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Author Topic: What was the last rules set you played 2020  (Read 4173 times)
Last Hussar
Brigadier
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Posts: 2925



« Reply #90 on: 16 March 2020, 12:45:31 AM »

Having two different stacking limits to keep track of must have been a pain

This sort of thing is one of the reasons that I donít play many board games
Not really - 2 counters, with a total of 5 dots between them.
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Steve J
General
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Posts: 7984


« Reply #91 on: 19 March 2020, 03:24:53 PM »

1) What ruleset do you use in your last game? - BKCII
2) What armies were confronted? - AVBCW Army of the Severn Valley vs The Loyal Army of the South
3) Did you feel comfortable with the ruleset? - Very
4) and... was this the first time you used this ruleset? - No, been playing them since they were published.
5) How many players were in the game? - Solo
6) What went well? - The scenario went well, considering I first thought about it over a year ago! The Char St Chamond shooting was awesome and the cavalry arrived in the nick of time to save the day. The Police units had a field day.
7) What could have been improved? - The BUF shooting and both sides rolled a fair few Blunders.

AAR report to follow with plenty of pics.
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FierceKitty
Field Marshal
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Posts: 10465


The dog is a peasant. The cat is a gentleman.


« Reply #92 on: 19 March 2020, 06:13:57 PM »

1) What ruleset do you use in your last game? - IACTA ALEA EST
2) What armies were confronted? - Indian vs Scythian
3) Did you feel comfortable with the ruleset? - Very
4) and... was this the first time you used this ruleset? - No, been playing them since they were published.
5) How many players were in the game? - Two
6) What went well? - Umm...first time the Sakae have won in this match up, I suppose.
7) What could have been improved? - An atheist army that wasn't crippled by bad omens and consequent poor control and combat would have been an improvement.
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FierceKitty
Field Marshal
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Posts: 10465


The dog is a peasant. The cat is a gentleman.


« Reply #93 on: 21 March 2020, 03:07:58 AM »

1) What ruleset do you use in your last game? - Ten More Sons!
2) What armies were confronted? - Cavaliers and NMA
3) Did you feel comfortable with the ruleset? - Very
4) and... was this the first time you used this ruleset? - No, been playing them since they were published.
5) How many players were in the game? - Two
6) What went well? - Byron's horse survived a frontal encounter with a pike and shot tercio, and then repelled a relief attack by the lobsters. Other horse cleared the opposite flank and won the day.
7) What could have been improved? - We were brutally outshot by the Roundhead centre. Oh, and Black's Regiment of Foot rolled a 1 for movement on FOUR successive rounds.
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mmcv
Lieutenant Colonel
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Posts: 869


« Reply #94 on: 23 March 2020, 01:38:56 PM »

1) What ruleset do you use in your last game? - Neil Thomas One Hour Wargames (Medieval edition)
2) What armies were confronted? - Two generic medieval forces - one with 2 knights and 2 men at arms, one with 2 archers, 1 knights and 1 men at arms.
3) Did you feel comfortable with the ruleset? - Reasonably, they're very simple
4) and... was this the first time you used this ruleset? - Yep, quick lunchtime test game.
5) How many players were in the game? - One
6) What went well? - Rules were quick and easy to grasp. The action was hit pretty quickly with the archers doing some serious damage to the charging knights and the final couple of turns were pretty violent. Went down to the last dice roll.
7) What could have been improved? - The midgame was a bit of a grind. Defenders on a hill take half damage, which meant my archers were able to hold the knights there for most of the game, only gradually getting ground down. The half damage rule applies to men at arms too, and I couldn't see anything that changed that for a hill (taking half of the half damage would seem a bit silly) so was in an odd situation where it benefitted the defending men at arms to charge down the hill at the attackers, while the defending knights just hung out on the hill letting the attacking men at arms charge them. They are a decent set of very basic rules that could be fun for a quick game with a little modification.

It would also have been good if work hadn't been pestering me every 10 mins making me forget whose turn it was.

Was reading through the sample of the book last night trying to decide if it was worthwhile. The sample doesn't include any of the scenarios so I made my own king of the hill style scenario with attackers and defenders.


The view from the defenders position.


The charging knights weather a storm of arrows only to grind to a halt on the slopes of the hill.


Encirclement denied.


The archers on one flank collapse letting the attacking knights charge into the rear of the defenders. The archers on the other flank, however, manage to drive off the other attacking knights. With some fancy footwork they were able to take the victorious attackers in the rear while they gloated over the defeat of the defending knights and wipe them from the field. The attacking men at arms managed to eliminate the defending archers, but not without taking some damage. The defending men at arms drove their opponents off and turned to face the last of the attackers. In an epic struggle it was the defending men at arms who were the last standing on the field of battle this day.


King of the hill.

I'll have to have another, less distracted game in the future and try again.
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Steve J
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« Reply #95 on: 03 April 2020, 07:48:58 PM »

1) What ruleset do you use in your last game? - Ancient & Medieval Wargaming by Neil Thomas
2) What armies were confronted? - Greeks vs Trojans
3) Did you feel comfortable with the ruleset? - Sort of ...
4) and... was this the first time you used this ruleset? - No, but a while since I last played them.
5) How many players were in the game? - Solo
6) What went well? - The rules flowed nicely and very easy and quick to pick up. Anything not immediately clear was resolved by a good dose of common sense.
7) What could have been improved? - Not a lot really. I used my wooden blocks and no terrain just for a getting to know you game. Also I used a DBA style PIP activation die roll to see how many units could move, which worked well, but needs tweaking.

So tomorrow a more considered game with terrain and unit labels, so I can take a few pics and write a report.
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Steve J
General
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Posts: 7984


« Reply #96 on: 04 April 2020, 09:19:23 PM »

1) What ruleset do you use in your last game? - Ancient & Medieval Wargaming by Neil Thomas
2) What armies were confronted? - Condottieri vs Holy Roman Empire
3) Did you feel comfortable with the ruleset? - Getting there
4) and... was this the first time you used this ruleset? - No
5) How many players were in the game? - Solo
6) What went well? - The rules are very easy to pick up the basics and flow nicely. Using an Average Die for unit activation worked well.
7) What could have been improved? - The second game threw up more questions than the first game. I need to have a good read of the intro sections in case I've missed anything.

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