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Author Topic: The Solomons Campaign 2017  (Read 3335 times)
pierre the shy
Major
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Posts: 519


« Reply #75 on: 01 October 2017, 12:25:24 PM »

Opps - time to go  Wink
« Last Edit: 01 October 2017, 12:28:36 PM by pierre the shy » Logged
d_Guy
Brigadier
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Posts: 2506



WWW
« Reply #76 on: 01 October 2017, 07:06:20 PM »

Just getting caught up. Great thread! (and battle reports from multiple angles with many joining in - nice!)  I second what Norm said.

Read Morrison's "Two Ocean War" some forty years ago and could sooooo get into this! But alas, etc, etc...  Smiley
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paulr
Lieutenant General
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Posts: 5508


« Reply #77 on: 01 October 2017, 07:58:23 PM »

Navwar 1/3,000 ships are nice models and inexpensive, the ordering system is old school but he is very prompt and reasonably accommodating Smiley Evil

This time the Japanese did manage to fly off one additional flight of A6M's from each carrier as they sighted the incoming strike some distance away. However their assigned CAP patrols were not numerous enough to hold off the American strike.

I did wonder why he had a couple of flights at lower altitude

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The carriers were Junyo class.....but we used Shokaku class models since no Junyo class ones were available, hence the confusion.

I thought the confusion added a realistic touch Smiley And no I'm not planning on buying anymore ships at the moment  Wink

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The campaign supplement is written for use with GQ3 rules but we are using GQ2 which has a fundamentally different air and AA system to GQ3. The Japanese were understandably not happy with the result, though they choose to have a small initial CAP. While GQ1/2 is a very good set for surface actions last night showed that the air and AA systems have their limits shall we say  Undecided

There is a fairly high level of abstraction in the air and AA system but I think they give reasonably historic results, sometimes for the wrong reasons.

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There will be at least one more action in the October 1942 phase.....
Nail biting Nail biting Nail biting

Paul, thanks for the continuing narrative, the best ongoing topic posting that I have followed in a long time.

Thanks Norm & d_Guy
The campaign system generates some really interesting, if sometimes one sided, battles. It confronts the commanders with stark choices and has very limited paper work Smiley
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paulr
Lieutenant General
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Posts: 5508


« Reply #78 on: 03 October 2017, 08:14:21 AM »

2345 12 November 1942, a US patrol in Iron Bottom Sound has detected multiple radar contacts to NNW  Nail biting Nail biting Nail biting

Our umpire has other commitments this week so it will probably be next week before we can fight this one out
We'll keep busy with an Ancients game, Romans v Britons
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paulr
Lieutenant General
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Posts: 5508


« Reply #79 on: 12 October 2017, 08:16:48 AM »

Ancients game only half way through so another week of suspense Nail biting Nail biting

Romans currently leading 1-0 but their left wing is looking a bit dodgy
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paulr
Lieutenant General
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Posts: 5508


« Reply #80 on: 15 October 2017, 01:57:37 AM »

Ancients game finished, one of the tightest ancients games we have had Smiley

The dodgy Roman left became demoralised but with a bit of help from the center managed to kill enough warband to break the British right.
Romans 2 Britians 1 for a Roman home win, a couple more Roman loses and it would have been 2-1 the otherway  Whew!

Another Baroque test game next week so the US patrol will have to wait nervously a little longer Waiting Nail biting
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