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| | |-+  I am thinking of dipping my toe into BKCIV, so I have some questions
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Author Topic: I am thinking of dipping my toe into BKCIV, so I have some questions  (Read 1328 times)
nemesisuk
Cadet

Posts: 5



« on: 02 July 2019, 10:41:11 PM »

Befor eI pull the trigger on this, I have some questions.

It looks like from what I have read on here, that a 1500pt game is a decent intro size game. So how long would they roughly last?

The starter packs - are they enough for a 1500 game?

I am sure I had another question, but it has gone out of my head.  :-

Many thanks for any answers
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Ithoriel
Lieutenant General
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Posts: 6880



« Reply #1 on: 02 July 2019, 11:23:09 PM »

I put together one possible option on how a NWE British starter pack could be configured in this thread

http://www.pendrakenforum.co.uk/index.php/topic,18556.15.html

It's the third entry.

I got to 1490 points no problem.

It gave a good solid basic force ... with lots of room for later additions!

If you remember the other questions, fire away Smiley

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Prophaniti
Cadet

Posts: 31


« Reply #2 on: 02 July 2019, 11:51:48 PM »

A 1500 ish point game will typically last about 2 hours
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Last Hussar
Major General
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Posts: 3052



« Reply #3 on: 03 July 2019, 12:10:52 AM »

If you want an infantry game try "I ain't been shot mum" instead.

Yes, I know this is a hijack. I don't care.
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Ithoriel
Lieutenant General
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Posts: 6880



« Reply #4 on: 03 July 2019, 02:21:54 AM »

If you want an infantry game try "I ain't been shot mum" instead.

Yes, I know this is a hijack. I don't care.

Was dragooned into a couple of games of IABSM and I have to say I wasn't that impressed. At that scale of game, 1 figure = 1 man, I'd sooner play TFL's Chain of Command and for one stand is a platoon, I'd rather play BKC.

Different strokes for different folks, I guess.
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T-Square
Playtester
Second Lieutenant
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Posts: 92


« Reply #5 on: 03 July 2019, 03:50:27 AM »

1500 points is good for about 2 hours of play.  Your first games will be longer as you learn the rules.

We just played a game tonight.   8 players, 3 tanks each with 1 HQ each.  Sort of a ‘What A Tanker’ game BKC style.  That’s 12 tanks and 4 HQs per side.  (No COs for this game.)  Great game and we got much more familiar with linear terrain, lines of sight, and other intricate sections of the rules.  Our game time was about 2 hours, during which I got my donkey handed to me outright.  Great game.

Donkey = Ass.  Tongue

Next week I have a request for a pure infantry game so we get a good feel for them in BKC-IV.

We are learning quite a bit about the new rules doing it this way and we’ve been playing BKC-II and FWC for years.  Always good to go back to base zero and play the game with rule books in hand.
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ianrs54
Playtester
General
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Posts: 7679



WWW
« Reply #6 on: 03 July 2019, 08:11:54 AM »

If you are anywhere near Sheffield on Sunday drop into Joy Of 6 - there is a D-Day dispaly game on.
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Raider4
Lieutenant Colonel
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Posts: 934



« Reply #7 on: 03 July 2019, 11:13:06 AM »

Norm of this parish posted an excellent battle report of a small scenario that I think is brilliant for starting and learning the game:

http://battlefieldswarriors.blogspot.com/2019/05/taking-blitkrieg-commander-iv-for-spin.html

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Szyderca
Cadet

Posts: 4



WWW
« Reply #8 on: 29 July 2019, 05:05:04 PM »

Do BKIV starter packs contain bases?

I assume they don't - am I right?
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Orcs
Major General
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Posts: 4422

Thread Derailment Specialist


« Reply #9 on: 29 July 2019, 05:11:46 PM »

Was dragooned into a couple of games of IABSM and I have to say I wasn't that impressed. At that scale of game, 1 figure = 1 man, I'd sooner play TFL's Chain of Command and for one stand is a platoon, I'd rather play BKC.

Different strokes for different folks, I guess.

I totally agree
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Raider4
Lieutenant Colonel
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Posts: 934



« Reply #10 on: 29 July 2019, 07:59:11 PM »

Do BKIV starter packs contain bases?

I assume they don't - am I right?

Correct. No bases.
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