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| | |-+  Stalingrad city fighting WW2 rules
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Author Topic: Stalingrad city fighting WW2 rules  (Read 1215 times)
Norm
Colonel
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Posts: 1216



WWW
« Reply #15 on: 21 October 2019, 08:30:00 AM »

Poor Bloody Infantry II (PBI II) by Peter Pig may be worthy of consideration. It uses an 8 x 8 grid, which at 10mm, you could probably use 4" squares okay.
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Chris Pringle
Major
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Posts: 603


« Reply #16 on: 21 October 2019, 09:47:17 AM »

Fireball Forward.
http://brigadegames.3dcartstores.com/BG-FBF-R2-Fireball-Forward-WW2-Rules-2nd-Edition-Printed-Version_p_3348.html
Includes a Stalingrad scenario in the rulebook.
Full Stalingrad campaign book in preparation for publication, I believe.
Very good game.
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petercooman
Lieutenant General
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Posts: 5834


Blessed is the mind too small for doubt


« Reply #17 on: 21 October 2019, 09:51:53 AM »

I suppose when a tight knit team of three lose one to a sniper, the impact is huge and other two are less likely to want to put their heads up.

I can have that. Our house rule id actually to add extra pinning markers instead or removing the team. Mmg teams and such are fairly underwhelming as is in the game so we think special damage removing an entire team at once is a bit too much.
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