Operation Market-Garden - The Drive Towards Valkenswaard - A BKCII ARR

Started by Steve J, 01 October 2017, 01:45:34 PM

Previous topic - Next topic

Steve J

a
Just remembered that Piers put up an AAR of a game set in and around the Oosterbeek perimeter. This should give you a nice idea of how these rules handle built up areas:

http://www.guildwargamers.com/phpBB3/viewtopic.php?f=311&t=45222


paulr

Lord Lensman of Wellington
2018 Painting Competition - Runner-Up!
2022 Painting Competition - Runner-Up!
2023 Painting Competition - Runner-Up!

Steve J

The hardest part with his buildings is getting the textures to the right scale and large enough for the building in one piece. They certainly are effective though.

Sunray

One of the exciting things about the new Korean range + Mart's early 1950s vehicles is that it opens up early Cold War Europe and fledgling NATO v WP.  And of course WW2 European scenery we already have.

We just need a modest range of post war Soviets  8)


Womble67

The Wargames Directory

The Wargames Directory Facebook

2018 Painting Competition - Runner-Up!