use bases around 4-6Ē on a side for area terrain - wether it was a village or a wood. The base defines the area, then you place models (houses or trees) on it which can be moved around to allow the the figures to fit.

For bigger terrain features, I would put a couple of bases together.

Desert villages would tend to be small.

For soft sand we tend to just treat it as bad going. But use what rules you feel appropriate as there would have been a variety of Ďsoft sandí
Logged

2011 Painting Competition - Winner!
2012 Painting Competition - 2 x Runner-Up!
2016 Painting Competition - Runner-Up!
2017 Paint-Off - 3 x Winner!
Techno II
Captain
*
*
Posts: 336



« Reply #4 on: 14 November 2020, 12:37:46 PM »

A very warm welcome to the madhouse, Amra. Wink

Cheers - Phil Smiley

Logged

I really shouldn't press buttons...before I know what will happen.
Probably STILL he most picked on member of the forum since the year dot.
Orcs
Major General
*
Posts: 4800

Thread Derailment Specialist


« Reply #5 on: 14 November 2020, 12:51:05 PM »

Welcome to the forum Amra
Logged

My aim in life was to P*ss off one person a day. I am so far ahead of schedule I will have to live to 97 even if I stop now.

The cynics are right nine times out of ten. -Mencken, H. L.
Amra
Cadet

Posts: 2


« Reply #6 on: 14 November 2020, 02:05:43 PM »

Thanks for the welcome everyone,
I like the sound of 4-6 ď templates for,my villages. Iím using 6mm building s from Knights of Dice
BTW 3 of us from our club in Melbourne Australia are starting BKC4. We are each doing matched forces in different theatres. Iím doing the Western desert, with forces loosely based around Operation Crusader
Logged
FierceKitty
Field Marshal
*
Posts: 11251


The dog is a peasant. The cat is a gentleman.


« Reply #7 on: 14 November 2020, 02:17:53 PM »

Welcome your 1st post. Yes terrain rules are genearlised. Soft sand would be poor going.

Taking away the one slight advantage my Arab armies have!
Logged

I have not the pleasure of understanding you. Of what are you talking?
ianrs54
Playtester
General
*
Posts: 8597



WWW
« Reply #8 on: 14 November 2020, 03:27:14 PM »

Kittty your Arab armies don't use tanks  Wink
Logged

FOG IN CHANNEL - EUROPE CUT OFF HURRAY

Muppet of the year 2019, and 2020
Orcs
Major General
*
Posts: 4800

Thread Derailment Specialist


« Reply #9 on: 14 November 2020, 04:31:16 PM »

Taking away the one slight advantage my Arab armies have!

In your case the problem is not the sand its your opposing general.  Smiley
Logged

My aim in life was to P*ss off one person a day. I am so far ahead of schedule I will have to live to 97 even if I stop now.

The cynics are right nine times out of ten. -Mencken, H. L.
FierceKitty
Field Marshal
*
Posts: 11251


The dog is a peasant. The cat is a gentleman.


« Reply #10 on: 15 November 2020, 12:31:00 AM »

Kittty your Arab armies don't use tanks  Wink

Even if they did the Assyrians would probably still thump them.
Logged

I have not the pleasure of understanding you. Of what are you talking?
Pages: [1] Go Up Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!