Operation Chunky Bandit

Started by bigjackmac, 18 September 2018, 03:54:22 AM

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bigjackmac

Ahh, I've been easy meat for a long time now ;)

V/R,
Jack

toxicpixie

*cue funky guitar music*

*Chikka-wacka-bow-waaaam*

I'd say the same, but playing Blood Red Skies on the weekend saw my easy meat Ju-88's nearly chop a trio of Spit's out the sky :D
I provide a cheap, quick painting service to get you table top quality figures ready to roll - www.facebook.com/jtppainting

bigjackmac

TP,

Easy, buddy, this is a family restaurant ;)

Pretty cool about your JU-88s more than holding their own!  I've been intrigued by the rules, but haven't picked them up yet, and pretty happy with these.

V/R,
Jack

bigjackmac

All,

It's 1015 on 24 July 1990 in the country of South Leon.  We are with the Cuban Air Force's 301st Tactical Fighter Squadron, deployed to South Leon several months ago.  So far there hasn't been much to do, just some routine Combat Air Patrol (CAP) and close air support missions every now and again for the grunts, but no air-to air engagements to date.  The squadron, also known as "The Flying Boxcars," is led by Major "Viper" Culero, a former US Navy fighter pilot that earned himself four kills and the Estrella de Bronce (Bronze Star with 'V') during the Cuban War of Liberation.  He normally keeps a two-ship CAP up, 24 hours a day, 7 days a week, but this morning he had bumped it up to four on account of a bunch of chatter about something major going on up North.

What the good Major then found out is that the Communist Army from Federation Socialiste Nationale de Leon (FSNL), South Leon's malignant neighbor to the north, launched an all out invasion of South Leon, and they are rapidly rolling towards that nations capital.  Accompanying them is an all out blitz by FSNL's Air Force, and the Flying Boxcars are now involved in some of the most intense aerial action since WWII.

To kick off their offensive, the FSNL Air Force put 6 x MiG-21s in the air on a classic fighter sweep, looking to clear the skies for follow on strike aircraft, while the Cubans answered with four F-4 Phantoms of their own.  The results were indecisive, with the Communists losing three MiGs and the Cubans losing two Phantoms.

The enemy returned to base and, several hours later, have launched a strike force with fighter escort.  Major Culero sent two flights up to meet them.
 

The fight gets nice and confusing, real quick, a knife fight in a telephone booth.


Boxcar 06 charges headlong into the enemy strike formation.


Boxcar 09 pulls an Immelman to go head to head with Silver 02, like two gunfighters at the OK Corral.

To see how the fight went, please check the blog at:
https://cubalibrewargame.blogspot.com/2019/07/operation-chunky-bandit-18-air.html?m=1

This is the second of the three fights I played Saturday morning, working on the last batrep, stay tuned.

V/R,
Jack

Techno

Great fun, Jack.  :)

I'm pretty sure I've said this before.....But with some of your games, it must take longer to write the report, than play the actual scenario.  :o

Cheers - Phil


toxicpixie

Quote from: bigjackmac on 10 July 2019, 03:45:25 PM
TP,

Easy, buddy, this is a family restaurant ;)

Pretty cool about your JU-88s more than holding their own!  I've been intrigued by the rules, but haven't picked them up yet, and pretty happy with these.

V/R,
Jack

Haha :D

Yeah, I was impressed; they nearly saved the day. Nearly. Last one had to drop it's bombs and flee at wave top height for the French coast but they got very close.

Not sure the rules would fit well - they're very much packaged with the planes (in terms of cards, the flight stands, plane stats etc), so whilst they're a dead simple "squadron commanders" game they'd be awkward to separate out the useful bits and play with other models. Not impossible, but probably more trouble than it's worth.
I provide a cheap, quick painting service to get you table top quality figures ready to roll - www.facebook.com/jtppainting

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

bigjackmac

Phil - That's a fact, and it's killing me. Or rather, it's enticing my wife to kill me ;). Honestly, I've been giving these dogfights a lot of thought lately; I'm not sure how exciting it is for you guys to be reading about every single aircraft's every single move, and if blogger stats are to be believed, not many folks are reading them anyway, so I'm seriously considering doing some sort of summary with a few pics then moving on.  It would certainly make my life easier.

TP - Thanks for the lowdown on those rules, I'll steer clear.  Didn't really need to mess with any new rules anyway, just a Wargames with no discipline ;)

Lemmey - Thanks man.  And my apologies, I read your Franco-Prussian batrep but didn't comment.  I found it intriguing, but it's hard for me to get much deeper as I don't know much about the tactics/style of warfare of the day.

V/R,
Jack

mmcv

I'm really impressed by the amount of work you put into your reports, not to mention the discipline of photographing every step of the way!

While my interest in modern warfare is pretty low (so far) I've been enjoying flicking through your back catalogue and seeing your wonderful tables and scenarios. Loved the idea of the multiple scenarios on the same board with different objectives from a little back. The narrative you put into each report is great, though I've only had time to read a smattering of them thus far. You've obviously put a lot of thought into the alternative history, which is always interesting to see.

d_Guy

Jack, Your turning out reports WAY faster than I can keep up! Relish all the details you work in and your characters' DD214s you keep updating!
As I've said multiple times your figures and tabletops are spiffy.
Sleep with clean hands ...

bigjackmac

MMCV - Thank you, I appreciate that, and I'm happy to hear you're going back through the old Cuba Libre batreps.  I wouldn't say a whole lot of thinking has gone into it, but it's been a lot of fun, and I've gotten a lot of games out of it (I counted recently, and it is up to around 150 batreps now, mostly between Liberation, Cronistria, and South Leon)! ;)
It does get a little tough to keep the aerial batreps fresh, there's only so many ways you can say "he turned left and shot." I do what I can.

D_Guy - Well, I can't slow down just for one guy! ;)  I appreciate you appreciating my write-ups, and I mean that sincerely, it's always good to hear there are folks out there reading these and enjoying them.  You cracked me up with the comment on the '-214s' ;)

V/R,
Jack

mmcv

Yeah I can imagine it's pretty difficult to keep evey move fresh with the aerial stuff. I'll admit I skimmed it more than some other bits, mostly because my knowledge of aerial combat is pretty limited.

You could try doing the fight as a series of radio calls to give it a more characterful point of view. So rather than a top down overview could unfold what happens in the battle by communicating with each other what's happening to themselves and others they can see.

Similar to how you did some bits of the ground combat ones.

bigjackmac

Thanks again, MMCV, some good points there; I think I'll go to a more general narrative, vice step-by step batrep, and mixing in radio calls is a great idea for that.  I've just got to find some equilibrium here; if it takes me 60-90 minutes to play a game, it's taking me 120-180 minutes to write it up and post.  With my wife staring at me with hate in her heart ;)

V/R,
Jack

Terry37

Really love seeing your air games!!! They look both awesome and fun!!!

Terry
"My heart has joined the thousand for a friend stopped running today." Mr. Richard Adams

bigjackmac

Terry,

Thanks so much, I appreciate it!  Don't know about awesome, but sure as hell fun! ;)

V/R,
Jack