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| | |-+  BKC-IV QRS & Optional Rules
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Author Topic: BKC-IV QRS & Optional Rules  (Read 5947 times)
Leon
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« on: 04 April 2019, 02:40:40 AM »

Below you can find a variety of support downloads for use with the Blitzkrieg Commander IV rules.

Quick Reference Sheet - http://bit.ly/BKC-QRSv1-2

Previous versions: https://pendraken.co.uk/ProductImages/BKC-IVQRS.pdf and http://bit.ly/QRSv1-1

Over the years there have been a variety of house rules developed for BKC-IV, so we've compiled the most popular ones into a series of Optional Rules documents.  We'll continue to add to these over the coming weeks so keep checking back for more!

General Rules - http://bit.ly/BKCOptGen
(Includes Commanders, Static Hits, Auto-Suppression and Removing Suppressions)

Artillery & Off-Table - http://bit.ly/BKCOptArt
(Includes Defensive Smoke, Final Defensive Fire, Reduced Artillery Fire-Zones and Rolling Barrage)

Deployment & Formations - http://bit.ly/BKCOptFor
(Includes Hidden Deployment and Fixed Formations)

Weather & Terrain - http://bit.ly/BKCOptWea
(Includes Weather, Alternative Terrain Rules, Random Terrain Generator, Command Posts, Night Fighting, Perilous Terrain and Vehicles & Blocking Roads)

Mother Russia - http://bit.ly/BKCOptMRus
Allows you the use of massed artillery concentrations, which Russian armies used to create major tactical breakthroughs or to destroy massing enemy forces.

Armoured Riverboats - http://bit.ly/BKCOptBoat
Allows the use of armoured riverboats, opening up all kinds of interesting scenarios!

Armoured Trains - http://bit.ly/BKCOptArmTr
Adding both Improvised and Purpose-Built armoured trains to your games!

Japanese Banzai - http://bit.ly/BKCOptBanz
One for the Pacific gamers, allowing you to throw the kitchen sink at your opponent with a Japanese Banzai attack!

Resource Bases - http://bit.ly/BKCOptResBas
Add an extra element of detail and work particularly well in multi-player games where they can be used to represent objectives for game scenarios or can allow a force to recover destroyed units between games.

Civilian Refugees - http://bit.ly/BKCOptCiv
Fleeing or retiring civilians played a major role in affecting an armed engagement and these additional rules make for some really interesting games.

 Cool
« Last Edit: 04 March 2020, 11:36:15 PM by Leon » Logged

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petercooman
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« Reply #1 on: 04 April 2019, 09:04:45 AM »

Good show!!

Will print later on and have a look!!
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Steve J
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« Reply #2 on: 04 April 2019, 09:59:21 AM »

Thanks for these Leon, with some interesting stuff in there, plus the other oprional rules look interesting Smiley.
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T13A
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« Reply #3 on: 04 April 2019, 07:42:13 PM »

Hi Leon

These look really good, can't wait till next week!

Cheers Paul
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williamb
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« Reply #4 on: 06 April 2019, 05:53:19 AM »

Thanks, Leon
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Itinerant Hobbyist
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« Reply #5 on: 06 April 2019, 09:58:32 PM »

Tremendous
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jaztez
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« Reply #6 on: 18 April 2019, 10:34:23 AM »

Small request.

If you formatted the qrs with two columns you could easily fit it all into two sheets rather than four, so we could have a simple 2 sided qrs.
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PeterRushton
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« Reply #7 on: 18 April 2019, 12:41:11 PM »

If you formatted the qrs with two columns you could easily fit it all into two sheets rather than four, so we could have a simple 2 sided qrs.

No need to do anything, this can easily be done when printing the PDF - just specify 2 pages per printed sheet. Smiley
« Last Edit: 18 April 2019, 12:42:45 PM by PeterRushton » Logged
jaztez
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« Reply #8 on: 20 April 2019, 10:18:44 AM »

Then it's too small, it could be redesigned easily rather than fudging things.
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Big Insect
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« Reply #9 on: 20 April 2019, 11:27:37 AM »

Much pre-printing debate went on about this one  Cheesy

My thoughts were that it had to be 2 or 4 pages - as I always print mine out and laminate them back to back.

Let us have a look at a more utilitarian 2 page variant - with less of the 'house style' spacing - and see if we can achieve.

I'm now of an age where stuff with too small a print drives me nuts - so apologies this might be my personal preference coming through.

Mark
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Leon
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« Reply #10 on: 20 April 2019, 10:18:00 PM »

We did a lot of adjusting to pare down what we had to the 4-page doc, so I don't think it would all fit onto 2 pages, even squashing the layout and playing with the font size.  It's the larger text items like the Blunder tables and the modifier explanations that cause the problems so we'd need to find a way of reducing those down while keeping them understandable!
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Solo General
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« Reply #11 on: 01 May 2019, 06:01:20 PM »

These Optional Rules keep getting better and better. Excellent work! 
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Dr Dave
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« Reply #12 on: 01 May 2019, 08:01:58 PM »

Refugees - the opt out for SS should also apply to their FAO and FACS as well. In fact any German FAC - Luftwaffe targeted refugees to aid clogging of roads etc.
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Big Insect
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« Reply #13 on: 01 May 2019, 09:11:48 PM »

Thanks Solo General - we had the Australian play-test group run the Refugee rules testing and they found they worked pretty well.

Glad you are enjoying them.

Mark
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Big Insect
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« Reply #14 on: 01 May 2019, 09:41:10 PM »

Hi Dr Dave

Any troops can target refugees - it's just whether they get penalized for doing so or not.

I made a decision that the rule might be construed as contentious as it was, without making it more so by allowing more exemptions.
Soviets also had no real compunction about ordering units to run down their own civilians if they got in the way, or of ordering infantry into combat only armed with sticks (the Brit were at least a little better in suggesting that the Home Guard was armed with pikes and actually ordering the pike heads to be manufactured!). I am pretty sure there are other examples of troops being ruthless or brutal towards either their own or enemy or even neutral refugees, but I wanted to set some limits.

If you want to get your German FAO or FAC to target refugees, you can always give them a +1 command bonus from your Recce units communications, which might help with the deduction they will face for doing so.
Or maybe just roll a d6 each time they target refugees and on a roll of a 1 - they are shot by their own troops in disgust ... lots of options to play with  Shocked
 
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