Add your suggestions / feedback / input!

Started by Leon, 01 October 2015, 12:17:59 AM

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Steve J

Wot Nik said. Just spent a hellish 2 weeks at work so now catching up on a shed load of real life stuff.

toxicpixie

One thing that came up just before Pete passed the rules on, can't remember if it was mentioned here or not - did you establish how to flank march with an FAO/FAC?

Technically there's no provision in the rules for it.

I'd suggest either roll their CV as a HQ, or one may be assigned to arrive per flank marching HQ stand.

Also, when Cold War Commander gets looked at can we restrict Soviet thermobaric artillery rounds to the TOS-1 (from '88) and the BM-30 Smerch MLRS (in '89), with stats for both (and the TOS-1 on the table not remote, until very late upgrades it only had a 3.5km range!).
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Lord Kermit of Birkenhead

Better still - remove the things.

IanS
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toxicpixie

Why?

They saw extensive use in Afghanistan for field testing, and then extensive use in every conflict the Russians have been involved in since. If you're going to remove thermobarics you might as well remove the Abrams or any other common weapon system!

For that matter Soviet FASCAM should probably be restricted to mid-late 80's, I think - so far as (admittedly limited) research can tell, they didn't reach service till about '87 (although ICM appears to be present from the '70s).
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Lord Kermit of Birkenhead

Those are 89+ and MLR only for first issue, although they did exist for 152's.

IanS
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toxicpixie

Sorry Ian, what particular "those" do you mean?

The TOS-1 was explicitly designed to use thermobaric rockets, was in combat usage from '88 plus (with rumours of prior use but definitely by then!) - it's the massive MLRS system on top of T-72 body. The BM-30 vehicle was in service a year later with thermobaric rockets.

So far as I know there's no tube delivered thermobarics for the Soviets, and I'm not suggesting adding them. Just the TOS-1 as an actual game unit and then restricting off board use to BM-30 and '89 onwards. Do you have a link for them having a 152mm thermobaric round - if it's very recent I might well have missed it :D Unlike their air delivered, RPG delivered or ATGM delivered variants. Which should probably be included if anyone can find definitive in service dates for them, but are mostly post Soviet anyway.

Or do you mean the Russian FASCAM or ICM equivalents? Again, if you've a good (vaguely) definitive link to give in service dates and platforms that'd be really handy; Western sources generally either panic hugely or woefully miss things, whilst Russian ones are either silent or claim everything was already in service and working by about 1943 - so much the same, really ;)
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Lord Kermit of Birkenhead

Meant FASCAM/ICM. Phill Yates has it in 85 for Team Yankee, but I know it's later than that.

IanS
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toxicpixie

22 June 2016, 02:52:44 PM #262 Last Edit: 22 June 2016, 03:32:03 PM by toxicpixie
Think it's worth restarting the questions/answers so far -

Thermobarics - definitely need inclusion, TOS-1 on table from '88, MLRS from '89, aircraft from earlier - 1984 at least (S-8 rocket and the RBK series bombs). Also delivered for infantry via RPG (covered by the Engineers with RPO entry, as far as I know correctly) and for post Soviet Collapse by ATGW in late 90's - I'm not fussed about that period especially but probably worth mentioning in case of "actual modern" games!

FASCAM - Given that there's a FASCAM round for the humble BM-21 introduced in 1963, I'd say at least that date onwards for MLRS delivered Soviet FASCAM. I don't know about tube delivered, but it's available for their older howitzers of '50s vintage as well as newer weapons like the 2S series; but I've seen stuff that says '70s including example load outs from their field manuals. Definitely available now, but if you're interested in '80s cold war, the answer is a guarded yes...

ICM - Not sure, but again their own direct evidence suggests mid-70's for MLRS and tube delivered. Not got any direct info on that to hand though, and a quick web search doesn't turn up any good in service dates barring general "by the eighties they used it in Afghanistan" or similar rather broad statements!

My gut feeling says I'd tend to limit both FASCAM and ICM to MLRS until the '80s and then allow it for 152mm+ tube arty. I don't think the 122mm 2S1 carried any...

We now return you to clamouring for the BKC rerelease :D



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Red Squirrel

12 December 2016, 08:11:37 PM #263 Last Edit: 12 December 2016, 08:23:24 PM by Red Squirrel
Ok - probably far too late for this thread but just a couple of thoughts for CWC etc.  I know some have been covered before.

1  Brilliant rule set

2  Let ATGW fire every turn like other rule sets.  If they get a failed command roll they are displacing or getting more rounds from the jeep etc.  Otherwise why on earth did NATO buy the things to face T64/72/80 and that's before ERA.  I wouldn't adjust the points costs but at the moment a Chinese APC with ATGW bolted on is only 5 points less than a Longbow Apache.  Which would you rather have.  If they could fire each turn then you may see more players fielding BMPs with ATGW.

3  Let IATW fire every turn.  I'm not sure how long it takes to reload a Charlie G but can't take that long to place another round in the tube or for someone to pick up another of the sections' LAWs and fire it.

4  Have a different factor for AA guns against air and ground targets.  Just separate the factors with a "/" or something.  I get the impression that currently the number of dice are configured to shoot at aircraft.  So for example a ZSU 23/4 rolls 4.  Fair enough.  However if playing platoon sized forces for example (as we normally do) that gives a platoon of 4 ZSU 23/4's with a total of 16 rapid fire 23mms the same firepower as a standard US rifle platoon with their small arms.  I also sure that a ZSU 57/2 with 2 dice would make much more of a mess of light armour / infantry with those twin 57mm auto cannon.  I'm sure an M163 should be rolling more dice against infantry / light armour as well.


5  Make close combat simpler.  Spearhead does it on a single D6 roll - beautiful.

Anyway no worries at all just a few thoughts that may or may not be of any assistance.

Keep up the great work!!


Techno

And.....As that was your first post.....A warm welcome to the forum RS.

Cheers - Phil.

paulr

Welcome Red Squirrel a thoughtful first post :-h

Given the current rate of progress on BKC you are probably very early making suggestions for CWC ;)

Sorry Leon :-[
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Lord Kermit of Birkenhead

Warning - they let anyone in here, but you can NEVER leave.

Agree ATGW are vastly overpriced in CWC, there loads on the CWC Forum about it.

IanS
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toxicpixie

Yeah, it's a perennial complaint. Deffo needs altering, either knock the points right down or make them fire as normal.

Also, flank marches with FAO/FAC - within the rules as was, there's actually no provision to flank march them.
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Red Squirrel

Thanks for the kind welcome and comments!   :)

I'd noted the ongoing ATGW debate from a while back.  I've actually favoured Recoilless Rifles over ATGW in the past and thought that can't be right.  Didn't seem to make sense historically to replace them with ATGW otherwise - especially Wombat with 120mm canister rounds - ouch! 

I'd noted as well the heavy use that Iraq made of AA guns in the ground support role as rapid fire weapons in the Iran / Iraq war, so it seems right to maybe have more dice against ground targets given their immense rate of fire.  After all that M16 AA halftrack with the quad 50s was known as the "meatchopper" in WWII for a reason.  I dread to think of the damage that M163 would do to dismounted infantry with 20mm gatling.  2 dice for ZSU 57/2 against aircraft seems fine as they have no radar to provide targeting data against fast jets and so are actually worse at that than S60s linked in a battery with a radar.  Direct fire against ground targets and light armour surely more dice though - if M42 was so effective against infantry in Vietnam - brought back for convoy escort etc. - with 40mm autocannon then surely 57mm would have even more hitting power.

The other thing I meant to say above is that maybe some tweaking of the restrictions in the lists.  Technically at present one can field only 9 T64s total yet that was the standard tank in GSFG from early / mid 80s for 2nd Guards Tank, 3rd Shock and 20th Armies (and apparently lots with Soviet South Western Front in Hungary) if one sticks to the rules. 

Great game just a few suggestions for hopefully helpful tweaks.

Best wishes to all.

Lord Kermit of Birkenhead

The limits are usually ignored, go with the TOE.

IanS
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